Masters of Sighisoara - a whole new continent!

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MadMax
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Re: Masters of Sighisoara - a whole new continent!

Unread postby MadMax » 02 Apr 2018, 11:26

Good job Pol, there's 3 in total ;)
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Re: Masters of Sighisoara - a whole new continent!

Unread postby Karmakeld » 05 Apr 2018, 19:12

Those are quite good :)
Oh and I really admire your persistency. Hope you get a lot of feedback on the project.
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Re: Masters of Sighisoara - a whole new continent!

Unread postby MadMax » 24 Apr 2018, 16:44

We do get better feedback now than before. Hey, check my artist render of Masters of Sighisoara I - The Murdered Inn-keep's first map (by the same name)

Image

Here's the original map image:
Image

Here's a sloppy made "inside the city of Visby, Aurolas"-map.

Image
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Re: Masters of Sighisoara - a whole new continent!

Unread postby Pol » 24 Apr 2018, 18:34

You did that! How?
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Re: Masters of Sighisoara - a whole new continent!

Unread postby Panda Tar » 25 Apr 2018, 17:47

It looks like that Travian game.
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Re: Masters of Sighisoara - a whole new continent!

Unread postby MadMax » 28 Apr 2018, 13:48

Thanks Pol! I used Inkarnate Soft, a great map making software! :)

Haha Panda Tar, maybe it does, I actually never played Travian!

Some more great news:

Image

Oh, and the original map is also getting a re-make:
Image
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Re: Masters of Sighisoara - a whole new continent!

Unread postby Karmakeld » 29 Apr 2018, 09:22

Can you import images in Inkarnate or can you only use the options available in the software?
It lokks great btw :D
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Re: Masters of Sighisoara - a whole new continent!

Unread postby MadMax » 29 Apr 2018, 14:37

Karmakeld, you can do imports... Of sorts! You will still have to repaint it all. ;)
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Re: Masters of Sighisoara - a whole new continent!

Unread postby Karmakeld » 30 Apr 2018, 19:54

Yeah well, does that mean I would be able to import a base map (map outlines) and then repaint it?
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Re: Masters of Sighisoara - a whole new continent!

Unread postby MadMax » 01 May 2018, 10:22

Yes you can. That's what I did with my maps :)
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Re: Masters of Sighisoara - a whole new continent!

Unread postby Karmakeld » 09 May 2018, 09:14

That's what I wanted to hear, thanks :) in time I think I will try this out with a version of the H4 world map.
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Re: Masters of Sighisoara - a whole new continent!

Unread postby MadMax » 01 Aug 2018, 20:24

Hey everyone!
Long time no see.
So what's happening in the world of Sighisoara?
Map 1 of Campaign IV was just now updated to version 0.73.
Map 2 was just updated to version 0.3.5 with some really nice graphical touches to it.

We have a new team member as well! Dimitry is our new grammar guy! The best part is that he is a fast working man, with a great personality :)
He has edited our prologue to campaign IV's story, which we will show you in a bit ;)

Map 1 has had a huge obstacle overturned, we want to combine 2 old maps to make this new one, and now, well, we've pretty much done just that.
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Map 2 keeps getting more interesting to work on and we have been implementing some great stuff here.
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Ohh and even more interesting, we have now created a Discord Channel for all of you and us! :)
You can join here: https://discord.gg/WwxSyHF
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Re: Masters of Sighisoara - a whole new continent!

Unread postby MadMax » 15 Sep 2018, 20:01

Team Sighisoara cordially invite all of you to partake in our chance to interview Paul Anthony Romero, the legendary composer of the Heroes of Might and Magic music.
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Last edited by MadMax on 15 Sep 2018, 20:11, edited 1 time in total.
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Re: Masters of Sighisoara - a whole new continent!

Unread postby MadMax » 30 Oct 2018, 11:13

What sort of news do we bring for you now?

Well, we have managed to get a voice actor that has recorded voice, just needs editing and music to accompany his deep, booming voice.

Masters of Sighisoara IV is well under development and is progressing, even though progress is currently rather slow.

As always, we are looking for testers, and of course, more people that want to join our team! :)
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Re: Masters of Sighisoara - a whole new continent!

Unread postby Karmakeld » 30 Oct 2018, 14:14

Is the voice acting for the Campaign descriptions?
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Re: Masters of Sighisoara - a whole new continent!

Unread postby Panda Tar » 30 Oct 2018, 14:41

Sometimes a single person can make many voices, depending on how their voice is. I'm usually good at producing high-pitched grunts. hohohoho
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Re: Masters of Sighisoara - a whole new continent!

Unread postby MadMax » 05 Nov 2018, 18:27

Yes, the voice acting is for the campaign "rolling texts", but as good as that guy was, and easy to work with, who knows, maybe we'll re-employ him! ;)
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Re: Masters of Sighisoara - a whole new continent!

Unread postby Yurian Stonebow » 22 Nov 2018, 20:36

Quick Update


Dear fellow Heroes fans, the Fourth Sighisoara Campaign is still in development and the Project has not been cancelled.
Let's have a quick look at the current situation, yes? :)

Map 1 is at version 0.88 and will reach 0.90 before 30.11.2018.
Map 2 was just confirmed 0.50 earlier this week.
Maps 3 and 4 are approx. at version 0.30 each.

For more up to date information, please read our FB updates here https://www.facebook.com/h3MoS
You can also find us on Discord at https://discord.gg/WwxSyHF

On behalf of the Team,

Yurian Stonebow
World of Sighisoara Project Lead Map Maker
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Re: Masters of Sighisoara - a whole new continent!

Unread postby Yurian Stonebow » 17 Jun 2019, 20:02

*awakens from a looooong slumber*
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Re: Masters of Sighisoara - a whole new continent!

Unread postby MadMax » 19 Jul 2020, 16:27

Hey everyone! It's been such a long time since we last made an update on here, at least one of value!

So, what have we been up to? Well, it's quite simple, we've been working on developing Masters of Sighisoara IV - Rise of The Celestials!

Image

Map 1 is currently in a somewhat 0.99 state (Awaiting to become 0.99a (alpha) version).
-Needs some balancing and minor story edits and we are good to go

Map 2 is currently in a version of 0.85
-Balancing, additional story bits and the addition of minor graphics are needed

Map 3 is at a version of 0.7
-Balancing, additional story bits and mostly underground graphics are needed to reach goal!

Map 4 is currently 0.5 and being updated to 0.6:
-Story needs work, balancing needs work and some additional graphics are to be added. The layout of the map is mostly done

Map 5 is currently at 0.2.5
-The overall layout is getting clearer on the map, story and happenings are mostly done but needs to be added, graphics are not ready.

Here's the overall layout of where the campaign will be played
Image


Overall, we have placed the Campaign at a version 0.6 and we are working hard at having a finished product before the end of 2020!


We are, as always, in need of testers! Simply write us here, or on facebook or join our discord https://discord.gg/sXTfmHd

This campaign will be different, we are using some new tools to further increase the aesthetic parts of the campaign, story line has really been worked at for years now and we are aiming to make it more in depth and compelling than we have achieved in the past. We have also tried discussing storyline and gameplay more with experienced players and testers.

This will be the FINAL Masters of Sighisoara Campaign.
We also aim to release a "epilogue" map (Which will make the storyline Campaign 7 maps long including the already released "Sorceress' Child".

Image
Last edited by MadMax on 19 Jul 2020, 16:27, edited 1 time in total.
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