Artifacts -> Misc - Orbs & Tomes

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Artifacts -> Misc - Orbs & Tomes

Unread postby {CH}ArticleBot » 13 Oct 2006, 17:17



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Heroes 3 Artifacts overview.




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Spell Scroll

Value: 2,500 gold

One spell per scroll. The spell on the scroll appears in hero's spell
book if artifact is equipped.

"You find a spell scroll inscribed with a spell. You toss it into your backpack."


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Tome of Air Magic

Class: Relic

Value: 20,000 gold

This heavy book contains all spells in the School of Air Magic. It must
be equipped for the spells to be available.

"You come across a conjurer who begs to accompany you and your army for safety. You agree, and he offers as payment a copy of a book of the elements."



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Tome of Earth Magic

Class: Relic

Value: 20,000 gold

This heavy book contains all spells in the School of Earth Magic.
It must be equipped for the spells to be available.

"You come across a conjurer who begs to accompany you and your army for safety. You agree, and he offers as payment a copy of a book of the elements."



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Tome of Fire Magic

Class: Relic

Value: 20,000 gold

This heavy book contains all spells in the School of Fire Magic. It must
be equipped for the spells to be available.

"You come across a conjurer who begs to accompany you and your army for safety. You agree, and he offers as payment a copy of a book of the elements."



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Tome of Water Magic

Class: Relic

Value: 20,000 gold

This heavy book contains all spells in the School of Water Magic. It
must be equipped for the spells to be available.

"You come across a conjurer who begs to accompany you and your army for safety. You agree, and he offers as payment a copy of a book of the elements."



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Orb of Driving Rain

Class: Major

Value: 6,000 gold

This powerful orb causes your water spells to inflict an additional 50%
damage.

"You come across a conjurer who begs to accompany you and your army for safety. You agree, and he offers as payment a strange orb of the elements."



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Orb of Silt

Class: Major

Value: 6,000 gold

This powerful orb causes your earth spells to inflict an additional 50%
damage.

"You come across a conjurer who begs to accompany you and your army for safety. You agree, and he offers as payment a strange orb of the elements."



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Orb of Tempestuous Fire

Class: Major

Value: 6,000 gold

This powerful orb causes your fire spells to inflict an additional 50%
damage.

"You come across a conjurer who begs to accompany you and your army for safety. You agree, and he offers as payment a strange orb of the elements."



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Orb of the Firmament

Class: Major

Value: 6,000 gold

This powerful orb causes your air spells to inflict an additional 50%
damage.
"You come across a conjurer who begs to accompany you and your army awhile for safety. You agree, and he offers as payment a strange orb of the elements."


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Sphere of Permanence

Class: Major

Value: 7,500 gold

Wielding this sphere renders your units immune to the Dispel magic
spell.

"You meet an old Wizard friend of yours who is travelling in the opposite direction. He presents you witha gift: An orb that prevents the use of the Dispel Magic spell on your allies."



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Orb of Vulnerability

Class: Relic

Value: 25,000 gold

During combat, this orb negates the natural magic resistance of all
creatures on the battlefield.

"You meet an old Wizard friend of yours who is travelling in the opposite direction. He presents you witha gift: An orb that allows nearby magic resistant creatures to be harmed by magic."



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Orb of Inhibition

Class: Relic

Value: 20,000 gold

This powerful orb prevents all spell casting in combat.
"You stop to help a Peasant gather a runaway mare. To show you his gratitude, he hands you a tiny sphere. As soon as you grasp it, you feel the magical energy drain from your limbs."


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Shackles of War

Class: Major

Value: 5,000 gold

When these shackles are wielded in combat, neither you nor your opponent
may retreat or surrender.
"Walking through the ruins of an ancient walled city, you find the instrument of the city's destruction, the elaborately crafted Shackles of War."


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Pandora's Box

Value: 0 gold

Anything or everything may be put into Pandora's Box, including
creatures, other artifacts, and resources.

"Do you wish to open the box?"






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