Search found 64 matches

by mctronic
26 Aug 2017, 00:33
Forum: Heroes V-VI
Topic: need help on vampire lover map (Sarvi)
Replies: 7
Views: 7951

Re: need help on vampire lover map (Sarvi)

Hello Wheeler,

I think this is where it's supposed to be Lethos that goes underground. He has the artifact (if I recalled correctly).
by mctronic
20 Jul 2017, 21:25
Forum: Mapmaking Guild
Topic: MAPDBT - H5_ToTE: Demonic Defense (Send for testing by mctronic)
Replies: 12
Views: 12828

Re: Demonic Defense (H5 map for testing by mctronic)

Thanks Pol for the update.

To all,

It's a very small update.

I've added visual effect when the Tear of Asha is built.

Comments and suggestions are welcomed.
by mctronic
10 Jul 2017, 19:47
Forum: Mapmaking Guild
Topic: MAPDBT - H5_ToTE: Demonic Defense (Send for testing by mctronic)
Replies: 12
Views: 12828

Re: Demonic Defense (H5 map for testing by mctronic)

Thanks Pol for the update.

To all,

Slight increase in difficulty and shorter time to complete the mission.

I've tested the map on all difficulty settings.

The map is also compatible with the enhanced AI mod (3.1j).

Comments and suggestions are welcomed.
by mctronic
24 Apr 2017, 22:00
Forum: Mapmaking Guild
Topic: MAPDBT - H5_ToTE: Demonic Defense (Send for testing by mctronic)
Replies: 12
Views: 12828

Re: Demonic Defense (H5 map for testing by mctronic)

Thanks Pol for the update.

To all,

Script fixes and more dialog scenes added.

The map is only playable on the original HoMM5: TotE 3.1.

Comments and suggestions are welcomed.
by mctronic
22 Apr 2017, 01:04
Forum: Mapmaking Guild
Topic: Heroes V Legends of the Ancients
Replies: 317
Views: 310692

Re: Heroes V Legends of the Ancients

Hello Markkur, Thank you so much for your contribution and I wish you all the best. With my map Demonic Defense almost completed, I am now free to help out with Heroes 5: LotA. I believe I can provide help in scripting with a minor in dialog scenes. To whomever is seeing this (if there is someone), ...
by mctronic
25 Mar 2017, 13:08
Forum: Mapmaking Guild
Topic: MAPDBT - H5_ToTE: Demonic Defense (Send for testing by mctronic)
Replies: 12
Views: 12828

Re: Demonic Defense (H5 map for testing by mctronic)

Thanks Pol for the update. To all, I've tested the map on all difficulty settings. Defending heroes may now exchange primary stats bonuses. Script fixes and balance changes as well. The map is only playable on the original HoMM5: TotE 3.1. Comments and suggestions are welcomed. Happy map testing!!!
by mctronic
28 Feb 2017, 00:41
Forum: Mapmaking Guild
Topic: MAPDBT - H5_ToTE: Demonic Defense (Send for testing by mctronic)
Replies: 12
Views: 12828

Re: Demonic Defense (H5 map for testing by mctronic)

Thanks Pol for posting the map.

To all,

There is a lot of combat on this map. Suggest adding other combat themes for variety.

Happy map testing!!!
by mctronic
11 Feb 2017, 13:33
Forum: Mapmaking Guild
Topic: Heroes 5 Mapmaking Question: Meteors on lava terrain
Replies: 1
Views: 3261

Heroes 5 Mapmaking Question: Meteors on lava terrain

Hello, I'm currently making a new map which involves the Inferno faction. As you may imagine, there is a lot of lava terrain. Upon testing the map I've noticed there is a lot of meteors landing on that specific terrain (similar to birds on grass terrain) which considerably slows down the performance...
by mctronic
28 Oct 2016, 23:20
Forum: Mapmaking Guild
Topic: H5 map: pre-alpha version upload
Replies: 13
Views: 10319

