Search found 98 matches

by stijn
21 Jul 2006, 11:56
Forum: Heroes I-IV
Topic: Peasant Evolution
Replies: 79
Views: 34433

Peasant Evolution

h1:
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others
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by stijn
21 Jul 2006, 10:50
Forum: Heroes V-VI
Topic: help me with hardcore finding Tear of Asha
Replies: 6
Views: 6579

either you're totally off, or the grail location isn't static. (which i assume) when i was playing rise to power the grail was located somewhat to the southwest of where you are looking. also in the center area though (near the artifacts merchant). it's almost impossible to locate it with just one p...
by stijn
20 Jul 2006, 22:20
Forum: Heroes V-VI
Topic: The little things you miss from previous HOMM games
Replies: 104
Views: 25738

the zealot from h3 obviously! they looked really cool with their 'i don't care cause i own the world anyways' attitude
by stijn
20 Jul 2006, 20:18
Forum: Heroes I-IV
Topic: Minotaur Evolution
Replies: 59
Views: 57235

minotaurs certainly weren't slave animals
by stijn
20 Jul 2006, 19:45
Forum: Heroes V-VI
Topic: Klaus too powerfull?
Replies: 54
Views: 15733

Klaus too powerfull?

Cavaliers and Paladins in hero’s army get additional jousting bonus as hero gains new levels (+2%/level). from the unofficial guide. now i haven't played much with haven cause i always find them kinda boring, but klaus seems to be really powerfull. at level 15-20 (the time where the decisive battle...
by stijn
20 Jul 2006, 10:16
Forum: News
Topic: Patch 1.2 Tomorrow
Replies: 38
Views: 10520

The patch will be realesed today at 18:00 hours German board time. Here are the Read-Me in english Language: Heroes of Might & Magic V Patch version 1.2 July 2006 Contents of Readme ================== 1. System Requirements 2. Installation 3. Changes in patch 1.2 4. Known issues 5. Troubleshoot...
by stijn
19 Jul 2006, 20:42
Forum: Heroes I-IV
Topic: Who wants to fight with my skeletons? he
Replies: 35
Views: 10089

if you only have the 50k skellies and we're fighting on cursed ground, one archdevil and some patience should do the trick :D

edit: you need to be stupid enough to put them in one stack obviously B-)
by stijn
19 Jul 2006, 18:04
Forum: Heroes V-VI
Topic: Poll about places on the map and artifacts
Replies: 8
Views: 2685

it's different for each map, rise to power for example is a nice map, with lots of stuff to visit and a decent number of artifacts. warlords on the other hand only has lots of mines and mercenary camps :(
by stijn
19 Jul 2006, 13:29
Forum: News
Topic: Patch 1.2 Tomorrow
Replies: 38
Views: 10520

is this correct? Changes for patch 1.2 ================================ Some changes will take effect only after restarting map in saved campaign. New elements: - Extended descriptions of buildings on maps. - Melee attack done with holding CTRL button. - Added fast access button (R) to recruitment w...
by stijn
18 Jul 2006, 20:54
Forum: Heroes V-VI
Topic: List the Underpowered tier 7 Units!!!
Replies: 85
Views: 21914

Wolfshanze wrote:I can only think of six races that have underpowered level-7 units in HOMM5.
the black dragons aren't that bad a level 7 unit i'd say. perhaps when you compare them with their role in homm2, when they really owned all B-)
by stijn
18 Jul 2006, 19:41
Forum: Heroes V-VI
Topic: Content of the game
Replies: 161
Views: 90016

Re: Content of the game

Hi everyone The game has been tested on all common configurations and almost all graphic cards , and the results were outstanding, much better than i anticipated. ????All graphic cards? Then why does the list only show 3? I have a Intel(R) 82865G Graphics Controller which came with my Dell PC and c...
by stijn
17 Jul 2006, 21:37
Forum: Articles
Topic: Necropolis Strategy
Replies: 53
Views: 22870

Necropolis Strategy

very nice guide! few mistakes i noticed - vladimir gets +1 spellpower when casting raise dead for every 3 levels. - lucretia makes the vampires better every 2 levels. - enlightenment only boosts only ONE primary stat. - pathfinding doesn't care about roads or not but about rough terrain, like swamps...
by stijn
15 Jul 2006, 19:56
Forum: Heroes V-VI
Topic: AI performance questions
Replies: 5
Views: 1942

i've played 7 ffa maps on hard now and i've seen the following mistakes by the AI: - the ai usually walks around creature stack from 'week of the....' and thus wastes movement points. (even the heroes that can surely beat them without any losses) - in the map crossing, i played as blue, and the oran...
by stijn
13 Jul 2006, 13:57
Forum: Heroes V-VI
Topic: Using more than one hero
Replies: 24
Views: 5391

you play like that on heroic?
by stijn
13 Jul 2006, 13:01
Forum: Heroes V-VI
Topic: Using more than one hero
Replies: 24
Views: 5391

1 level 30 hero requires 785826 experience 3 level 26 heroes require 732087 experience but level 30 isn't realistic anyhow cause the game is already decided by then. and i prefer 2 level 20 heroes (163922) over 1 level 24 hero (167782) at the start of the game i usually hire another hero of the same...
by stijn
04 Jul 2006, 18:52
Forum: News
Topic: CH Heroes 5 Manual Complete!
Replies: 66
Views: 26739

i found a few formulas that match the experience table. the experience you need increases rapidly, starting at level 13, you need 1.2 times more experience for each level. and from level 26 on you need 1.2+0.1*(n-26) more experience. so getting from level 31 to 32 takes twice as long compared to get...
by stijn
02 Jul 2006, 12:25
Forum: Articles
Topic: Manual
Replies: 81
Views: 35012

Manual

i think zounds and legions need to be switched, i always confuse those :O
Edited on Tue, Jul 04 2006, 11:34 by stijn
by stijn
02 Jul 2006, 12:22
Forum: Articles
Topic: Manual
Replies: 81
Views: 35012

Manual

very usefull! thanks a lot. maybe i missed it, else this would be a nice addition:

few: 1..4

several: 5..9

pack: 10..19

lots: 20..49

horde: 50..99

throng: 100..249

swarm: 250..499

legion: 500..999

zounds: 1000+

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