Patch 1.6

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Patch 1.6

Unread postby {CH}ArticleBot » 19 Oct 2007, 16:45

The seventh Heroes of Might and Magic V patch was released on 10/19/07.
  1. Important Info
  2. Download Locations
  3. Contents of the Patch
Important Info
If you want to install this patch, you need to install patch 1.5[/url] first.

Note: Some fixes will only be visible in the game after creating a new profile.

If you want to save your old profile and add new features to it, you need to copy Input.cfg file from default profile game directory (profilesdefault_profile) to directory, where your active profile can be found (My DocumentsMy GamesHeroes of Might and Magic VProfilesYou_Profile_Name).

Saves made in previous versions are not fully compatible with game v.1.5. It is recommended to restart
the map to continue playing a saved campaign game.

To continue playing saved multiplayer or single scenario games, you may need to restart
the program at the end of the mission.

Download Locations
European :http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_eu.exe (48Mb)European collector :[url=http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_eu_collectors.exe]http://patches.ubi.com/heroes_might_magic_5/heroes_migh...06_eu_collectors.exe (48Mb)Spanish / Italian :[url=http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_eu_sp_it.exe]http://patches.ubi.com/heroes_might_magic_5/heroes_migh..._5_1.06_eu_sp_it.exe (44Mb)US and US Limited :[url=http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_us.exe]http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_us.exe (48Mb)Czech :[url=http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_cz.exe]http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_cz.exe (42Mb)Polish :[url=http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_pl.exe]http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_pl.exe (42Mb)Czech / Polish collector :[url=http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_cz_pl_collectors.exe]http://patches.ubi.com/heroes_might_magic_5/heroes_migh...1.06_cz_pl_collectors.exe (44Mb)Hungarian / Polish :[url=http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_hu_pl.exe]http://patches.ubi.com/heroes_might_magic_5/heroes_migh...gic_5_1.06_hu_pl.exe (44Mb)Korean :[url=http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_korean.exe]http://patches.ubi.com/heroes_might_magic_5/heroes_migh...ic_5_1.06_korean.exe (44Mb)Russian :[url=http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_rus_1.06.exe]http://patches.ubi.com/heroes_might_magic_5/heroes_migh..._5_rus_1.06.exe (34Mb)Download :[url=http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_download_1.06.exe]http://patches.ubi.com/heroes_might_magic_5/heroes_migh..._5_download_1.06.exe (46Mb)

Contents of the Patch
Heroes of Might & Magic V

Patch version 1.6

Oct, 2007

Contents of Readme

==================

1. System Requirements

2. Installation

3. Changes in patches

4. Known issues

5. Troubleshooting

6. Technical Support

7. Legal information

1. System Requirements

======================

Minimum

-------

- OS: Windows 2000/XP, DirectX 9.0C

- CPU: Pentium 4 / Athlon 1.5 GHz or higher

- RAM: 512 MB or higher

- Video: 128 MB AGP GeForce4 Ti4200 / RADEON 8500 or higher video card

- CD/DVD-ROM speed: 32x

- Sound: DirectX compatible PCI 16-bit sound card

Recommended

-----------

- OS: Windows 2000/XP, DirectX 9.0C

- CPU: Pentium 4 / Athlon 2,4 GHz or higher

- RAM: 1024MB or higher

- Video: 256 MB AGP 8x GeForceFX 6600 / RADEON x800 or higher video card

- CD/DVD-ROM speed: 32x

- Dolby Surround 5.1 sound processor

2. Installation

===============

Please make sure that you are installing the right patch for your game version.

1. Before installing Heroes of Might & Magic V patch 1.6 please close all
other programs.

2. Run patch installation file.

3. Follow the instructions.

Upon installation you can run the game either from windows start menu ('Start'

-> 'All Programs' -> 'Ubisoft' -> 'Heroes of Might and Magic V' ->
'Heroes

of Might and Magic V') or use 'Heroes.exe' file from the game installation

directory (By default, the game will be installed into

"C:Program FilesUbisoftHeroes of Might and Magic V").

Note:

Changes will not take effect if loading from the old save - Game restart will be
needed.

3. Changes in patches:

===============

(!) Some fixes will take effect only after map restart, if loading from an

older version save.

Patch 1.6

---

Features added:

***************

Kingdom overview window - Allows viewing of information about player towns and heroes.

Extended "number of turns" indicator - Adds new cursors 3, 4, 5, 5+ that tell the player how many days a march will take.

Mana bar on strategy map - Allows mana bar indicator near move bar next to heroes icons at the bottom of strategic map (NB! Activate by pressing hotkey "M" ).

"Wait" button in combat ATB bar - Allows dropped ATB bar of current stack of creatures to be halved, and then give turn to the next stack of creature on the ATB conveyor.

Sleep mode for heroes - Allows player to turn on/off the end of turn notification system for the selected heroes (NB! Activate/deactivate by pressing hotkey "Z" ).

Map Editor: Option to deactivate animations - Allows switching off all object animations on the map for the time of its design.

Danger Status - Allows player to know how dangerous a stack is when viewing their info tooltip. Danger Types: Very Low (less than 1/2 power of player's selected hero); Low (1/2 power); Normal (equal power); Hard (1.5x power); No Chance (more than 2x power).

Dark Energy Display - Allows showing special necromantic resource Dark Energy at the adventure screen interface.

Mouse cursor map coordinates - Allows for showing the coordinates of the tile onto which the cursor is aimed currently (NB! Activate by pressing hotkey "CTRL" ).

Option "Autocombat without magic use" - Allows player to choose whether autocombat can use magic.

Option "Flying camera mode" at city - Allows player to switch on/off the flying-around camera mode when entering a town.

Ability to set time for creature turn in combat - Allows customizing creatures' turn time in dynamic battles both in single and multiplayer modes.

Info messages pop-ups (team actions alerts) - Message pop-ups appear to inform the player about certain actions of their allies, if these actions touch upon this player's interests, as well as tell about the allies' successes/failures.

Icon to indicate that the town development is complete - Self-explanatory.

Icon to indicate insufficient resources to build anything that turn - Ditto.

Option to show/hide already going multiplayer games (in lobby) - Added checkbox for showing/hiding the currently played games over the games list.

Bugs repaired and changes made:

*******************************

Stability:

- Game no longer crashes when loading a map that has a hero placed on the edge.

Camera, graphics, interfaces:

- Dialogue replays are now stored in a chronological order

- In duel 3v3 session the spectator now see correct hero icons

- Added error message when the player tries to play a campaign without maps

- Fixed Phoenixes textures

- Fixed object same Rock textures in the adventure map

Gameplay, Mechanics, Balance:

- Fixed: Same spell is revealed upon building library in the Academy town, plus 2 extra spells for level 4 and 5

- Fixed: The 'Secrets of Destruction' skill does not give a random damaging spell of the 1st to 3rd circle

- Fixed: The corpses of the units from which the Pit Lords were summoned remain on the battlefield

- Now Pillar of Bones give correct number of dark energy

Map Editor:

- Duel Preset Editor. The "Arcane Excellence" now doesn't exist anymore

- Fixed: The "War machines" are not granted during the game even though there are all selected in "Properties hero"

- Fixed same error message in duel preset editor interface
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