Search found 177 matches
- 21 Nov 2006, 10:45
- Forum: News
- Topic: Spin the Skill Wheel Again
- Replies: 19
- Views: 6188
Spin the Skill Wheel Again
Indeed, I really cannot imagine playing Heroes 5 without this exceptional useful tool anymore, thank you so much, Aurelain!
- 17 Nov 2006, 11:29
- Forum: Heroes V-VI
- Topic: My rushed impressions of Expansion Pack
- Replies: 60
- Views: 13395
- 17 Nov 2006, 10:48
- Forum: Heroes V-VI
- Topic: My rushed impressions of Expansion Pack
- Replies: 60
- Views: 13395
Also, it seems they forgot to add a music track for the new snow terrain. Uh, that's bad! Music/Sound is a major factor for the game experience for me! why, oh why, did they have to duplicate and modify all the original data files, and put them in an entirely NEW directory??? It's gonna take some e...
- 13 Nov 2006, 13:22
- Forum: Heroes V-VI
- Topic: Need help with a technical problem!
- Replies: 4
- Views: 1583
- 13 Nov 2006, 11:42
- Forum: Modcrafting Guild
- Topic: Why my Mods don't work?
- Replies: 11
- Views: 7209
- 12 Nov 2006, 14:21
- Forum: Heroes V-VI
- Topic: Need help with a technical problem!
- Replies: 4
- Views: 1583
- 11 Nov 2006, 17:11
- Forum: Heroes V-VI
- Topic: Need help with a technical problem!
- Replies: 4
- Views: 1583
Need help with a technical problem!
Dear community members, i hope someone of you can help me: Since patch 1.4 the shadows of creatures, castle, ressources and heroes got really strange, pixelated waving triangles that look horrific! I don't know if 1.4 itself is blamable for this but if not, i didn't find out (yet) what may caused th...
- 10 Nov 2006, 02:02
- Forum: Heroes V-VI
- Topic: Hammers of Fate Compatibility
- Replies: 3
- Views: 2879
- 10 Nov 2006, 01:53
- Forum: Heroes V-VI
- Topic: 1.4 problems, post yours here!
- Replies: 117
- Views: 25055
Yes i do have problems with 1.4, sadly, i really thought this time it would be fun right from the start :(. Namely strange graphic behaviour, for example: the shadows that succubi and mistresses cast on themselves now are weird, distorted, wavy and pixelated (always)... after a while of playing my i...
- 23 Oct 2006, 10:28
- Forum: Mapmaking Guild
- Topic: do you think they will ever update/improve the editor?
- Replies: 22
- Views: 9526
- 18 Oct 2006, 10:25
- Forum: Heroes V-VI
- Topic: Would potions be a good adition to the game ?
- Replies: 66
- Views: 19495
Sometimes I would put potions on a hero and then dismiss him just to get rid of these things. I just imagined this possible scenario: Dismiss a hero packed with useless potions, the A.I. hires him/her a few turns later and after a few weeks passed you battle this hero and get flooded with your poti...
- 13 Oct 2006, 15:10
- Forum: Screenshots
- Topic: Hammers of Fate Boxshot
- Replies: 55
- Views: 25288
Re: Hammers of Fate Boxshot
Lady Farquad wrote:He looks more like Gimli
Sure this is on purpose.
- 10 Oct 2006, 09:58
- Forum: News
- Topic: Dark Messiah Gold
- Replies: 9
- Views: 4109
Dark Messiah Gold
Well... what more is there to say?
...That it will be good... hopefully!
...That it will be good... hopefully!
- 05 Oct 2006, 10:35
- Forum: Heroes V-VI
- Topic: Which way?
- Replies: 17
- Views: 4593
I'd take Academy units and head south until i reach the sea. The gremlins would heave my throne to the beach and the gargs would swarm to find someone who can mix a good mojito. After sundown one of the gremlins could be grilled over the campfire and when the fire has burnt down i would watch the st...
- 28 Sep 2006, 08:18
- Forum: Heroes V-VI
- Topic: Insane wood costs of Sylvan buildings
- Replies: 42
- Views: 10195
If there wasn't Caradoc's post you'd think that this would get the next whining thread. Have alle of you people here forgotten of how a month ago most people were complaining about how the Sylvans were so strong? Now, when it looks like they are still as strong but have some more difficulties to ge...
- 27 Sep 2006, 09:14
- Forum: Mapmaking Guild
- Topic: H5 editor performance
- Replies: 13
- Views: 7966
- 24 Sep 2006, 19:49
- Forum: Modcrafting Guild
- Topic: Someone update Neutral Monster Increaser mod for 1.3 :)))
- Replies: 10
- Views: 6898
Again, thank you very much and maybe even aGaidal Cain wrote:Mod updated. Get it here if you can't wait until Sir_Toejam has updated the mods page.
- 23 Sep 2006, 11:38
- Forum: Modcrafting Guild
- Topic: Someone update Neutral Monster Increaser mod for 1.3 :)))
- Replies: 10
- Views: 6898
- 22 Sep 2006, 11:38
- Forum: Modcrafting Guild
- Topic: Someone update Neutral Monster Increaser mod for 1.3 :)))
- Replies: 10
- Views: 6898
open the mod (the .pak file) in winzip/winrar. you will see a/some directories. extract those directories into a folder outide of the .pak file. go into the now extracted directories and open each of the files you see with a text editor. once open, save it and it should update the timestamp on the ...
- 20 Sep 2006, 21:42
- Forum: Modcrafting Guild
- Topic: Someone update Neutral Monster Increaser mod for 1.3 :)))
- Replies: 10
- Views: 6898