Tribes Video and Shots

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Angelspit
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Tribes Video and Shots

Unread postby Angelspit » 14 Aug 2007, 19:55

The German site PCGames.de contains a <a href="/http://www.pcgames.de/?article_id=609610.">small gameplay video</a> (thanks Mystic Phoenix) of the Tribes of the East expansion. The resolution is very low and the voiceover is in German, but it's still nice to see the new expansion in action.



On the same site are a series of <a href="/http://www.pcgames.de/aid,609610/Unser_ ... 76826">new screenshots</a> (thanks Eternor). With brutes, blood and brawls, the new faction should be fun to play.

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1187121322
I'm on Steam and Xbox Live.

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Akul
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Unread postby Akul » 14 Aug 2007, 20:38

The cutscenes are MUCH, MUCH better :)

If ToE has less bugs then former games, then it might be one of better expansions ever released.
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Unread postby Elvin » 14 Aug 2007, 21:39

I had only considered the fact of it being one of the better(maybe best) heroes expansion, not in general :)
Smooth animations, I especially like the cyclopses and shamans.
I, for one, am dying to find out what colour they paint Michael's toenails.
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aaelgr
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Unread postby aaelgr » 14 Aug 2007, 22:10

The video looks great. I can't wait for this to come out. Hope there's a demo, seeing as it's stand-alone...

On this screenshot, what's the skill behind the description? I don't recognise the picture.
link
Edited on Tue, Aug 14 2007, 18:11 by aaelgr

Mod note: layout-breaking link fixed. GC

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Moragauth
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Unread postby Moragauth » 14 Aug 2007, 23:15

Brutes, blood and brawsl.. yep, great fun.

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Unread postby Elvin » 14 Aug 2007, 23:30

@aaelgr
Click on it and it will be clear enough :)
I, for one, am dying to find out what colour they paint Michael's toenails.
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aaelgr
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Unread postby aaelgr » 15 Aug 2007, 08:25

Thanks Elvin, sometimes the simplest answer is the best one.

'(Something) Voice'. Hope they tell us what the new hero abilities are soon...
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Unread postby Arveragus » 15 Aug 2007, 10:13

I do hope that they go over the text a few times before they release it, since it seems to contain a number of errors. I do not want to see things like 'Powerfull Blow' (sic) in the full game. I also feel that the description of the Blood Rage ability needs some work.

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Wraith
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Unread postby Wraith » 15 Aug 2007, 11:19

whata **** is goblins damage? one goblin have to do about six damage oh ****... anyway i agree with sauron i hope same

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Unread postby Orfinn » 15 Aug 2007, 11:35

Hehe, seems they always mess up the texts and descriptions, but oh well as long as I clearly understand what they mean I dont care a ****.

Oh yeah its powerful not powerfull.

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Wraith
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Unread postby Wraith » 15 Aug 2007, 11:40

cutscenes are fun now, that ogre what was behind that wall on hit that archer should say: Suprise!

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Unread postby CloudRiderX » 15 Aug 2007, 12:03

Cutscenes look much improved, as do the model textures. They might have slightly bumped up the model detail as well. Glad to see a bunch of neutral units - H5 was missing something without them.



Besides looks however, I hope they add a good deal more adventure objects and get some good music in there while they're at it.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

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Unread postby Wurtzel » 15 Aug 2007, 13:55

Death Nights, Mummies, Wolves and Phoenixes are neutral groups that come to mind in the current HOMM5 (HOF)
Edited on Wed, Aug 15 2007, 09:58 by Wurtzel
I THINK SO THEREFORE I AM

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Orfinn
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Unread postby Orfinn » 15 Aug 2007, 14:01

Yeah, Death (K)Nights :P

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Wurtzel
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Unread postby Wurtzel » 15 Aug 2007, 15:00

Dark and Stormy knights??
I THINK SO THEREFORE I AM

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Donsta
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Unread postby Donsta » 15 Aug 2007, 17:17

Ja, das ist der scheist!

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CloudRiderX
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Unread postby CloudRiderX » 15 Aug 2007, 18:21

That pathetic excuse for a Phoenix was in the original as well. So were Death Knights. Unfortunately, four neutral units doesn't cut it.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

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aaelgr
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Unread postby aaelgr » 15 Aug 2007, 19:29

Hopefully there'll be more neutral units this time around. HOF added a few more, but 8 (?) isn't many.

Perhaps if the neutral units also occassionally had weeks so random stacks of them appeared they'd make more of an effort? (plus I think I've only seen a Manticore twice)
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Orfinn
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Unread postby Orfinn » 15 Aug 2007, 20:02

New neutrals? Whatta heck are you guys talking about? Wishfull thoughts out now again or is it confirmed or hinted at new neutrals somewhere?
Edited on Wed, Aug 15 2007, 16:03 by Orfinn

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Unread postby -thing » 16 Aug 2007, 16:42

The video had an angel with a neutral unit aura (instead of the haven one).



Still i'm a bit sceptical about the mixed neutral stacks and the hyped farm-razing ability of the orcs. They seem like special scripts appearing in the campaigns only. But otherwise TotE seems a good purchase(assuming it's for under 45€ here in Finland)


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