GrayFace wrote:BTB wrote:Thanks! I'm not entire sure about the "limits" verbiage... what exactly do you mean by removing them?
Means you'll be able to edit existing houses, but not add new ones or only add a few.
Gotcha.
I've been coming around and actually managing to figure out how to use use MME lately (would have stonewalled almost immediately without Rodril's help), and things are looking really positive for me being able to do most of what I'm after. I had a slightly larger list the last time I asked you specifically about it, but honestly it's down to just three things that I don't believe MME currently has hooks for: potion effects, weapon/armor skill level bonuses, and changing spell effects.
Changing potion effects is technically already DONE... at least, for MM8. Was hoping that applying what's been done there is as simple as finding the correct offsets in MM7.
Weapon and armor skill level perks is something I recall you mentioning in the past as something you intended to add hooks for later on... was that ever done or is that still TBD?
Changing spell schools/effects is probably the hardest one, though I don't intend to use any effects/animations that aren't currently existing... just move some stuff around and tweak a few effect durations here and there.