Artifacts -> Shoulders

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Artifacts -> Shoulders

Unread postby {CH}ArticleBot » 13 Oct 2006, 17:13




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Heroes 3 Artifacts overview.




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Ambassador's Sash

Class: Major

Value: 5,000 gold

Worn about the shoulders, the Ambassador's Sash greatly reduces the cost of surrendering.

"You pause to help a diplomat with a broken ankle fix his problem. In gratitude, he gives you a sash with magical properties which he says will, 'Help people see things your way.'"



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Angel Wings

Class: Relic

Value: 20,000 gold

Worn about the shoulders, these wings allow you to fly, same effect as
the Fly spell.

"Not really wanting to know where the Angel is who belongs to these wings, you take them and quickly depart."



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Cape of Conjuring

Class: Treasure

Value: 1,500 gold

Worn about the shoulders, this item increases the duration of all your spells by 3. This is part of the Ring of the Magi combo artifact.

"Before you appears a levitating glass case with a folded cloak perched upon a bed of crimson velvet. At your touch, the lid opens and the cloak floats into your awaiting hands."



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Cape of Velocity

Class: Major

Value: 10,000 gold

Worn about the shoulders, this cape increases the combat speed of all
your units by +2.

"A brief stop at an improbable rural inn yields an exchange of money, tales, and accidentally, luggage. You find a magical cloak in your new backpack."



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Dragon Wing Tabard

Class: Minor

Value: 4,000 gold

Worn on the shoulders, this item increases your knowledge and power skills by +2. This is part of the Power of the Dragon Father combo artifact.

"Ridding the countryside of the hideous Dragon who made a sport of eating noblemen's Knights, you are honored with a Dragon Wing Tabard."



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Everflowing Crystal Cloak

Class: Major

Value: 5,000 gold

When worn, this cloak increases your crystal production by +1 per day. This is part of the Cornucopia combo artifact.

"Taking shelter from a storm in a small cave, you notice a small patch of crystal in one corner. Curious, you discover that the patch is really a cloak, and when you break a piece of, it mysteriously grows back. You decide to take the cloak with you."




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Recanter's Cloak

Class: Major

Value: 8,000 gold

While wearing this cloak, neither you nor your opponent will be able to
cast level 3 or higher spells during combat.

"Responding to the panicked cries of a damsel in distress, you discover a young woman being chased by an hungry bear. You slay it in the nick of time, and the grateful Sorceress weaves a magic cloak from the bear's hide."



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Vampire's Cowl

Class: Minor

Value: 4,000 gold

Worn about the shoulders, this cowl increases your necromancy skill by 10%. This is part of the Cloak of the Undead King combo artifact.

"You manage to find a Vampire's resting place during the day, and are able to slay him easily. Just for good measure, you take his cowl."



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Surcoat of Counterpoise

Class: Major

Value: 4,000 gold

Worn about the shoulders, this item increases your magic resistance by 10%.

"You've come upon a fight between a Necromancer and a Paladin. The Necromancer blasts the Paladin with a fire bolt, bringing him to his knees. Acting quickly, you slay the evil one before the final blow. The grateful Paladin gives you the armor that saved him."






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