war machines disappear - fixed

Official forum of the Wake of Gods mod to Heroes of Might and Magic III.
User avatar
emrysblack
Peasant
Peasant
Posts: 50
Joined: 02 Apr 2006

war machines disappear - fixed

Unread postby emrysblack » 21 May 2010, 05:43

When I buy war machines from war machine factories, they don't appear in my hero's screen. They don't show up in battle either. I can get them to work normal if I get another hero to buy them and then transfer them over, but they disappear after a battle or two. And my ballistas always disappear after defending from a siege. They never appear in the siege battles when I'm on defense. Has anyone else had this problem? Know of any way to fix it?
Last edited by emrysblack on 18 May 2011, 05:14, edited 3 times in total.

User avatar
GreatEmerald
CH Staff
CH Staff
Posts: 3330
Joined: 24 Jul 2009
Location: Netherlands

Re: war machines disapear

Unread postby GreatEmerald » 21 May 2010, 09:53

emrysblack wrote:They never appear in the siege battles when I'm on defense.
This is normal IIRC, same with war machines not appearing in things like Naga Bank and Dwarven Treasury.

ByteBandit
Archangel
Archangel
Posts: 1448
Joined: 27 Nov 2005

Unread postby ByteBandit » 21 May 2010, 16:51

Check to see if you have updated scripts.

User avatar
emrysblack
Peasant
Peasant
Posts: 50
Joined: 02 Apr 2006

Re: war machines disapear

Unread postby emrysblack » 24 May 2010, 14:18

GreatEmerald wrote:
emrysblack wrote:They never appear in the siege battles when I'm on defense.
This is normal IIRC, same with war machines not appearing in things like Naga Bank and Dwarven Treasury.
Ok. That's fine then, I just wish they wouldn't disappear completely after those battles. I have to go and find new ones. My first aid tents are fine. Those ones are native to the castle I was using.
ByteBandit wrote:Check to see if you have updated scripts.
I have the updated scripts installed.

User avatar
Ojcar
Peasant
Peasant
Posts: 66
Joined: 23 May 2010
Location: Spain

Unread postby Ojcar » 24 May 2010, 19:45

Maybe it depends on if your hero have the balistics skill. That skill forces your hero to have a fixed amount of war machines (tents and ballistas). But im not sure if it´s related.

User avatar
emrysblack
Peasant
Peasant
Posts: 50
Joined: 02 Apr 2006

question

Unread postby emrysblack » 15 Oct 2010, 16:15

Is it possible to change catapult from enhanced war machines III script update so it uses cyclops ammo instead of black line?
Image
This really bugs me

User avatar
emrysblack
Peasant
Peasant
Posts: 50
Joined: 02 Apr 2006

Unread postby emrysblack » 06 Jan 2011, 18:19

I've fixed the script. Found bugs and corrected them so the war machines are added to hero after buying them from factories, and also I found and fixed a bug that disables original functionality of some dwellings for human players with blacksmith built in that town. (Brotherhood of the sword, town gate, etc)
If anyone would like the updated script that works properly, just say so

User avatar
emrysblack
Peasant
Peasant
Posts: 50
Joined: 02 Apr 2006

Unread postby emrysblack » 18 May 2011, 05:11

New version: I've corrected several bugs with this script now. All machines are handled correctly (siege combat and everything), no more disappearing machines, catapults now fire proper ammo graphics during combat, and other bugs have been fixed. :)

User avatar
emrysblack
Peasant
Peasant
Posts: 50
Joined: 02 Apr 2006

Unread postby emrysblack » 22 May 2011, 15:08

since I've fixed the script and problem for this thread and there's nothing left to say on the matter, this thread can be deleted I suppose.

Iluvatar
Leprechaun
Leprechaun
Posts: 25
Joined: 10 Jan 2006
Location: Poland

Unread postby Iluvatar » 22 May 2011, 19:43

Silly question - where do I get the updated script from?

User avatar
emrysblack
Peasant
Peasant
Posts: 50
Joined: 02 Apr 2006

Unread postby emrysblack » 22 May 2011, 22:52

Iluvatar wrote:Silly question - where do I get the updated script from?
I just uploaded it to here for anyone that wants it:
http://www.mediafire.com/?3owos8or1bakuug

Iluvatar
Leprechaun
Leprechaun
Posts: 25
Joined: 10 Jan 2006
Location: Poland

Unread postby Iluvatar » 23 May 2011, 08:06

Thank you :)

User avatar
emrysblack
Peasant
Peasant
Posts: 50
Joined: 02 Apr 2006

Unread postby emrysblack » 24 May 2011, 01:18

Iluvatar wrote:Thank you :)
No problem. Let me know what you think of it. I like feed back.


Return to “Wake of Gods”

Who is online

Users browsing this forum: No registered users and 6 guests