hellegennes wrote:@Dalai:
So, you have an account in GOG but you still believe you need to download the installer again, if you uninstall your game? Uninstalling doesn't do anything to the installer which you have already downloaded. And if you want to sell your computer, there are USB sticks, external hard drives, etc.
I thought you were native English speaker, but you obviously have hard time reading what I wrote twice already.
If I keep installer intact, it means I have a local copy. I don't see any point in keeping installers of all my games on my active notebook for 10 years or more. System SSDs are meant for other things.
And I wrote exactly that: "
...if I want to play a game I own again, I need to download it again. For that I need account on GOG. Or I have to create a physical copy at home." And now you open my eyes to the fact, that my copy of installer will still work. Thank you!
For some reason you preferred to ignore the part of my message where I use words "in real world". "
And in the real world most digital releases DO imply that you need to be online to use/activate/patch them. You can download whatever you want from Steam, but without active online account you'll not be able to actually play the games you bought." Concentrating on GOG does not describe the whole picture, obviously.
hellegennes wrote:Of course, you can always burn it on a DVD, if you want it the traditional way, which is still about 20 to 100 times cheaper than buying the game on a DVD in the first place.
Do you really think that repeating an invalid argument again will make it valid?
Why in the world you compare cost of burning DVD at home with the cost of DVD in store? Are they the same? Don't you realize that the price of DVD from store includes many more things other than the price of burning (or rather printing)? For instance, it includes the price of the game itself, intellectual property, which in case of digital distribution you have to acquire separately.
"Why should I buy a good car? It costs 40 000 dollars, but a ride in taxi costs only 25. That makes taxi 1600 times less expensive." Reasonable idea, isn't it?
Actually, I asked that before too, and you ignored it, so no point to try again.
GreatEmerald wrote:Also, you need to make sure to run a sane resilient Btrfs (or ZFS, or at least ResFS)
Really? I point out that digital distribution is either more risky OR more expensive than traditional, and your argument is improving the more expensive part?
Do you actually believe that adopting advanced NAS technologies is a way for millions gamers?
Are you actually saying that they should learn groups and permissions, traverse flags and srubs, quotas and deduplication, types of ZFS volumes? Snapshots, replications, rsync tasks, VLANs and link aggregations? Do they need to buy more processing power - yes, advanced FSs need a lot of processing power to secure your content from failures - just to save distribution companies several cents per DVD? Is that what you're saying?