New M&M Guild

Mobile game by Jon Van Caneghem studio VC Mobile Entertainment. Beautiful offspring with Might & Magic touch. All your quests lead to adventure!
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Galaad
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Re: New M&M Guild

Unread postby Galaad » 03 Apr 2018, 16:40

Heh to awaken that much you go beyond lvl 68 on the grinding I think...

To be sure try to check his atk team, if it's awaken Bosses then there's definitely something wrong.
Last edited by Galaad on 03 Apr 2018, 16:42, edited 2 times in total.

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Re: New M&M Guild

Unread postby Panda Tar » 05 Apr 2018, 13:32

Yo, people, we need at least 2 more active members (without the funny characters hoho). The last swag bag event, pending only by 1 crown to get our reward traumatized me. And it doesn't hurt if we get a little bit ahead in the overall score as well. :D I was seeing the list yesterday, and we are (8/40) ahead of some 40/40 guilds in the Battle Tower rank.
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Re: New M&M Guild

Unread postby Pol » 05 Apr 2018, 15:07

Certainly, ideal is over 30.

And as for that last crown I cannot comment. (Again)
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Re: New M&M Guild

Unread postby Panda Tar » 05 Apr 2018, 15:19

Yeah, but adding people hither and tither feels odd. Feels like we could add someone that would bully the others, you see.
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Re: New M&M Guild

Unread postby Pol » 05 Apr 2018, 17:53

Yeah, but if you would like to be competitive you really need to have almost full group. This is how is the game done.
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Re: New M&M Guild

Unread postby Panda Tar » 05 Apr 2018, 18:24

Naw, not in a rush. :tongue: Just people to click, in time, on swag bagzah! :lol:

On a side note, Enchantments II are goddamn expensive! 500 scrolls plus some resources, including those stuff we get only by killing quest bosses at higher levels. :outoforder: Should have guessed ...
Last edited by Panda Tar on 05 Apr 2018, 19:54, edited 1 time in total.
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Re: New M&M Guild

Unread postby Galaad » 05 Apr 2018, 20:29

Panda Tar wrote:Naw, not in a rush. :tongue: Just people to click, in time, on swag bagzah! :lol:

On a side note, Enchantments II are goddamn expensive! 500 scrolls plus some resources, including those stuff we get only by killing quest bosses at higher levels. :outoforder: Should have guessed ...
Wait till you see the price of Enchantment III... I myself only run silver enchants, at lvl 428. Guess it's wise to wait to reach castle 30 for gold enchants.

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Re: New M&M Guild

Unread postby Pol » 05 Apr 2018, 21:51

Silver are sufficient - compared to the cost. Though I seen people running the gold.

When we are speaking about them, I'm still not getting why the game bother to offer you a weaker enchant of the same kind which you already have. Like would you like to downgrade?

Seeing that it wasn't so big problem to change re-rolls, enchants would also deserve some refining.
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Re: New M&M Guild

Unread postby Galaad » 06 Apr 2018, 00:18

Pol, I find your lack of faith in the RNG God disturbing.

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Re: New M&M Guild

Unread postby Pol » 06 Apr 2018, 07:56

Now, that would be a damnd goood proposal for a new Leg, called "RNG God"!
(With a special that it will hit deadly ..or not.)
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Re: New M&M Guild

Unread postby Panda Tar » 06 Apr 2018, 17:22

I was thinking on something akin days ago for a Creature proposal, hohohoho. The special was called "Countdown Zero" and it would debuff one statistic to zero randomly, including HP (ATT, DEF, LUCK, POWER, HP). 20% chance to insta kill. :oex:
Last edited by Panda Tar on 06 Apr 2018, 17:22, edited 1 time in total.
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Re: New M&M Guild

Unread postby Galaad » 06 Apr 2018, 19:16

Panda Tar wrote:I was thinking on something akin days ago for a Creature proposal, hohohoho. The special was called "Countdown Zero" and it would debuff one statistic to zero randomly, including HP (ATT, DEF, LUCK, POWER, HP). 20% chance to insta kill. :oex:
White Nymph is not so far tbh, what is it, all stats -50%? Your team starts to lose HP very fast. :oex:

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Re: New M&M Guild

Unread postby Panda Tar » 06 Apr 2018, 19:24

Just need to have means to awaken that one. Right now, I'm using those spare essences for the Wood Nymph, which annoyed me so much when attacking Dungeons that I thought I ought to have one myself to annoy others.
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Re: New M&M Guild

Unread postby Pol » 13 Apr 2018, 11:24

Completing the third Tree, missing last four. That and one more and I will have covered whole Kingdom. ;)
(Using QQ, too lazy to go for it manually.)

As for Kingdom, still not moved from my Castle level, upgrading Ore and Wood.
Last edited by Pol on 13 Apr 2018, 11:25, edited 1 time in total.
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Re: New M&M Guild

Unread postby Panda Tar » 13 Apr 2018, 14:11

I was not that fond of that treeant and only completed 1. Also used some QQs for it. Hope the next farming creatures are more fun. But need gold, hohohoho.
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Re: New M&M Guild

Unread postby Pol » 13 Apr 2018, 19:10

Treant is cool on anything yellow. and many yellow units are buffers or stunners - Elephant, Kangaroo, Butterfly. And it works against Titan or Cocktatrice. Actually his silent ability is very useful, which includes BT51. :D
Last edited by Pol on 13 Apr 2018, 19:10, edited 1 time in total.
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Re: New M&M Guild

Unread postby Panda Tar » 26 Apr 2018, 15:36

Yo, Pol, there's that cr@p Ubi is setting for mobile entitled something like M&M Elemental Guardians. In spite of its already pre-born doom, given it might be just another failure and people seem not very enthusiastic, will you create a space for it somewhere here? Given they still call it a M&M title ... :( Although I'm not sure it'll have anyone creating topics about it on this age.
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Re: New M&M Guild

Unread postby Pol » 26 Apr 2018, 15:43

@Panda
Actually not, there's a zero flow regarding that title.
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Re: New M&M Guild

Unread postby Galaad » 27 Apr 2018, 07:15

Panda Tar wrote:Just need to have means to awaken that one. Right now, I'm using those spare essences for the Wood Nymph, which annoyed me so much when attacking Dungeons that I thought I ought to have one myself to annoy others.
You are right, Wood Nymph is the strongest because stun is king. In my opinion, White Nymph is second strongest, then Yellow Nymph, and for last Dark Nymph (I'm only speaking for defense, didn't experiment much in attack).

Wood Nymph + White Nymph is very strong combo, hard to resist the stunlock when all your stats are halved. Ofc not unbeatable either. :)
Pol wrote:As for Kingdom, still not moved from my Castle level, upgrading Ore and Wood.
Don't forget, biggest income is from merchants. I think reaching for lvl 30 ore and wood before the rest is the slowest way, my mines are at 25 (a few at 26) but my rare keep is at 30, Leg at 28, Epic at 29, and I have all shrines at 25.
Last edited by Galaad on 27 Apr 2018, 07:19, edited 3 times in total.

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Re: New M&M Guild

Unread postby Pol » 27 Apr 2018, 11:02

Of course. But I lack crosses, that's what is slowing me to go for Srhines first. So meanwhile, I do upgrade the resource generators.
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