Patch 1.2.1

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Kalah
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Patch 1.2.1

Unread postby Kalah » 05 Jan 2012, 14:27

<img src="images/news/newshorn.jpg" align=right vspace=10 hspace=10>Patch 1.2.1 is <a href="http://might-and-magic.ubi.com/heroes-6 ... eleased</a> today. Finally, it seems, Ubi have listened and started releasing smalle patches at a quicker rate than the big ones - if only to get the more criticial errors fixed. Time will tell if this good trend continues.



<b>Why the patch?</b>

<i>"It appeared with the release of 1.2 patch that achievement could be copied from one user to another by using the Compare Profile feature. That means that a further advanced player could regress by comparing his achievement with those of a less advanced player. This only affects achievement and no other part of player profile.



1.2.1 patch fixes this bug and now prevents achievements to be copied."</i>

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1325773659
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.

mshare17
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Patch 1.2.1

Unread postby mshare17 » 06 Jan 2012, 00:00

Great, now something else is broken. The 1.2 caused my computer to freeze in the middle of the last scenario of the Sanctuary campaign, so I started the next campaign. I messed up the first map and decided to start over. Bad mistake. The blood choice for the Lorshin encounter (to build cerberi) now kills Kiril and his entire army. So I took the tears choice, but the game won't let me fight the monsters blocking the exit from the starting area so I can't get anywhere. This game gets broken more with every patch. I give up, this is ridiculous.

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hellegennes
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Patch 1.2.1

Unread postby hellegennes » 06 Jan 2012, 05:20

I hope they fix the bug where the game freezes completely in combat (only choice is re-load). It certainly happens when fighting succubi, sometimes.

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CloudRiderX
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Patch 1.2.1

Unread postby CloudRiderX » 06 Jan 2012, 07:16

This doesn't make any sense. Why would they release a patch for a high-priority bug NOW when precedence dictates waiting an obnoxiously long period of time to release a more comprehensive (but not that comprehensive) patch?
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

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Kalah
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Patch 1.2.1

Unread postby Kalah » 06 Jan 2012, 08:34

Maybe because they decided to listen to ME. I've been banging on about this since long before release.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.

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hellegennes
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Patch 1.2.1

Unread postby hellegennes » 06 Jan 2012, 08:57

Why is this high priority? What exactly do you gain by comparing achievements?

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parcaleste
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Unread postby parcaleste » 06 Jan 2012, 09:19

Proving that you are not a "pirate". ;)

Wondering how the buyers and the pirates should call developers for releasing half arse finished games... How do you call a company that their first (OK, second, if you count THE ONE ON THE RELEASE DAY) patch is released by... what, pirates in China?

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hellegennes
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Patch 1.2.1

Unread postby hellegennes » 06 Jan 2012, 10:20

Technically, if you have a pirated version, you cannot use any online option, so if you have an account and a dynasty, you are already established as a buyer.

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parcaleste
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Unread postby parcaleste » 06 Jan 2012, 11:40

And what if I just don't want to play in "online mode" (for obvious reasons - I just want to play the game when it suits me and not when the servers are on)?

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Kalah
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Patch 1.2.1

Unread postby Kalah » 06 Jan 2012, 11:48

Then you're screwed, apparently. I'm in the same boat: I don't really have my gaming rig connected nowadays.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.


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