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Heroes of Might & Magic: Olden Era unveiled at Gamescon
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- Leprechaun
- Posts: 15
- Joined: 15 Sep 2024
Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
They release one teaser a day. Considering that game is having several hundreds element, that might go like for about a year or longer. Watch their discord.
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Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
"We made it!"
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PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
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Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Oh, I'm surprised.
Not actually going to play the game, but somehow 'pleased' that it has not quite died out yet, one can wonder how the franchise might yet evolve in days where games have been failing badly due agendas or by ignoring their fan base. As it seems, they're focusing on the older fans, which is rather impressive — IF done correctly.
Plus, it brought some old times around here again, and it's nice to learn folks are still around.
Not actually going to play the game, but somehow 'pleased' that it has not quite died out yet, one can wonder how the franchise might yet evolve in days where games have been failing badly due agendas or by ignoring their fan base. As it seems, they're focusing on the older fans, which is rather impressive — IF done correctly.
Plus, it brought some old times around here again, and it's nice to learn folks are still around.
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2.
Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Like famous gemini Castor and Pollux, there comes twins Zenith and Nadir.
Skirmish Heroes:
Map Objects:
Animations:
alphyna wrote:"Zenith. I think, archetype-wise, whoever stayed in the womb longer would end up being the "darker" twin."
Skirmish Heroes:
Map Objects:
Animations:
"We made it!"
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Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
They seems to be focusing on all fans. Emphasis on fans. Hopefully times of Erwan La Breton are gonne, his vision faded and blurred. That's is, if you can "Attack now, think later!" consider for a vision, at any (weak) point.
"We made it!"
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
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Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
To me it seems that they focus on story. Want to tell everybody a story, which they themselves have fallen in love with. In these heroes we see that skirmish gameplay heroes are like they would be a part of the main campaign. Skirmish maps are the ones that mapmakers do, right?
Avatar image credit: N Lüdimois
Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
There's so far only one "unification" campaign, which serves as introduction to all factions. I'm afraid that we can hardly talk about alluring homm fans to story, yet.Pitsu wrote: ↑27 Sep 2024, 17:07To me it seems that they focus on story. Want to tell everybody a story, which they themselves have fallen in love with. In these heroes we see that skirmish gameplay heroes are like they would be a part of the main campaign. Skirmish maps are the ones that mapmakers do, right?
Thought, It might be their plans for later times.
Skirmish heroes should serve for Duel mode. So, specific type of maps. But, how it will be done in editor and what will be possible combinations, ..endless possibilities right now. They need to release a "bit" more chunks of info, ..at least.
"We made it!"
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
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Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
A bit more indepth modes explanation, stacking and strategies.
Devlog#2: Game Modes pt.1 : Classic and Single-Hero
Devlog#2: Game Modes pt.1 : Classic and Single-Hero
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
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Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
That was much more inetersing than the hero bios. Good that they have recognized some key issues and gave a thought how to handle them. Fanbase will certainly be divided, and I am not sure that trying to please everyone by allowing different rules for different game modes does not end up in a total mess, but we can try.Pol wrote: ↑27 Sep 2024, 19:21 A bit more indepth modes explanation, stacking and strategies.
Devlog#2: Game Modes pt.1 : Classic and Single-Hero
Mastering troop transfers and stack splittings are certainly vital for competitive play. Hopefully they can also generalize that in turn based games the success comes down to details since without timeconstrains one can optimize a lot. Thus it is micromanagment in general that a) determines success b) consumes time. To make things worse micromanagment needs to be done at right moment. If you forget to split troops before battle, it is too late to do it in battle etc. Smoothness in troop/artefact buying, transfer, splitting and in all other micromanagment is something that can and should be improved a lot. Many fan-made mods of older HoMMs have also done excellent work.
