Search found 1019 matches
- 04 Feb 2020, 21:45
- Forum: Might and Magic
- Topic: Is Armor Worth It? Interesting Numbers
- Replies: 19
- Views: 14711
Re: Is Armor Worth It? Interesting Numbers
No matter the monster level or the AC, the monster's base chance to hit before taking into account any armor was 95 to 98 percent. AC 50 started approaching a mathematical limit of 75% vs. just about any monster level. AC 100 started approaching a mathematical limit of 50% vs. just about any monste...
- 18 Nov 2019, 00:21
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Haven - Something is Rotten
- Replies: 14
- Views: 135031
Re: Might & Magic: Heroes VI - Haven - Something is Rotten
One other note:
Once you've gotten the Orcs down to one town, it's worth it to use your towns' scrying ability to reveal all of the opposing Haven lands to determine the best time to take the last town and open the gates.
Once you've gotten the Orcs down to one town, it's worth it to use your towns' scrying ability to reveal all of the opposing Haven lands to determine the best time to take the last town and open the gates.
- 17 Nov 2019, 16:03
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Haven - Something is Rotten
- Replies: 14
- Views: 135031
Re: Might & Magic: Heroes VI - Haven - Something is Rotten
Update to the update to the update:
There is a window to get the Griffins if you ignore the central fort and focus on taking Orange's first fort. That allows some breathing room to unlock the Griffins and have a healthy stack for later wiping out Orange before Tan invades too far.
There is a window to get the Griffins if you ignore the central fort and focus on taking Orange's first fort. That allows some breathing room to unlock the Griffins and have a healthy stack for later wiping out Orange before Tan invades too far.
- 17 Nov 2019, 00:10
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Haven - Something is Rotten
- Replies: 14
- Views: 135031
Re: Might & Magic: Heroes VI - Haven - Something is Rotten
To update the Sir_Toejam update: My experience has been that by the time you get enough troops together to get through the wolves on the way to the orange town, they've assembled close to 100 Dreamwalkers if not more. That doesn't seem particularly beatable when you have no elite troops yourself (an...
- 02 Nov 2019, 17:04
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Necropolis - Towards the Within
- Replies: 8
- Views: 8821
Re: Might & Magic: Heroes VI - Necropolis - Towards the Within
I just barely decided enough time had passed to try a new heroes title. Looking over the patch notes through the game's lifespan, healing got nerfed and AoE got buffed, so depending on when you last played it, it wouldn't have been much of a problem. I just set the difficulty to Easy. That allows yo...
- 01 Nov 2019, 17:55
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Necropolis - Towards the Within
- Replies: 8
- Views: 8821
Re: Might & Magic: Heroes VI - Necropolis - Towards the Within
Out of curiosity, how does one deal with the Chain Lightning spam at the end of this map? The fact that ghosts no longer heal obviously makes a large difference on the map's difficulty, but I have a hard time believing even that can overcome four straight turns of all my troops getting chain lightni...
- 26 Aug 2019, 02:46
- Forum: Might and Magic
- Topic: 3DO downfall - Might and Magic sold copies? Any connection?
- Replies: 10
- Views: 6898
Re: 3DO downfall - Might and Magic sold copies? Any connection?
So far as I'm aware, 3do leaned heavily on NWC to produce crap in order to shore up their own faltering lines. That continued pressure drove JVC away and obviously didn't work, since the reduced quality, creativity, and innovation meant the things that NWC had become known for ceased to be there. Th...
- 28 Apr 2019, 20:53
- Forum: News
- Topic: Free Heroes 2 Enhanced
- Replies: 6
- Views: 5705
Re: Free Heroes 2 Enhanced
Just to be sure I understand:
The idea is to
1) Install this;
2) Copy over relevant data from your existing H2 install; and then
3) Play on the new engine?
(Does anything need to be copied from the disc itself?)
The idea is to
1) Install this;
2) Copy over relevant data from your existing H2 install; and then
3) Play on the new engine?
