Spin the Skill Wheel

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Paladin
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Skill Wheel

Unread postby Paladin » 08 May 2006, 09:32

Excellent! This will be a great tool!
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Biggles Final Flight
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Skill Wheel

Unread postby Biggles Final Flight » 08 May 2006, 09:36

Wow! Very well designed and very impressive! Nice job Aurelain - I know I'm gonna use this.

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Metathron
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Skill Wheel

Unread postby Metathron » 08 May 2006, 09:36

Looks fabulous, Aurelain, though I haven't gotten round to testing all those out yet. The amount of skills is a bit overwhelming, really. :)
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FantoMaxJM
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Skill Wheel

Unread postby FantoMaxJM » 08 May 2006, 09:50

Aurelain: "About the wheel: an interesting thing to notice is that the Demon Lord is the only class that requires 5 skill families to achieve absolute skill."



...that answered to a question I had in mind: "Light Magic"-skill is really needed to get "Twilight"-ability (I didn´t doubt that earlier, but it isn´t "pointed out" when you click that ability). :) Quite strange actually that demon lords requires "Light Magic" instead of much more suitable "Destructive Magic" in my opinion to reach ultimate ability..



Edit: Another interesting point could be that there´s difference in total amount of abilities:

Academy 64/64 (=4+12x5)

Haven 60/64

Sylvan 63/64

Dungeon 60/64

Inferno 62/64

Necropolis 60/64
Edited on Mon, May 08 2006, 03:56 by JoniJM
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Marcus333
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Skill Wheel

Unread postby Marcus333 » 08 May 2006, 11:03

Very nice! Very useful!



Thanks.

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Infiltrator
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Skill Wheel

Unread postby Infiltrator » 08 May 2006, 12:05

Most useful :)



Thank you.
Infiltrator out.

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dragonfire
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Skill Wheel

Unread postby dragonfire » 08 May 2006, 12:51

This is great, very....

Must be possible to download the the skill-wheel so you can have it on desktop, or better implanted in game by patch.

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ThunderTitan
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Unread postby ThunderTitan » 08 May 2006, 13:05

Wow, it's never been so clear how annoying the skill system will be. ;)

It's a great wheel, wish the interface in H5 was this good.
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infael
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Skill Wheel

Unread postby infael » 08 May 2006, 13:10

What can I say...very nice and a major labor of love!
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Omega_Destroyer
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Skill Wheel

Unread postby Omega_Destroyer » 08 May 2006, 13:27

Spiffy!
And the chickens. Those damn chickens.

Vision
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Skill Wheel

Unread postby Vision » 08 May 2006, 13:35

B-E-A-UTIFUL!



This is a must-have/must-use in my book. I will be coming to this page for a long time.

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Ururam Tururam
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Skill Wheel

Unread postby Ururam Tururam » 08 May 2006, 13:42

I am impressed!



What I'll suggest now id making high definition (let's say 2048x2048) shots of these wheels for each faction to print on A4.
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Pitsu
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Skill Wheel

Unread postby Pitsu » 08 May 2006, 13:51

Hmm, one little thing though: isn't it so that the number of abilities cannot exceed the number of skilllevels? To get two abilities for the same skill, at least advanced skill is needed? My memory may fail me, but if someone bothers to check and confirm it, then for all abilities in the innermost coloured circle advanced/expert skill level could be listed as a prerequiste...


Edited on Mon, May 08 2006, 07:57 by Pitsu
Avatar image credit: N Lüdimois

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JustTimmY
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Skill Wheel

Unread postby JustTimmY » 08 May 2006, 14:45

Very nice..good job ;)

Falsted
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Skill Wheel

Unread postby Falsted » 08 May 2006, 15:17

Very well done!

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Crusard
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Skill Wheel

Unread postby Crusard » 08 May 2006, 15:28

Hmmmm, now that was how the Ghost Dragon was summoned in that old Beta video...
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I still don't get that stupid WoG puzzle.

King Imp
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Skill Wheel

Unread postby King Imp » 08 May 2006, 15:41

I have a question about that Guardian Angel ability. It says an Angel is summoned to the battlefield when all of your troops are dead.



Is it just 1 Angel? If so, how is that really going to help? Unless your enemy is down to a few units themselves, one Angel isn't going to do anything. Now, if it were an Archangel, it might be a little different as he could ressurrect one of the fallen units as well.

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addicted
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Skill Wheel

Unread postby addicted » 08 May 2006, 15:46

Wow. oh Wow!!! This is sooooo unique Aurelain, superb job! I agree with Dragonfire, it would be nice download the the skill-wheel so you can have it on desktop. but I don't think you can download Macromedia Flash Player to use on your desktop as I think it is strickly for the Web.. but it sure would be nice to at least have this wheel on one's desktop or implemented into the game.
Edited on Mon, May 08 2006, 10:17 by addicted
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Gnoll_Mage
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Skill Wheel

Unread postby Gnoll_Mage » 08 May 2006, 16:05

Brilliant! But...

Wizards and Warlocks can get destructive magic skills of the inner circle without learning destructive magic at all? That doesn't make sense. How is that represented in the game (i.e. doesn't it say, "attribute comes from skill X", but there would be no skill X...?)?
Edited on Mon, May 08 2006, 10:06 by Gnoll_Mage

arkantos
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Skill Wheel

Unread postby arkantos » 08 May 2006, 16:09

This is wonderful work...Ubisoft should be paying this person!!


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