Search found 562 matches
- 21 Dec 2011, 18:38
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Inferno - Fearful Symmetry
- Replies: 14
- Views: 15127
Might & Magic: Heroes VI - Inferno - Fearful Symmetry
That's a very good usage of portals! I wonder whether the AI will bug out if they accmulated too many heroes on the other end of the portal.
- 21 Dec 2011, 18:24
- Forum: Heroes V-VI
- Topic: 1.2 Bugs
- Replies: 53
- Views: 23289
(16) Feature or bug? A lot of bonuses are carried over through campaign missions. For example, if in mission one you picked the Platinum level Dynasty Trait to give 150 racial ability points at the beginning of every battle, it carries into mission two even if you no longer pick that trait anymore. ...
- 21 Dec 2011, 18:11
- Forum: Heroes V-VI
- Topic: Why do i start from level 1 int the final campaign(mixed)???
- Replies: 2
- Views: 2840
- 21 Dec 2011, 18:08
- Forum: Heroes V-VI
- Topic: Sanctuary Campaign- I think this is a bug in the game.
- Replies: 2
- Views: 2350
- 21 Dec 2011, 16:07
- Forum: News
- Topic: Polls and Bugs
- Replies: 8
- Views: 4432
Polls and Bugs
I believe that most people don't rush to buy games because (1) they will become much cheaper a year later; and (2) they are full of bugs at the beginning. I had to buy MMH6 as quickly as possible so I can help with the website's walkthrough. If not for this reason I would definitely put it on hold, ...
- 21 Dec 2011, 16:00
- Forum: Heroes V-VI
- Topic: 1.2 Bugs
- Replies: 53
- Views: 23289
- 21 Dec 2011, 15:59
- Forum: Heroes V-VI
- Topic: Respecialization
- Replies: 6
- Views: 5135
- 21 Dec 2011, 15:56
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Haven - A Battle Lost and Won
- Replies: 12
- Views: 13393
Might & Magic: Heroes VI - Haven - A Battle Lost and Won
Recently I have heard quite a few comments about the difficulty of this mission. While I still think the order of conquest suggested in the walkthrough is quite optimized, at the time of writing this I did not realize that Arache is bugged and drains a lot more than 15% of the damage dealt. So I mus...
- 20 Dec 2011, 23:47
- Forum: Heroes V-VI
- Topic: Patch 1.2 is here!
- Replies: 11
- Views: 5682
Strangely, after seeing all the changes that are supposed to happen in 1.2 (luck works, the 25th anniversary now works on every in-game day I play, etc.), my game still shows version 1.1.1 on the bottom right of My Dynasty. Is it normal? And when I ran gu.exe, I got a failed message that my game is ...
- 20 Dec 2011, 21:06
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Inferno - Angel, Angel, Burning B
- Replies: 15
- Views: 11449
Might & Magic: Heroes VI - Inferno - Angel, Angel, Burning B
Inded, the dogs have a smaller weekly growth compared to the other two core creatures. For example, a core creature building's weekly growth is 5:3:5. I guess the designer of this campaign really likes dogs, so (s)he gave plenty of free dogs on the map, and also boosted Xana's dog stack by almost tw...
- 20 Dec 2011, 17:57
- Forum: Heroes V-VI
- Topic: 1.2 Bugs
- Replies: 53
- Views: 23289
(1) Saw thie from the official forum that worths a mention - on My Dynasty, comparing your achievement with someone else's will replace all your own achievements with the person you are comparing to. Don't compare achievements! (2) Edited: This bug has been fixed, but previous saves where Dynasty We...
- 20 Dec 2011, 14:47
- Forum: Heroes V-VI
- Topic: Patch 1.2 is here!
- Replies: 11
- Views: 5682
Here is the release notes about bug fixes: Source (official forum): http://forums.ubi.com/eve/forums/a/tpc/f/5861060878/m/4731021179 The patch 1.2 is now available. To download the patch connect to the game and launch it. Here is a quick list of the main fixes brought by Patch 1.2: • Unit abilities ...
- 19 Dec 2011, 20:58
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Sanctuary - The Fury and the Mire
- Replies: 12
- Views: 14944
Might & Magic: Heroes VI - Sanctuary - The Fury and the Mire
Thanks! It is hard to make people smile but not offending anybody these days. I guess Blackhole doesn't mind jokes on them.
- 19 Dec 2011, 20:49
- Forum: Heroes V-VI
- Topic: A Battle Lost & Won mission
- Replies: 1
- Views: 2173
- 19 Dec 2011, 18:19
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Sanctuary - The Winding Star
- Replies: 15
- Views: 9499
Might & Magic: Heroes VI - Sanctuary - The Winding Star
Found some very good information from the official forum - here comes a list of artifact sets that may be completed in each campaign. Necropolis: Magister, Vagrant, Warlord Haven: Guardian, Prophet Sanctuary: Prophet, Guardian Inferno: Trickster, Warlord, Magister Stronghold: Warlord, Regent, Prophe...
- 18 Dec 2011, 12:08
- Forum: Heroes V-VI
- Topic: Haven Campaign-final mission
- Replies: 2
- Views: 2014
- 18 Dec 2011, 12:06
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Haven - Fair is Foul and Foul is
- Replies: 24
- Views: 14648
Might & Magic: Heroes VI - Haven - Fair is Foul and Foul is
Maybe this works: un-equip the dynasty weapon and equip it again.
- 17 Dec 2011, 13:32
- Forum: Heroes V-VI
- Topic: Help! Necro campaign 3 oddness
- Replies: 7
- Views: 3630
- 16 Dec 2011, 21:37
- Forum: Heroes V-VI
- Topic: Help! Necro campaign 3 oddness
- Replies: 7
- Views: 3630
I was looking at the Tear of Asha building for an Inferno Town - Meteors are fired at any enemy hero entering the player’s Area of Control, dealing 1000 damage (Fire) to all creature stacks in their army . That seems to fit your description. Do you (live long enough to) see a dragon thing hoovering ...
- 16 Dec 2011, 18:35
- Forum: Heroes V-VI
- Topic: very frustrating mission
- Replies: 13
- Views: 6552
This puzzles me. The Red AI to your south can easily use the one-way portal to invade you. Why bother taking the long route? Anyway, I guess a good solution to your problem is to restart the mission and take everything as fast as possible in the order suggested by the walkthrough. You won't be punis...