Search found 1019 matches

by Bandobras Took
04 Feb 2020, 21:45
Forum: Might and Magic
Topic: Is Armor Worth It? Interesting Numbers
Replies: 19
Views: 14711

Re: Is Armor Worth It? Interesting Numbers

No matter the monster level or the AC, the monster's base chance to hit before taking into account any armor was 95 to 98 percent. AC 50 started approaching a mathematical limit of 75% vs. just about any monster level. AC 100 started approaching a mathematical limit of 50% vs. just about any monste...
by Bandobras Took
18 Nov 2019, 00:21
Forum: Articles
Topic: Might & Magic: Heroes VI - Haven - Something is Rotten
Replies: 14
Views: 135031

Re: Might & Magic: Heroes VI - Haven - Something is Rotten

One other note:

Once you've gotten the Orcs down to one town, it's worth it to use your towns' scrying ability to reveal all of the opposing Haven lands to determine the best time to take the last town and open the gates.
by Bandobras Took
17 Nov 2019, 16:03
Forum: Articles
Topic: Might & Magic: Heroes VI - Haven - Something is Rotten
Replies: 14
Views: 135031

Re: Might & Magic: Heroes VI - Haven - Something is Rotten

Update to the update to the update: :)

There is a window to get the Griffins if you ignore the central fort and focus on taking Orange's first fort. That allows some breathing room to unlock the Griffins and have a healthy stack for later wiping out Orange before Tan invades too far.
by Bandobras Took
17 Nov 2019, 00:10
Forum: Articles
Topic: Might & Magic: Heroes VI - Haven - Something is Rotten
Replies: 14
Views: 135031

Re: Might & Magic: Heroes VI - Haven - Something is Rotten

To update the Sir_Toejam update: My experience has been that by the time you get enough troops together to get through the wolves on the way to the orange town, they've assembled close to 100 Dreamwalkers if not more. That doesn't seem particularly beatable when you have no elite troops yourself (an...
by Bandobras Took
02 Nov 2019, 17:04
Forum: Articles
Topic: Might & Magic: Heroes VI - Necropolis - Towards the Within
Replies: 8
Views: 8821

Re: Might & Magic: Heroes VI - Necropolis - Towards the Within

I just barely decided enough time had passed to try a new heroes title. Looking over the patch notes through the game's lifespan, healing got nerfed and AoE got buffed, so depending on when you last played it, it wouldn't have been much of a problem. I just set the difficulty to Easy. That allows yo...
by Bandobras Took
01 Nov 2019, 17:55
Forum: Articles
Topic: Might & Magic: Heroes VI - Necropolis - Towards the Within
Replies: 8
Views: 8821

Re: Might & Magic: Heroes VI - Necropolis - Towards the Within

Out of curiosity, how does one deal with the Chain Lightning spam at the end of this map? The fact that ghosts no longer heal obviously makes a large difference on the map's difficulty, but I have a hard time believing even that can overcome four straight turns of all my troops getting chain lightni...
by Bandobras Took
26 Aug 2019, 02:46
Forum: Might and Magic
Topic: 3DO downfall - Might and Magic sold copies? Any connection?
Replies: 10
Views: 6898

Re: 3DO downfall - Might and Magic sold copies? Any connection?

So far as I'm aware, 3do leaned heavily on NWC to produce crap in order to shore up their own faltering lines. That continued pressure drove JVC away and obviously didn't work, since the reduced quality, creativity, and innovation meant the things that NWC had become known for ceased to be there. Th...
by Bandobras Took
28 Apr 2019, 20:53
Forum: News
Topic: Free Heroes 2 Enhanced
Replies: 6
Views: 5705

Re: Free Heroes 2 Enhanced

Just to be sure I understand:

The idea is to

1) Install this;
2) Copy over relevant data from your existing H2 install; and then
3) Play on the new engine?

(Does anything need to be copied from the disc itself?)
by Bandobras Took
19 Jan 2019, 00:31
Forum: Might and Magic
Topic: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
Replies: 13
Views: 8047

Re: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)

As far as the Dwarf Maps go, I thought that was deliberate -- "Hey, look! Dwarves are dwarves, hostile or not!" :)
by Bandobras Took
14 Jan 2019, 14:28
Forum: Might and Magic
Topic: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
Replies: 13
Views: 8047

Re: Might and Magic VI and VII's 20th anniversary (30 Apr 98-18 / 2 Jan 99-19)

There's no shame in reusing an engine if the engine works. Baldur's Gate 2 didn't suffer for essentially being the Baldur's Gate engine with tweaks. :)
by Bandobras Took
09 Jan 2019, 14:53
Forum: Might and Magic
Topic: Help me with a Might & Magic RPG!
Replies: 4
Views: 3611

Re: Help me with a Might & Magic RPG!

Vinicius_Zoio wrote:Are dragons sentient in Might & Magic? I know Av'lee has a draconic "Queen of the Dragons" protector, but is she a sentient and communicative being? Do they have a language? Do they speak?
This, at least, is shown in MM8. Dragons are both party members and quest givers.
by Bandobras Took
17 Oct 2018, 21:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7601057

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I'm against that. HoMM is a spinoff series, and the creatures transforming upon upgrade never made sense to me, and as far as non-humans go, it was also never explained (or mentioned) lore-wise. Sure, you can train a pikeman to become a halberdier, and replace his pike with a halberd, but the drago...
by Bandobras Took
14 Sep 2018, 02:01
Forum: Might and Magic
Topic: MM8 Chatter
Replies: 7
Views: 5075

Re: MM8 Chatter

GM Chain helps mitigate a Dark Elf's lack of toughness.
by Bandobras Took
05 Sep 2018, 18:19
Forum: Heroes I-IV
Topic: Well, isn't this lovely?
Replies: 15
Views: 11139

Re: Well, isn't this lovely?

A few google searches indicate that the game can have problems if you're trying to display it on HDMI connections.
by Bandobras Took
05 Sep 2018, 01:30
Forum: Heroes I-IV
Topic: Well, isn't this lovely?
Replies: 15
Views: 11139

Re: Well, isn't this lovely?

What kind of monitor do you have?
by Bandobras Took
31 Jul 2018, 23:29
Forum: Might and Magic
Topic: OpenMM8 - M&M8 Unity reimplementation
Replies: 14
Views: 10160

Re: OpenMM8 - M&M8 Unity reimplementation

Impressive. I'm glad to see you're continuing to work on it.
by Bandobras Took
18 Jul 2018, 21:20
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 366
Views: 251552

Re: GrayFace MM8 Patch v2.1 [Aug 7, 2018]

Which monsters were supposed to be paralyzing me all this time that weren't? :)

And there's also mind resistance and items that give immunity.
by Bandobras Took
12 Jun 2018, 04:14
Forum: Heroes I-IV
Topic: Another Look At Heroes 4
Replies: 3
Views: 3882

Another Look At Heroes 4

I've picked up Heroes 4 again and have been replaying the campaigns. To my surprise, I find myself both enjoying it more and having an easier time. After wondering why, I've come to the conclusion that it's too easy to go Combat-heavy in the campaigns without even meaning to. This is especially true...
by Bandobras Took
06 Jun 2018, 19:54
Forum: Heroes I-IV
Topic: [H4] What Determines Offered Skills On Level Up?
Replies: 9
Views: 7399

Re: [H4] What Determines Offered Skills On Level Up?

This table from Heroes Corner is all I ever seen about this matter. It doesn't show the pictures properly (at least for me) but you can see the "weights" of each skill depending on the hero class on the crossing of primary skills. Can't say how reliable the numbers are nor how they were c...

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