Search found 173 matches

by Le_Faucheur
Dec 13 2006, 21:58
Forum: Equilibris
Topic: Tavern question(s)
Replies: 8
Views: 4797

Re: Tavern question(s)

Dalai wrote:
4. Is it posible to give certain heroes in taverns artifacts and spells?

Same as #3.


really? that would be very cool, you would have really different heroes in the tavern!
by Le_Faucheur
Nov 29 2006, 22:18
Forum: Equilibris
Topic: Economy in Heroes-IV
Replies: 55
Views: 42711

haven: altar of light: maybe it shouldn't require the abbey knights' chapter: maybe it shouldn't require the blacksmith currently the cost of level 4 in this castle is mainly based on which level 3 you choose. it is pretty annoying if you want crusaders + angels or monks + champions preserve: treeto...
by Le_Faucheur
Nov 9 2006, 19:51
Forum: Heroes I-IV
Topic: H3 Skills
Replies: 20
Views: 5382

offense
armory
tactics
archery(not with all towns)
ballistics(not with all towns)
wisdom(but I don't play much with spells on heroes 3)
one magic element(depending on what spells I get)
leadership
luck
by Le_Faucheur
Nov 9 2006, 19:48
Forum: Heroes I-IV
Topic: HIII -----> Ballistics Skill
Replies: 34
Views: 7287

you need it if you play with town like fortress or stronghold,or your level 7 units will never attacks during a siege...(or very few times)
but if you play dungeon or inferno for example,you don't really need it as your 2 strongest units can fly/teleport.
by Le_Faucheur
Nov 4 2006, 18:13
Forum: Heroes I-IV
Topic: Cyclops Evolution
Replies: 44
Views: 19629

the one from heroes 4
by Le_Faucheur
Oct 27 2006, 19:29
Forum: Equilibris
Topic: Creature stats discusion
Replies: 38
Views: 16370

I've made some change to my list: faerie dragon:can cast misfortune(but not mass misfortune) it would allow them to do extra damages on some stacks with their lightning golem dragon:50% magic resistance(since they are golem and built by dwarves) titan:can cast chain lightning(65.8 damages per titan)...
by Le_Faucheur
Oct 27 2006, 16:47
Forum: Heroes I-IV
Topic: Dendroid Evolution
Replies: 21
Views: 11756

dendroid soldier
the treant from heroes 5 looks like an insect that I don't know its name in english.
by Le_Faucheur
Oct 20 2006, 15:13
Forum: Heroes I-IV
Topic: Ghost Evolution
Replies: 53
Views: 19230

H2 ghost
by Le_Faucheur
Oct 16 2006, 17:34
Forum: Equilibris
Topic: New Faction?
Replies: 58
Views: 19869

those creatures seem extremly powerful! 8|
by Le_Faucheur
Oct 9 2006, 18:11
Forum: Wake of Gods
Topic: I am making town, so which town shall be replaced?
Replies: 46
Views: 12191

the 3 units on your site are unbalanced.
also it would be better if at least each evolved creature had a special hability (different from flying or shooting)
by Le_Faucheur
Oct 9 2006, 17:27
Forum: Equilibris
Topic: Creature stats discusion
Replies: 38
Views: 16370

do you think the knight goblin and the gargantuan should be rebalanced? I think a growth of 3 per week and a cost of 1100 can be better for the knight goblin. the gargantuan seems to be much more powerful than any other creature in the game(considering the growth)it should at least be more expensive.
by Le_Faucheur
Sep 16 2006, 13:44
Forum: Equilibris
Topic: Spell discusions
Replies: 273
Views: 64963

you mean level X2 or level²? the first one would be ridiculous the second one would be ridiculous until you reach a really good level (30?40?) and insane with very strong heroes. you mean level X2 or level²? the first one would be ridiculous the second one would be ridiculous until you reach a reall...
by Le_Faucheur
Sep 16 2006, 13:39
Forum: Equilibris
Topic: New Faction?
Replies: 58
Views: 19869

maybe they can create some new neutral creatures?
by Le_Faucheur
Sep 9 2006, 12:44
Forum: Equilibris
Topic: Creature stats discusion
Replies: 38
Views: 16370

I don't see how or why a sprite should be able to attack 3 squares. Always lucky on leprachauns practically doubles their strenght, but I do like the "immune against misfortune" part. Same for satyres. for the sprite it would be like in heroes 5.always lucky and always good morale doesn't mean they...
by Le_Faucheur
Sep 5 2006, 12:44
Forum: Equilibris
Topic: Spell discusions
Replies: 273
Views: 64963

in another way,equilibris balanced the genies but unbalanced the nagas.
by Le_Faucheur
Sep 4 2006, 12:29
Forum: Equilibris
Topic: Creature stats discusion
Replies: 38
Views: 16370

yeah,but they say it isn't possible :ill:
by Le_Faucheur
Sep 4 2006, 12:28
Forum: Equilibris
Topic: Spell discusions
Replies: 273
Views: 64963

I thought about those 3 spells,and transfer energy shouldn't be too powerful.
imagine if you use it on angels...
by Le_Faucheur
Aug 30 2006, 13:32
Forum: Equilibris
Topic: Spell discusions
Replies: 273
Views: 64963

chaos: level 3:Firewall:used like the quicksand,it has the same size,and every creature which crosses it, receives damages.does 40 + 4X the level of the hero who casts the spell (like a fireball) level 3 or 4:fog:7X7 squares.gives + 50% range defense,slows down units. we should also be able to see w...
by Le_Faucheur
Aug 30 2006, 12:53
Forum: Equilibris
Topic: Creature stats discusion
Replies: 38
Views: 16370

I changed some things since last time :D sprite:hits on 3 squares leprechaun:always lucky,immune against misfortune elf:3-5 damages,or change the prerequite for the dwelling satyr:always good morale,immune against sorrow balista:doesn't affect the morale of friendly units crusader:growth:5 monk:spel...
by Le_Faucheur
Aug 6 2006, 19:37
Forum: Equilibris
Topic: Ideas for next mods
Replies: 395
Views: 95091

not possible:the 3rd player can't play until the 2 others finish the battle.

Go to advanced search