(Does anything need to be copied from the disc itself?)
- 19 Jan 2019, 00:31
- Forum: Might and Magic
- Topic: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
- Replies: 13
- Views: 8047
Re: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
As far as the Dwarf Maps go, I thought that was deliberate -- "Hey, look! Dwarves are dwarves, hostile or not!"
- 14 Jan 2019, 14:28
- Forum: Might and Magic
- Topic: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
- Replies: 13
- Views: 8047
Re: Might and Magic VI and VII's 20th anniversary (30 Apr 98-18 / 2 Jan 99-19)
There's no shame in reusing an engine if the engine works. Baldur's Gate 2 didn't suffer for essentially being the Baldur's Gate engine with tweaks.
- 09 Jan 2019, 14:53
- Forum: Might and Magic
- Topic: Help me with a Might & Magic RPG!
- Replies: 4
- Views: 3611
Re: Help me with a Might & Magic RPG!
This, at least, is shown in MM8. Dragons are both party members and quest givers.Vinicius_Zoio wrote:Are dragons sentient in Might & Magic? I know Av'lee has a draconic "Queen of the Dragons" protector, but is she a sentient and communicative being? Do they have a language? Do they speak?
- 17 Oct 2018, 21:48
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7601057
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
I'm against that. HoMM is a spinoff series, and the creatures transforming upon upgrade never made sense to me, and as far as non-humans go, it was also never explained (or mentioned) lore-wise. Sure, you can train a pikeman to become a halberdier, and replace his pike with a halberd, but the drago...
- 14 Sep 2018, 02:01
- Forum: Might and Magic
- Topic: MM8 Chatter
- Replies: 7
- Views: 5075
Re: MM8 Chatter
GM Chain helps mitigate a Dark Elf's lack of toughness.
- 05 Sep 2018, 18:19
- Forum: Heroes I-IV
- Topic: Well, isn't this lovely?
- Replies: 15
- Views: 11139
Re: Well, isn't this lovely?
A few google searches indicate that the game can have problems if you're trying to display it on HDMI connections.
- 05 Sep 2018, 01:30
- Forum: Heroes I-IV
- Topic: Well, isn't this lovely?
- Replies: 15
- Views: 11139
Re: Well, isn't this lovely?
What kind of monitor do you have?
- 31 Jul 2018, 23:29
- Forum: Might and Magic
- Topic: OpenMM8 - M&M8 Unity reimplementation
- Replies: 14
- Views: 10160
Re: OpenMM8 - M&M8 Unity reimplementation
Impressive. I'm glad to see you're continuing to work on it.
- 18 Jul 2018, 21:20
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 366
- Views: 251552
Re: GrayFace MM8 Patch v2.1 [Aug 7, 2018]
Which monsters were supposed to be paralyzing me all this time that weren't?
And there's also mind resistance and items that give immunity.
And there's also mind resistance and items that give immunity.
- 07 Jul 2018, 19:33
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 552
- Views: 10490464
- 12 Jun 2018, 04:14
- Forum: Heroes I-IV
- Topic: Another Look At Heroes 4
- Replies: 3
- Views: 3882
Another Look At Heroes 4
I've picked up Heroes 4 again and have been replaying the campaigns. To my surprise, I find myself both enjoying it more and having an easier time. After wondering why, I've come to the conclusion that it's too easy to go Combat-heavy in the campaigns without even meaning to. This is especially true...
- 06 Jun 2018, 19:54
- Forum: Heroes I-IV
- Topic: [H4] What Determines Offered Skills On Level Up?
- Replies: 9
- Views: 7399
Re: [H4] What Determines Offered Skills On Level Up?
This table from Heroes Corner is all I ever seen about this matter. It doesn't show the pictures properly (at least for me) but you can see the "weights" of each skill depending on the hero class on the crossing of primary skills. Can't say how reliable the numbers are nor how they were c...