Has anyone seen these ingame playable characters before?
- Talin_Trollbane
- Swordsman
- Posts: 598
- Joined: 23 Apr 2006
- Location: Up North
Yes
Probably early conception of game or beta.
Maybe you remember picture of minotaurs in gold chainmails on Emerald Island on back of MM7 box?
EDIT:
That yellow "frog" (ImageShack) making me mad.
Here is link to picture if something still will be wrong with "frog".
Probably early conception of game or beta.
Maybe you remember picture of minotaurs in gold chainmails on Emerald Island on back of MM7 box?
EDIT:
That yellow "frog" (ImageShack) making me mad.
Here is link to picture if something still will be wrong with "frog".
Last edited by Avonu on 13 Jan 2008, 17:45, edited 1 time in total.
- darknessfood
- Round Table Hero
- Posts: 4009
- Joined: 02 Jul 2007
- Location: Netherlands
- Contact:
It's the early game, nothing was final that day. Just something to let the people see what the game COULD look like, here's some footage of the early game trailer...
You can either agree with me, or be wrong...
- darknessfood
- Round Table Hero
- Posts: 4009
- Joined: 02 Jul 2007
- Location: Netherlands
- Contact:
Sometimes I wondering, why producents scraps some good things (sewers in this trailer or people in castles in HV)?darknessfood wrote:It's the early game, nothing was final that day. Just something to let the people see what the game COULD look like, here's some footage of the early game trailer...
- darknessfood
- Round Table Hero
- Posts: 4009
- Joined: 02 Jul 2007
- Location: Netherlands
- Contact:
- darknessfood
- Round Table Hero
- Posts: 4009
- Joined: 02 Jul 2007
- Location: Netherlands
- Contact:
- darknessfood
- Round Table Hero
- Posts: 4009
- Joined: 02 Jul 2007
- Location: Netherlands
- Contact:
Hey that was an interesting trailer. The video's bad quality and the funny floating eye which looked like the head of a minator reminds me of Doom 1 and Doom 2. It looks like quite abit of content was scrapped for Might and Magic 6. Also the outdoor mini map resembled the blue background and white outlined dungeons, which obviously got changed in the proper release of the game so that the minimap was in colour.
- darknessfood
- Round Table Hero
- Posts: 4009
- Joined: 02 Jul 2007
- Location: Netherlands
- Contact:
Well i could see why. Some of the things just weren't in place. Like the floating eyes in the beginning (where you must rescue angela and kill the queen spider) those just weren't in pace. And also some things didn't work well, like the blue background in the minimap when you are adventuring. IN dungeons it works fine, great that you don't know where to go the first time you play it...
You can either agree with me, or be wrong...
I think everything changed for better, except HP and SP tubes.
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.
There's another few interesting "screenshots" here (a website from one of the game's artists):
http://illustratz.com/objects.html
http://illustratz.com/objects.html
Who is online
Users browsing this forum: Bing [Bot], Google [Bot] and 28 guests