Search found 335 matches
- 25 Apr 2006, 18:29
- Forum: Heroes I-IV
- Topic: Your Favorite 4th lvl creature
- Replies: 72
- Views: 23297
Titans. I love ranged troops and titans are also durable enough to hold the front line and can be buffed. GOW It doesn't make sense to say you like titan the best simply because they are ranged, if you really love ranged troops then the gargantuan is much better than the titan in so may ways, 1.5x ...
- 25 Apr 2006, 18:01
- Forum: Heroes I-IV
- Topic: Cost of might level 4 creatures?
- Replies: 57
- Views: 19849
- 25 Apr 2006, 17:56
- Forum: Heroes I-IV
- Topic: Cost of might level 4 creatures?
- Replies: 57
- Views: 19849
- 25 Apr 2006, 16:48
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 45296
- 22 Apr 2006, 10:44
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 45296
yeah the kodo beast is bad, but i really can't think of anything else, maybe change its name and pretend you never heard of warcraft :p the hippogriff rider is fine, i mean there are a lot of hippogriffs in games and this one is mounted by big bad axe throwing orcs, which couldn't be more far away f...
- 21 Apr 2006, 23:05
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 45296
here's a heroes 4 style town lineup, 10 towns in total, each town has 9 creatures, plus some more not in town. the first 2 creatures in each town are lv1, the next 2 are lv2 etc. the last one is lv5 i have included some new creature abilities, most of them are self-explanatry so i'll only explain th...
- 18 Apr 2006, 23:30
- Forum: Heroes I-IV
- Topic: Heroes III VS Heroes IV
- Replies: 152
- Views: 59281
- 18 Apr 2006, 23:02
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 45296
Re: Heroes VI creatures proposal
Well, i have practically given up on Heroes 5, so here's my Heroes VI creature list :P Why in gods name have you given up on HoMMV aleady? It's not even on the streets yet! Gez Louise...Give it a try! I myself love the new demo. It's HoMM3 with pretty graphics & game play seems very solid. beca...
- 05 Apr 2006, 13:25
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 45296
If you look carefully, there are some creatures that can't upgrade, e.g werewloves and trolls :-)I_Dun_Hat3_CT wrote:Preferably, i like your proposal very much. However if you can include some without upgrades[LIKE H2], it would add in some tactical atmosphere. By they way the 2 levels upgrade is great.
- 02 Apr 2006, 16:46
- Forum: Heroes V-VI
- Topic: Stats Revisions
- Replies: 24
- Views: 12828
Titanus, that numbers thing was meant to be a joke... anyway there are things you have assumed and overlooked in your calculations. it’s obvious that the att/def modifier work like they do in H3, not in H4. (it seems everything in the game taken from of H3, they even included the eagle eye skill :-s...
- 30 Mar 2006, 15:22
- Forum: Heroes V-VI
- Topic: Stats Revisions
- Replies: 24
- Views: 12828
Hey Titanus, calm down man, it's only some numbers ;) seriously though you seem to have a very strong/rigid view on how the stats should be and although i agree with you that the stats are not very well done(especially lv2 demon, zombie...) there's no need to analyse the creatures by level and set a...
- 29 Mar 2006, 18:00
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 45296
...Anyway, it is easy to come up with a long list of creatures (I think some of these are TOO long, personally), but they need a little fleshing out. Not a lot, just a few comments. For example (and I am only doing one level of one town for this): Medieval town (castle, knight, haven,...): predomin...
- 29 Mar 2006, 17:40
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 45296
... we need something new then the old upgrade system, even with 3 upg and more creatures in each town, it gets repetive, a choice, choice upg system would be 10x better but harder to balance... i totally agree, that's why i've tried to include at least one creature with choice upgrade in each town...
- 28 Mar 2006, 20:42
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 45296
- 28 Mar 2006, 20:33
- Forum: Heroes V-VI
- Topic: Heroes VI creatures proposal
- Replies: 199
- Views: 45296
Heroes VI creatures proposal
Well, i have practically given up on Heroes 5, so here's my Heroes VI creature list :P Haven -------- Pikeman -> Phalanx -> Imperial Guard Archer -> Marksman Swordmaster -> Myrmidon -> Crusader Priest -> Zealot (Huge offence, but weak) Priest -> Templar (Priest wearing armor, like a mage knight) (ca...