Search found 351 matches
- 30 Aug 2006, 19:46
- Forum: Heroes V-VI
- Topic: Expansion HOMM 5
- Replies: 525
- Views: 134694
- 30 Aug 2006, 19:15
- Forum: Heroes V-VI
- Topic: Expansion HOMM 5
- Replies: 525
- Views: 134694
- 30 Aug 2006, 18:18
- Forum: Heroes V-VI
- Topic: Best tier 7 creature?
- Replies: 51
- Views: 14074
- 30 Aug 2006, 18:15
- Forum: Heroes V-VI
- Topic: Expansion HOMM 5
- Replies: 525
- Views: 134694
- 30 Aug 2006, 18:07
- Forum: Heroes V-VI
- Topic: Expansion HOMM 5
- Replies: 525
- Views: 134694
What could it be ... jj a clue please , is it something totally new or do we have already seen it ?? And about my previous post on lore i meant : 1 Erathia was a great world but in all the Heroes games, the world changed so much every time, it began to be impossible continuing a coherent story. 2 Th...
- 29 Aug 2006, 19:36
- Forum: Heroes V-VI
- Topic: Expansion HOMM 5
- Replies: 525
- Views: 134694
remember : medivh was killed by a bunch of people... my opinion is valuable :tonguehands: back to the subject now... i like this idea of a new lore since the old one was a bit too chaotic, but i hope they don t mess with it, it exist for a purpose ( i.e i dislike warhammer 40k idea to make humans wo...
- 29 Aug 2006, 19:03
- Forum: Heroes V-VI
- Topic: Necromancy balance changes
- Replies: 27
- Views: 7196
Well if you do reduce hp of skel, or reduce their atack , necromancy will become useless ... not much of a marge here halas. And the problem of the number will remain the same ... the more creeps the mores skels, make them 2* weaker, if their s 2* more creeps things will remain the same ... ( and ac...
- 29 Aug 2006, 18:58
- Forum: Heroes V-VI
- Topic: Expansion HOMM 5
- Replies: 525
- Views: 134694
First I must say i dont agrea about the hurt lore changes made to the Warcraft universe ... It was sucky since the beginnig :D But then they could just make the dwarf workship a water dragon ( you now, ice is just cold water ;) ) or air or i don t know but for me , and i am fully aware this is just ...
- 29 Aug 2006, 18:22
- Forum: Heroes V-VI
- Topic: Necromancy balance changes
- Replies: 27
- Views: 7196
problem with necromancy is : the more you ve got neutrals the more your army grow ... so it is impossible to balance it, too few on small maps too many in large ones... the only way ton counter balance the grow in skel is to have several town that produce more of regulars troops for enemies city, bu...
- 29 Aug 2006, 18:19
- Forum: Heroes V-VI
- Topic: What would 8th tier be like?
- Replies: 56
- Views: 13935
- 29 Aug 2006, 18:16
- Forum: Heroes V-VI
- Topic: Expansion HOMM 5
- Replies: 525
- Views: 134694
Since dwarfs workship the Drogon of Fire , I would find it really cool some Fire Dragon in the ice town, that would solve the eternal question of where do dwarf find consumable to cook their morning bacon... But seriously i d expect some lore change, after all since the lore is not that build up alr...