Yep and there will the terminators from might and magic 7
lol
on another note welcome to the beta testing team Deadguy118.
Might & Magic Warlords Project
- darknessfood
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- darknessfood
- Round Table Hero
- Posts: 4009
- Joined: 02 Jul 2007
- Location: Netherlands
- Contact:
- darknessfood
- Round Table Hero
- Posts: 4009
- Joined: 02 Jul 2007
- Location: Netherlands
- Contact:
HyperGames2k8 (Future News)
HyperEngine 1.0
The Teams Programmers have begun construction of the hyperEngine 1,0
This 3D Engine will be a DirectX 10 & 11 supported
It will makes it first appearance in 2 Titles
1: Life After Humans
2: Universe & Beyond
That is all we can tell about it for now We are also recruiting programmers to take part in the development of this 3D engine
Engine features comeing soon.
More Might & Magic Warlords updates comeing soon codeing is underway and not much to show picture wise without giveing too much away
HyperEngine 1.0
The Teams Programmers have begun construction of the hyperEngine 1,0
This 3D Engine will be a DirectX 10 & 11 supported
It will makes it first appearance in 2 Titles
1: Life After Humans
2: Universe & Beyond
That is all we can tell about it for now We are also recruiting programmers to take part in the development of this 3D engine
Engine features comeing soon.
More Might & Magic Warlords updates comeing soon codeing is underway and not much to show picture wise without giveing too much away
Zombie animation
Here is a small update
we would like to show you all 1 of the zombie's animations just to set you all drooling lol
http://www.youtube.com/watch?v=x4maAQpElHw
Enjoy
we would like to show you all 1 of the zombie's animations just to set you all drooling lol
http://www.youtube.com/watch?v=x4maAQpElHw
Enjoy
2009 update
Well what can i say
that we are still working on warlords or be it we have taken a different look at how it will turn and what it is based on
we will be finishing the prototype within this year all being well as for now we are useing the sprites from the origonal games for the creatures untill we have modelled the creatures needed mapping is unerway with some heroes 3 style maps but in gorgous 3d
as a result of useing sprites player will have access to far bigger ammounts of troops than when we add the 3d versions in as 2 many 3d creatures will cause alot of lag on a network
As we are useing content from the origonal might and magics we can not release it but we will make it available to this community only and the beta testers signed up to our forum
Regards
DrakeBD
that we are still working on warlords or be it we have taken a different look at how it will turn and what it is based on
we will be finishing the prototype within this year all being well as for now we are useing the sprites from the origonal games for the creatures untill we have modelled the creatures needed mapping is unerway with some heroes 3 style maps but in gorgous 3d
as a result of useing sprites player will have access to far bigger ammounts of troops than when we add the 3d versions in as 2 many 3d creatures will cause alot of lag on a network
As we are useing content from the origonal might and magics we can not release it but we will make it available to this community only and the beta testers signed up to our forum
Regards
DrakeBD
Ok this is for the warlords side of the question the difficulties are the engine its not allowing what we want it to dodarknessfood wrote:Yeah, what is the status about Warlords, you say you have dificulties, when can we expect a beta? And you say this is done soon, on what timescale must we think?
with huge maps and streaming of maps so instead for the prototype we are cutting back on alot of the features and makeing it basic you know start small lol
hope that has answered your question
- darknessfood
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