Haven

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protecyon
Golem
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Unread postby protecyon » 24 Aug 2005, 20:44

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/408

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Mitzah
Peasant
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Unread postby Mitzah » 24 Aug 2005, 20:44

I think it's actually Cleric/Priest...we'll see in the beta test.

hero_the_sandwich
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Unread postby hero_the_sandwich » 27 Aug 2005, 20:54

The squire-knight upgrade is a good choice that i'd never have thought of (too easy a connection), but my favorite artistic take on the peasant will always be the HOMMII peasant.

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Corribus
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Unread postby Corribus » 27 Aug 2005, 22:11

If knight is a creature type - what will replace the character class?
"What men are poets who can speak of Jupiter if he were like a man, but if he is an immense spinning sphere of methane and ammonia must be silent?" - Richard P. Feynman

Puzon_351
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Unread postby Puzon_351 » 01 Sep 2005, 10:58

fantastic cretures. I thnik Heroes V will be hit it game !

mati098
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Unread postby mati098 » 01 Sep 2005, 12:45

My greatest unit in the Heroes III its Angel and in the Heroes V will be again ( I feel that )

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CloudRiderX
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Unread postby CloudRiderX » 01 Sep 2005, 17:03

Yeah. paladin, priest, and knight are taken. What will be the char. class now?
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

Puzon_351
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Unread postby Puzon_351 » 02 Sep 2005, 07:15

I don`t understand why battlefield is such small?? that will be silly game if ubisoft don`t change battlefield

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Orfinn
Round Table Hero
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Unread postby Orfinn » 02 Sep 2005, 11:59

In one of the videos it was shown that the haven hero was the k***ht cl***.Maybe change the cl*** from K***ht to Cleric or Crusader would be a good choice.Or change the unit name from K***ht to Crusader and let the K***ht hero cl*** stay.



The more stacks of creatures the bigger the battlefield.I guess it will be similar like this: 1-3 stacks = small, 4-5 = medium and 6-7 = large battlefield .

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Orfinn
Round Table Hero
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Unread postby Orfinn » 02 Sep 2005, 12:01

Eh,why did some text of my comment turn into stars?

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Angelspit
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Unread postby Angelspit » 02 Sep 2005, 12:52

The language filter is still a bit buggy. We'll take care of that! :)
I'm on Steam and Xbox Live.

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CloudRiderX
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Unread postby CloudRiderX » 02 Sep 2005, 14:02

Yeah, and I heard that a battle between 2 stacks of cerberi took forever in one of the gameplay videos. Many people changed their minds about the small field because the battles were long as it was.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

Cleglaw
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Unread postby Cleglaw » 02 Sep 2005, 15:55

I think the halo which on priest's head, isn't great. I've never seen a thing like that before in all fantastic games. Halo is not a good innovation.

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CloudRiderX
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Unread postby CloudRiderX » 02 Sep 2005, 18:19

Yeah, especially since they are human. The Angels should have halos, if any.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

Puzon_351
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Unread postby Puzon_351 » 02 Sep 2005, 18:30

ok I understand everything thanks !!!

fidanas
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Unread postby fidanas » 09 Sep 2005, 17:13

I like the fact that Haven is not "the good boys" of the game. They are ruthless landlords, constraining their type of faith to others, hideously arrogant, and repelling for any neutral good player.

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Zombie_Inc
Pixie
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Unread postby Zombie_Inc » 12 Sep 2005, 14:08

The Angles do have halos, just not the same. Their's are fool of jewish elements for some reason.
"Patching Eternal!"

vinius
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Unread postby vinius » 12 Sep 2005, 17:29

Yeah! The Militria Guart is great.

Angel and Inquisitor - they has curse? What' s up?

vinius
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Unread postby vinius » 12 Sep 2005, 18:01

sorry, not curse but cross

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Zombie_Inc
Pixie
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Unread postby Zombie_Inc » 13 Sep 2005, 11:52

Something else I just noticed - They once again made the cavaliers very short square fellows like in HoMM3. I seriously doubt a mounted, fierce warrior will be that short.
"Patching Eternal!"


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