The main hero and support hero concept is on the one hand right, but on the other hand one could ask should it be? To accept it as a "core principle" would leave out entire row of possibilities particularly for single player games. If we take HoMM3 inferno, it was, on larger maps, reasonable to have to main heroes - one with efretogeddon, and other with devils etc. If one had armageddon spell and access to fireimmune creatures, it made sense to not combine all best troops to a single hero. HoMM4 was unique because most heroes did not boost creatures with their primary stat values. Therefore splitting up armies did not weaken them and barbarian heroes were armies by themselves. Hence there could be towns were splitting armies up could be a viable strategy. Factions having different strategies is a desired feature, is it not? The entire main hero concept is something I would not artificially strengthen. It is somewhat inevitable, as someone has to take the lead and do the most difficult battles, but again it may reduce strategy in the end. On some reason it reminds me a PvP game from HoMM5 beta. I captured his castle and my main hero was defeated when his main hero retook his castle in a siege battle. It was like day 2 week 4, my secondary hero had 2 week growth units at my castle while he had less than a weeks worth creatures with his main hero. I thought I could still win, but since my main hero was defeated, the opponent declared himself a winner and refused to continue.
Avatar image credit: N Lüdimois
- BB Shockwave
- Conscript
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Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Can anyone explain to me what the deal is with the forum? When I come here from the "add comment" button, it takes me to an orange-tinted forum where I cannot comment on anything... but all the topics exist and all the subforums.
When I clicked "discuss in the forums" it brought me to this blue tinted forum where I can actually reply... Just weird. Are there two CH forums???
Back on topic - what I see from the lore in the hero description feels, I dunno, different. Like, what sort of religion does the Temple have? Realistically, should be the same practice as in Erathia and Enroth. But this seems different.
When I clicked "discuss in the forums" it brought me to this blue tinted forum where I can actually reply... Just weird. Are there two CH forums???
Back on topic - what I see from the lore in the hero description feels, I dunno, different. Like, what sort of religion does the Temple have? Realistically, should be the same practice as in Erathia and Enroth. But this seems different.
Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
The links generated below the article on the site are broken, unfortunatelly they can't be removed. This will be fixed after upgrade to Joomla4. This is why there's direct link in the article.BB Shockwave wrote: ↑30 Sep 2024, 22:05 Can anyone explain to me what the deal is with the forum? When I come here from the "add comment" button, it takes me to an orange-tinted forum where I cannot comment on anything... but all the topics exist and all the subforums.
When I clicked "discuss in the forums" it brought me to this blue tinted forum where I can actually reply... Just weird. Are there two CH forums???
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
- BB Shockwave
- Conscript
- Posts: 217
- Joined: 30 Mar 2008
Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
OK thanks. It's just weird that they take me to a forum I can log into and all that but cannot comment. Is it some abandoned version of the forum?Pol wrote: ↑01 Oct 2024, 07:14The links generated below the article on the site are broken, unfortunatelly they can't be removed. This will be fixed after upgrade to Joomla4. This is why there's direct link in the article.BB Shockwave wrote: ↑30 Sep 2024, 22:05 Can anyone explain to me what the deal is with the forum? When I come here from the "add comment" button, it takes me to an orange-tinted forum where I cannot comment on anything... but all the topics exist and all the subforums.
When I clicked "discuss in the forums" it brought me to this blue tinted forum where I can actually reply... Just weird. Are there two CH forums???
Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
No, it's the same forum but with invalid url.BB Shockwave wrote: ↑01 Oct 2024, 08:01 OK thanks. It's just weird that they take me to a forum I can log into and all that but cannot comment. Is it some abandoned version of the forum?
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Crossbowmen
Crystal Vein & Crystals
Crystal Vein & Crystals
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
First true skirmish Necromancer introduction:
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Devlog #3: On Lore and Subjectivity
The second half, memorless Mag, is serving in Necro. Wish them to join..
Undead Graverobber animation:
Principially works in similar fashion like Pit Lords but the unit won't stay after battle.
Place where your pets are living forever - Tomb of Vigilance:
Umbral Grip spell animation:
The second half, memorless Mag, is serving in Necro. Wish them to join..
Undead Graverobber animation:
Place where your pets are living forever - Tomb of Vigilance:
Umbral Grip spell animation:
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
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