Search found 38 matches
- 23 Jun 2006, 20:41
- Forum: Heroes V-VI
- Topic: The little things you miss from previous HOMM games
- Replies: 104
- Views: 26326
yep. no point in listing loads of stuff. i doubt they'll listen anyhow. for me, H3 is a perfect and beautiful game, all it needed was maybe even MORE creatures.. but people constantly want more, even if you give them what they want.. they want more and more... more graphics more everything.. noone i...
- 23 Jun 2006, 12:48
- Forum: Hall of the Heretics
- Topic: BattleLord - how some things should have been done in HoMM-V
- Replies: 75
- Views: 28145
- 23 Jun 2006, 09:22
- Forum: Hall of the Heretics
- Topic: BattleLord - how some things should have been done in HoMM-V
- Replies: 75
- Views: 28145
i like the hexes far better than squares.. but i have a weird feeling this game is going to have modified rules, making it unplayable. it's like that in every clone. H5 has lost all Heroes flavour, but regained much of what H4 had lost. The graphical evolution was something i disliked, but was neces...
- 21 Jun 2006, 18:45
- Forum: Heroes V-VI
- Topic: come on release a map pack already
- Replies: 13
- Views: 3770
- 21 Jun 2006, 13:15
- Forum: Heroes V-VI
- Topic: [Universe] What do you think of Ashan ?
- Replies: 116
- Views: 34450
- 21 Jun 2006, 13:07
- Forum: Heroes V-VI
- Topic: come on release a map pack already
- Replies: 13
- Views: 3770
theres tons of other things to do than wait for maps. e.g. you can do some research.. combat has not yet been clearly described. or you can experiment with skills and abilities, see what pays off most, so you get a running start ahead of your future opponents in online games.. maybe write a guide or...
- 21 Jun 2006, 11:47
- Forum: Heroes V-VI
- Topic: [Universe] What do you think of Ashan ?
- Replies: 116
- Views: 34450
- 21 Jun 2006, 11:44
- Forum: Heroes V-VI
- Topic: come on release a map pack already
- Replies: 13
- Views: 3770
- 20 Jun 2006, 19:29
- Forum: Heroes V-VI
- Topic: Too heavy ?
- Replies: 14
- Views: 6516
- 20 Jun 2006, 16:03
- Forum: Heroes V-VI
- Topic: Combat order
- Replies: 14
- Views: 5010
- 20 Jun 2006, 12:38
- Forum: Heroes V-VI
- Topic: Anyone knows when the very large army bug is fixed.
- Replies: 12
- Views: 3553
- 20 Jun 2006, 12:29
- Forum: Heroes V-VI
- Topic: Too heavy ?
- Replies: 14
- Views: 6516
- 20 Jun 2006, 09:43
- Forum: Heroes V-VI
- Topic: question about difficulty level
- Replies: 3
- Views: 1086
- 20 Jun 2006, 07:45
- Forum: Heroes V-VI
- Topic: question about difficulty level
- Replies: 3
- Views: 1086
question about difficulty level
in the CH manual, it says that at Heroic difficulty, the AI still gets half creatures and income, is that true?
i so truly hope not. because, that would be so lame.
i so truly hope not. because, that would be so lame.
- 19 Jun 2006, 20:20
- Forum: Heroes V-VI
- Topic: Combat order
- Replies: 14
- Views: 5010
- 19 Jun 2006, 19:55
- Forum: Heroes V-VI
- Topic: Combat order
- Replies: 14
- Views: 5010
the LUCK to play first? well, that's exactly my point - it was NOT luck, it was circumstance. if both players were smart enough to get phoenixes, the attacker went first, and that was it, no luck, no randomness.. and if the defender was very smart, he got the orb of inhibition, and went for might.. ...
- 19 Jun 2006, 19:01
- Forum: Heroes V-VI
- Topic: Combat order
- Replies: 14
- Views: 5010
- 19 Jun 2006, 16:35
- Forum: Heroes V-VI
- Topic: Combat order
- Replies: 14
- Views: 5010
Combat order
Did anyone figure out just how combat order is determined? There are many situations of same initiative, and I'm interested in how those situations are handled by the game. God, I hope there's no randomness. And when do the heroes take turn? What about identical stacks? Attacking/defending hero? If ...