Re: H5 map: pre-alpha version upload

Just finished your map. Overall it's very good. Nothing to say other than suggesting disabling AI turn when heroes is not on player's island for faster plays. I would also remove your walkthrough. Did the game King Bounty came with a walkthrough :D. More discovery because of this. Again, your mapmak...
by mctronic
23 Oct 2016, 19:16
Forum: Mapmaking Guild
Topic: H5 map: pre-alpha version upload
Replies: 13
Views: 10319

Re: H5 map: pre-alpha version upload

Hello Milos,

Just started to play the map and it looks promising. I noticed there are 7 CPUs players. Have you ever considered to disable the AI for several weeks for faster turns ?
by mctronic
22 Oct 2016, 19:56
Forum: Campfire
Topic: The Absence Thread II
Replies: 116
Views: 68172

Re: The Absence Thread II

I was offline for a while... and went back to playing Heroes 3 and then Heroes 5. I'm still playing Heroes 5 after downloading Quantomas enhanced AI. Even started to make maps but the quality is nowhere near Fiur, Sarvi and rdeford. Perhaps they should work together and make a campaign. I'm sure it ...
by mctronic
22 Oct 2016, 01:20
Forum: Mapmaking Guild
Topic: MAPDB - H5_ToTE: The Initiation (by mctronic)
Replies: 5
Views: 8999

Re: Maptesting: The Initiation (H5TotE)

Thanks Kalah.

To all,

Some minor balance changes have been added and dialog scenes too.
by mctronic
19 Oct 2016, 00:25
Forum: Mapmaking Guild
Topic: MAPDB - H5_ToTE: The Initiation (by mctronic)
Replies: 5
Views: 8999

Re: Maptesting: The Initiation (H5TotE)

I haven't received any comments during the maptesting phase and I'm about to officially release it as is (no news is good news).

Any final comments ?
by mctronic
16 Oct 2016, 22:44
Forum: Mapmaking Guild
Topic: [H5] Custom objects tutorial
Replies: 13
Views: 14395

Re: [H5] Custom objects tutorial

Can someone help me.

I downloaded the Abysmal and I can't revert back to the old manticore and wolf.

Can someone list what I need to do ?

Thx
by mctronic
28 Sep 2016, 23:22
Forum: Campfire
Topic: Ex-Ubisoft Employee Exposes Ubisoft
Replies: 19
Views: 14366

Re: Ex-Ubisoft Employee Exposes Ubisoft

I agree as well... Look at Diablo 3 from Blizzard. Lots of bugs when it came out. Diablo 2 was delayed twice for a proper finish. Now it's all about shareholders... I believe one day gamers will vote with their wallets. I have done just that with Heroes 7.
by mctronic
07 Sep 2016, 23:07
Forum: Mapmaking Guild
Topic: MAPDB - H5_ToTE: The Initiation (by mctronic)
Replies: 5
Views: 8999

Re: Maptesting: The Initiation (H5TotE)

Hello All,

Those who have tested my map may also post comments here as well.

Have fun
by mctronic
21 Jan 2008, 03:56
Forum: Heroes V-VI
Topic: Heroes VI Wishlist And Engine Poll
Replies: 75
Views: 20268

My Wishes for H6:

- Heroes back in battle (like heroes 4)
- Shorter time between CPU turns
- Better AI (at least like Heroes 3)
- Leaving the rest has it is
by mctronic
08 Dec 2006, 00:30
Forum: Heroes V-VI
Topic: Buglist
Replies: 142
Views: 260610

Did the buglist been sent over to Ubisoft ?
by mctronic
22 Oct 2006, 23:58
Forum: Heroes V-VI
Topic: AI tweaks in HOF ?
Replies: 41
Views: 7807

Don't know why they do not focus on AI tweaks. I think I've made a good choice to not buy the game since I'm not encouraging bad AI on the Heroes series. Like H4, H5 had so much potential but unbalanced gamplay and bad AI makes me forget more and more how I used to be up late and play HOMM. To be ho...
by mctronic
22 Oct 2006, 14:54
Forum: Heroes V-VI
Topic: AI tweaks in HOF ?
Replies: 41
Views: 7807

AI tweaks in HOF ?

Hi guys,

you think the AI will be better with the expansion ? Was it something that Fabrice promised ?

Thx

Go to advanced search