Search found 143 matches
- 29 Sep 2009, 16:33
- Forum: Wake of Gods
- Topic: WOG 3.59 Oficial Topic
- Replies: 24
- Views: 20634
How about ERM, are you going to add/fix some triggers/receivers etc? Yes, we are. Great, where do I post requests :)? EDIT: Tell you what. How about I set a trac on assebla where everyone could add their bugs/wishlists for ERM and WOG in general? This should work quite well and it`s something that ...
- 29 Sep 2009, 16:31
- Forum: Wake of Gods
- Topic: [ERM] problem with MA:X
- Replies: 4
- Views: 4217
hm... why haven`t I thought about that... Well they get hit by destroy undead as well. I guess it's bug in some wog script, I`ll try to nail it down. EDIT: Got it. It turns out that the problem is in my script however it is not a MA:X problem. The problem for dwarves is this line: !!EA16:B8/1/87/61/...
- 28 Sep 2009, 19:50
- Forum: Wake of Gods
- Topic: [ERM] problem with MA:X
- Replies: 4
- Views: 4217
[ERM] problem with MA:X
Hi, I`m back from the dead ;) And I`ve recently played some WOG and found some bugs in my scripts. Rigth now I have a terrible problem with MA:X I believe... I modify (set) flags for all units in the game and the result is that some units are hit by destroy undead: pegasi+upg, unicorns+upg, magi+upg...
- 28 Sep 2009, 19:43
- Forum: Wake of Gods
- Topic: WOG 3.59 Oficial Topic
- Replies: 24
- Views: 20634
- 15 Aug 2008, 15:41
- Forum: Wake of Gods
- Topic: How to give more life to ammo cart?
- Replies: 7
- Views: 5434
- 13 Aug 2008, 05:46
- Forum: Wake of Gods
- Topic: How to give more life to ammo cart?
- Replies: 7
- Views: 5434
- 08 Aug 2008, 19:58
- Forum: Wake of Gods
- Topic: no fear
- Replies: 6
- Views: 3906
- 06 Aug 2008, 16:26
- Forum: Wake of Gods
- Topic: no fear
- Replies: 6
- Views: 3906
AFAIR it`s one of those annoying bugs... As for creatures, there was some 'array' where creature index 0..21 were atacker creatures and the rest was the defender (so you don`t have to check the position on the battle field to get the stack number). Unfortunately I don`t remember where it was (maybe ...
- 03 Aug 2008, 11:46
- Forum: Wake of Gods
- Topic: Please need help with respawn
- Replies: 2
- Views: 3178
- 01 Aug 2008, 11:22
- Forum: Wake of Gods
- Topic: choosing a different color than red/blue in 2 player mode?
- Replies: 1
- Views: 2034
- 01 Aug 2008, 11:20
- Forum: Wake of Gods
- Topic: no fear
- Replies: 6
- Views: 3906
You can use BM:C as far as I remember. It causes a particular stack to cast the spell, meaning that the hero will be able to cast a spell this round and won`t lose mana. There are however some problems with casting spells in general. AFAIR it was with casting spells in first round of the combat, esp...
- 01 Aug 2008, 11:14
- Forum: Wake of Gods
- Topic: How to prohibite heros ?
- Replies: 4
- Views: 3517
- 01 Aug 2008, 11:12
- Forum: Wake of Gods
- Topic: I want to limit the MA command
- Replies: 4
- Views: 2958
For example you can store the info in some variable. Let`s say 1 means that this type of battle should be used and all other values mean that it shouldn`t be used. Then set the variable to 1 in some place (meaning that the next battle will be the one you want). So insert fe: !!VRv10000:s1; where you...
- 27 Jul 2008, 14:59
- Forum: Wake of Gods
- Topic: I want to limit the MA command
- Replies: 4
- Views: 2958
The OB would work differently than a day timer because it would give archers double strike on the day you visited the object, so you could for example trigger it on day 132. As for making it only for this specific stack... well you could do it for some specific stack on the map. Do a check at the st...
- 19 May 2008, 14:53
- Forum: Wake of Gods
- Topic: all addons list
- Replies: 29
- Views: 76446
- 18 May 2008, 14:47
- Forum: Wake of Gods
- Topic: all addons list
- Replies: 29
- Views: 76446
all addons list
Hey there. I think that there`s a lot of mess about all the addons to HoMM3. I`d like to make a list of all currently worked on projects to make things clearer. I`ll update this post with new info once it comes. WOG - most known addon, currently work is being done on v3.59 VCMI - whole HoMM3 code re...
- 28 Oct 2007, 06:46
- Forum: Wake of Gods
- Topic: Editing Hero Biographies
- Replies: 5
- Views: 4372
You can also write a script in ERM so that you wouldn`t need to extract/replace .txt files. Look at HE receiver (fe. HE:B1/$ changes hero bios) you`ll find there all you need. Such script won`t be hard to do - if you`ll have some problems there will be always someone to help :) The gender makes no d...
- 21 Oct 2007, 20:13
- Forum: Wake of Gods
- Topic: another 'Rebalanced Creatures' script
- Replies: 0
- Views: 2080
another 'Rebalanced Creatures' script
I`ve been doing a rebalancing script of my own. It has finally reached beta version. You can download it here: http://beholder.republika.pl/wog/downlo ... s%20II.zip
I`d be happy to get any kind of feedback from you.
I`d be happy to get any kind of feedback from you.
- 14 Oct 2007, 10:36
- Forum: Wake of Gods
- Topic: New town - Ilse Weald
- Replies: 18
- Views: 14561
- 13 Oct 2007, 16:25
- Forum: Wake of Gods
- Topic: several questions about erm scripts
- Replies: 5
- Views: 3972
bonus line index - all bonuses have their numbers. Creature can have up to 20 bonuses. Bonuses include skills gained through exp, and increase in stats. When you see the exp. screen you will se a number of rows with values for all bonuses and all ranks. Each line is a new bonus flags - if 0 then thi...