Might and Magic World of Xeen modify starting characters before CC file

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
User avatar
Rune_Caster
Demon
Demon
Posts: 304
Joined: 02 May 2010
Location: Attacking you behind a wall (Texas)

Might and Magic World of Xeen modify starting characters before CC file

Unread postby Rune_Caster » 04 Jul 2019, 05:37

I have been looking for a way to edit the characters that begin in a new game (before the CC save file is created) but I am not sure which extracted data files contains the character information.

User avatar
Rune_Caster
Demon
Demon
Posts: 304
Joined: 02 May 2010
Location: Attacking you behind a wall (Texas)

(Duplicate post)

Unread postby Rune_Caster » 04 Jul 2019, 05:50

Sorry
Last edited by Rune_Caster on 04 Jul 2019, 05:52, edited 2 times in total.

User avatar
Rune_Caster
Demon
Demon
Posts: 304
Joined: 02 May 2010
Location: Attacking you behind a wall (Texas)

Re: Might and Magic World of Xeen modify starting characters before CC file

Unread postby Rune_Caster » 12 Jul 2019, 06:47

So I did some digging and it seems the CC packer creates the initial save files when it re-packs the game files.

Is there a way to edit the __default.sav files that the CC packer creates when it re-packs the game files?
g_010764.ccx
g_110780.ccx
g_210796.ccx
g_310812.ccx
g_410316.ccx
g_510844.ccx

User avatar
Rune_Caster
Demon
Demon
Posts: 304
Joined: 02 May 2010
Location: Attacking you behind a wall (Texas)

Re: Might and Magic World of Xeen modify starting characters before CC file

Unread postby Rune_Caster » 13 Jul 2019, 09:26

cedric@playazlounge.net
Fri, Jul 12, 11:29 AM (16 hours ago)
to me

Both MAZE.CHR and MAZE.PTY and unpacked/repacked.

MAZE.CHR (s_54817.ccx)

MAZE.PTY (s_61020.ccx)

--Cedric


Return to “Might and Magic”

Who is online

Users browsing this forum: No registered users and 49 guests