Spin the Skill Wheel

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okrane
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Skill Wheel

Unread postby okrane » 28 Sep 2007, 12:25

great new skill wheel

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desmod
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Skill Wheel

Unread postby desmod » 28 Sep 2007, 13:22

great!!! when we can expect executable? The one here is 2.1 version.
Edited on Fri, Sep 28 2007, 09:24 by desmod

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desmod
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Skill Wheel

Unread postby desmod » 28 Sep 2007, 13:28

great!!! when we can expect executable?

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Elvin
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Skill Wheel

Unread postby Elvin » 28 Sep 2007, 15:19

Looks even better this time around. Hope to see an executable soon :)
I, for one, am dying to find out what colour they paint Michael's toenails.
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Aurelain
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Skill Wheel

Unread postby Aurelain » 28 Sep 2007, 17:24

I sent the executables to Angelspit, so they should soon be posted. I fixed the issue Aku mentioned.



I received a feature request about being able to remember the skill configurations. Nothing fancy, just that on exiting the Skillwheel, the current conformation would be saved. Any thoughts on that?

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theLuckyDragon
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Unread postby theLuckyDragon » 28 Sep 2007, 17:26

As long as there's an easy way to reset them...
"Not all those who wander are lost." -- JRRT

msuh
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Skill Wheel

Unread postby msuh » 30 Sep 2007, 06:14

Is there any way to get the old skill wheel for patch 1.5? I'm doing the Ranger mission and lo and behold the wonderful handy skill wheel is replaced!

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Aurelain
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Skill Wheel

Unread postby Aurelain » 30 Sep 2007, 10:02

You could use the Skillwheel on my site:
http://www.aurelain.ro/works/aurelain_skillwheel/

msuh
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Unread postby msuh » 30 Sep 2007, 14:07

Thanks a ton Aurelain!

BAD23ro

Skill Wheel

Unread postby BAD23ro » 30 Sep 2007, 22:18

Great work!
Last edited by BAD23ro on 20 Oct 2010, 00:22, edited 1 time in total.

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okrane
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Skill Wheel

Unread postby okrane » 02 Oct 2007, 15:51

Aurelain e roman... ce tare! sincer si pe mine



Why don't you stop by to the foreign language thread on the campfire sometimes...
Edited on Wed, Oct 03 2007, 06:47 by okrane

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ThunderTitan
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Unread postby ThunderTitan » 02 Oct 2007, 16:12

E ne-romanesc sa fiti mandri ca sunteti romani... daca nu incetati o sa ajungeti ca Vadim.

And we could really use both the old and new skill wheel on the site too...
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Ethereal
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Unread postby Ethereal » 06 Oct 2007, 06:46

Version 3.0 looks really great and adding the heroes saves a lot of time. :)

Foarte tare Aurelain! Desi cred ca ThunderTitan cam are dreptate... ;)

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agni77
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Skill Wheel

Unread postby agni77 » 09 Oct 2007, 04:14

man, the new one allows Deleb to get triple shot and flaming ballista? that sounds way too nasty...
Edited on Tue, Oct 09 2007, 00:18 by agni77

Crosis
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Skill Wheel

Unread postby Crosis » 11 Oct 2007, 01:44

Anyone else find it strange that Necromancers can learn Empathy? Not very useful when your troops never get a morale effect ...

stachman
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Skill Wheel

Unread postby stachman » 11 Oct 2007, 09:18

One question... There's the MARK OF THE NECROMANCER skill missing in the necromancer wheel. It was missing in the old version and i see that it haven't changed. In the patch 1.5 it was provided by master of curses in death magic. And with necromancers having huge problems with mana this skill is extremly useful...

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PhoenixReborn
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Re: Skill Wheel

Unread postby PhoenixReborn » 11 Oct 2007, 13:59

stachman wrote:In the patch 1.5 it was provided by master of curses in death magic.
In 1.5 Mark of the necromancer replaces skeleton archers.

stachman
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Skill Wheel

Unread postby stachman » 12 Oct 2007, 19:08

True:) I haven't noticed that... But as i recall, it was missing in the earlier version of the skill wheel...

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MeTaMoRpHoSiS
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Skill Wheel

Unread postby MeTaMoRpHoSiS » 14 Oct 2007, 04:01

you really made my life much easier by showing the starting skills for each hero,thx Aurelain

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MotherEarth
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Skill Wheel

Unread postby MotherEarth » 17 Oct 2007, 06:42

There is an error. Wizard's Remote Control skill requires Catapult and Mark of the wizard.


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