Heroes III Difficulty Question

The old Heroes games developed by New World Computing. Please specify which game you are referring to in your post.
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Heroes III Difficulty Question

Unread postby Ree » 04 Feb 2006, 23:20

Hello,

I have a question regarding the difficulty levels in Heroes III Complete.

The only difference between Hard, Expert and Impossible difficulty levels is the amount of resources the player and AI get. The AI behaviour/toughness is exactly the same on Hard, Expert and Impossible. Is that correct?

Just wanted someone to confirm.

Thank you.

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Unread postby Banedon » 05 Feb 2006, 01:11

As far as I know, yes.

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Unread postby Gaidal Cain » 05 Feb 2006, 08:25

Not quite. There are some differences in how many heroes the AI:s will hire and so on, but the main difference is in the amount of resources.
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Unread postby Ree » 05 Feb 2006, 09:17

Gaidal Cain wrote:Not quite. There are some differences in how many heroes the AI:s will hire and so on, but the main difference is in the amount of resources.
Are you sure? The in-game popups describing AI for each of the three difficulty levels say the same - AI plays as well as it can. There are no differences indicated which you are talking about.

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Unread postby ThunderTitan » 05 Feb 2006, 13:18

Ree wrote:
Gaidal Cain wrote:Not quite. There are some differences in how many heroes the AI:s will hire and so on, but the main difference is in the amount of resources.
Are you sure? The in-game popups describing AI for each of the three difficulty levels say the same - AI plays as well as it can. There are no differences indicated which you are talking about.
Maybe the AI hires more heroes if it has more resources.
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Unread postby Kristo » 05 Feb 2006, 14:07

Here, this should help explain things: https://www.celestialheavens.com/24

You can find this page on the main site by selecting Heroes III, then looking for "Artificial Intelligence" in the sidebar.

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Unread postby ThunderTitan » 05 Feb 2006, 14:29

Computer player can't build Level 7 generator.
For real? :|
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Unread postby Ree » 05 Feb 2006, 15:41

Kristo wrote:Here, this should help explain things: https://www.celestialheavens.com/24

You can find this page on the main site by selecting Heroes III, then looking for "Artificial Intelligence" in the sidebar.
Thanks for the link, somehow I missed it. :)

I just wonder where did the guys who wrote that get the info from?

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Unread postby Rhutobello » 05 Feb 2006, 23:47

another diffrence is also what you recive in the end of game. A game on exp level gives less point, for same time used, as 1 on impossible and so on.....but that was maybe not the question:):)

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Re: Heroes III Difficulty Question

Unread postby Pol » 06 Feb 2006, 00:07

.....Hard, Expert and Impossible. Is that correct?

No, it's not.

The AI play best on the Impossible difficulty, even if difference may come to someone as a very little one.
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Unread postby Ree » 06 Feb 2006, 11:19

I see the opinions vary. Interesting ;)

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Unread postby Nucleon » 09 Feb 2006, 02:23

Nucleon agrees with Pol; "Impossible" has the best AI. He kindly suggest you edit the maps you play, giving yourself some ressources if you must (via the "events" folder on your town or with loose ressources).

Playing it "hard" only addicts you to previsible play.

Campaigns do not often give you a choice of difficulty, so that's not much of a choice there, also.

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Unread postby Guard of BH » 21 Apr 2006, 04:13

:baby: I am not 100% sure that the AI behavior will change after hard but on impossible computer starts mixing armies more ofthen to make it really powerfull like 2 7th types of unites plus blind gets really in Ai head when comes to battle. Plus Ai tries to make his main hero extremely trained arround the map.

Though maybe someone should do a test to confirm this theory.
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Unread postby Beholder » 21 Apr 2006, 16:42

what difference does it make? It`s not the AI itself but the whole play that counts, so fe. try hard if it`s too easy then switch to impossible.
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Unread postby Orfinn » 21 Apr 2006, 18:16

The Ai is in fact smarter than on lower difficulty, not much but he at least builds more and/or better buildings and for making everything close to impossible he starts out with more resources and money.

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Unread postby Beholder » 22 Apr 2006, 08:37

oh... and builder type is the best type for AI. Then comes explorer, and warrior(?) is at the end - it`s a berserker type :)
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Unread postby Gaidal Cain » 22 Apr 2006, 09:00

Not that you can affect which type the AI will be though- the settings won't change it's behavior...
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Unread postby Pol » 22 Apr 2006, 10:36

I like most the Warrior type, if did manage to survive beginning of the game then it could be very good game. However is very unpredictable if it will went on the good or looser path.

Builder is average good, no surprise, no problems.

Explorer is also my minion, as it sometimes capable to make wonders. Don't forget that AI can cheat with low level heroes and beat with them stack of monsters which are high above its power. But also have famous problem with not seeing "This creature will join your army" in its estim.
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Unread postby dallasmavs41 » 22 Apr 2006, 11:53

I'm pretty sure the AI is almost the same on Hard, Expert, and Impossible, except for hero hiring and whatever...Although I don't live long enough on Impossible to find out...

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Unread postby Beholder » 22 Apr 2006, 12:53

Pol wrote:I like most the Warrior type, if did manage to survive beginning of the game then it could be very good game.
Yeap... but usually he doesn`t survive it :)
Builder is average good, no surprise, no problems.
Well builder is good because he goes for capitol first, which gives him a good start (I think most of use go ASAP for the capitol, maybe building one crucial creature dwelling before that). Warrior on the other hand looses troops quite often due to his warrior behaviour. That`s for L and XL maps for I usually play those.
Don't forget that AI can cheat with low level heroes and beat with them stack of monsters which are high above its power.
?? I never had such a problem. Secondly I see no problem in beating powerfull army with lower level troops. Spells, skills and artifacts are of use here :)
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