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Necropolis Common Buildings
Necropolis Common Buildings
Thats gotta be the coolest marketplace ever
Necropolis Common Buildings
An Error - Resource Silo gives mercury, not a gem (again)
Necropolis Common Buildings
Aspiriins - just checked,description in game say wood and ore,but you are right,it gives mercury...
"You cannot make a baby in a month with nine women."
Necropolis Common Buildings
why would necromancers need a tavern since they are not affected by morale???
- Gaidal Cain
- Round Table Hero
- Posts: 6972
- Joined: 26 Nov 2005
- Location: Solna
Necropolis Common Buildings
i know but they could eliminate the morale bonus for the necro tavern...
Necropolis Common Buildings
It isn't necessari for theme to have all units undead.
I am back and ready to... ready to... post things.
- DaemianLucifer
- Round Table Hero
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- Location: City 17
- LordHoborgXVII
- Scout
- Posts: 190
- Joined: 03 Feb 2006
- Location: USA
That would be a pretty good change gameplay-wise, and it would set the necro apart a bit. Of course there is the fact that since the attacking enemy are outside the city they would never see the tavern much less be upset by it, but never mind I would still much rather have a tavern which weakens the enemy rather than one which has hardly any effect.
Happy Millenium!
- dallasmavs41
- Demon
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- Location: Fredericksburg, Virginia
- DaemianLucifer
- Round Table Hero
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- Location: City 17
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