Search found 74 matches
- 30 Nov 2006, 23:58
- Forum: Heroes I-IV
- Topic: H4: Is this possible?
- Replies: 46
- Views: 53732
- 30 Nov 2006, 18:14
- Forum: Heroes I-IV
- Topic: H4: Is this possible?
- Replies: 46
- Views: 53732
With the x2_override file, you can simply use the h4 builder/extractor, and use it the same way you would with the music.h4r file. once extracted, replace the original file with the new one then build it. I'm not sure about images, but if it's anything like changing music tracks (Like making the tra...
- 30 Nov 2006, 04:20
- Forum: Heroes I-IV
- Topic: H4: Is this possible?
- Replies: 46
- Views: 53732
- 26 Nov 2006, 17:58
- Forum: Heroes I-IV
- Topic: H4 Extractor-Builder Problems
- Replies: 6
- Views: 3207
There is a free encoder that I've used for modifying the HoMM4 music which has the Lame codec...You can find it here: http://sourceforge.net/projects/cdexos/ I've ran into some problems while trying to create a successful edit... 1. It's best if the track has the exact same time, a few milliseconds ...
- 09 Nov 2006, 05:54
- Forum: Heroes I-IV
- Topic: Hey everyone, new to the forums, question about IV
- Replies: 41
- Views: 9349
yes, Homm4 can have some lame AI....But I have a couple of maps where the AI is a total Bitch... Just look up, Overlord's Deathmatch, or Run to the Hills.... P.S. Overlord's has been updated.. Heroes 4 uses the combination technique: AKA: Chaos with Nature, Life with Order, Death and Might are neutr...
- 09 Nov 2006, 05:48
- Forum: Heroes I-IV
- Topic: Assistance
- Replies: 4
- Views: 2334
- 06 Nov 2006, 06:43
- Forum: Equilibris
- Topic: Do you want to help the project?
- Replies: 61
- Views: 102591
- 05 Nov 2006, 16:36
- Forum: Heroes I-IV
- Topic: Your favourite HoMM faction (H1-H5)
- Replies: 37
- Views: 9541
- 02 Nov 2006, 18:15
- Forum: Heroes I-IV
- Topic: HoMM I-IV Music Mods.
- Replies: 8
- Views: 3849
- 01 Nov 2006, 02:01
- Forum: Heroes I-IV
- Topic: HoMM I-IV Music Mods.
- Replies: 8
- Views: 3849
- 31 Oct 2006, 06:26
- Forum: Heroes I-IV
- Topic: HoMM I-IV Music Mods.
- Replies: 8
- Views: 3849
HoMM I-IV Music Mods.
Greetings my fellow HoMM players. This is the topic room for any music modifications you might of created for Heroes of Might and Magic 1 through 4. I've just finished my latest HoMM4 Music Mod. which took me almost 2 years to perfect, and it's ready for download. Of course you'll need to email me f...
- 03 Sep 2006, 05:37
- Forum: News
- Topic: Renegade Units Listed
- Replies: 25
- Views: 7252
Renegade Units Listed
I just wish they would focus on the bugs.....
Like that 1 map: "The Trap".
I can't even pick up certain artifacts or even pass them.
I'm not playing HoMM V until they fix these things..
Like that 1 map: "The Trap".
I can't even pick up certain artifacts or even pass them.
I'm not playing HoMM V until they fix these things..
- 30 Aug 2006, 02:35
- Forum: News
- Topic: Dark Messiah MP Open Beta
- Replies: 6
- Views: 2689
Dark Messiah MP Open Beta
I was a beta tester for H.o.M.M. V.
They didn't seem to listen anyway.
Makes me wonder why they even release a beta for testing...Hmmmmm.
They didn't seem to listen anyway.
Makes me wonder why they even release a beta for testing...Hmmmmm.
- 29 Aug 2006, 03:18
- Forum: News
- Topic: GameSpot's July Charts
- Replies: 6
- Views: 2797
GameSpot's July Charts
Well, I do enjoy W.O.W., but I'm a little surprised that Age Of Empires wasn't mentioned....Oh well, I'll just keep making H.o.M.M. 4 maps until ubisoft gets their heads out of their asses, and finally fixes those damn bugs in H.o.M.M. 5.
- 13 Aug 2006, 01:10
- Forum: News
- Topic: New Map: Overlord`s Deathmatch
- Replies: 2
- Views: 1556
New Map: Overlord`s Deathmatch
Thanx Anglespit....It's appreciated.
- 08 Aug 2006, 01:58
- Forum: News
- Topic: Pre-H5 Maptesting Update
- Replies: 10
- Views: 3462
Pre-H5 Maptesting Update
Just a short summary.....I've made huge changes to my map that's being tested, so it's almost done...
Just FYI..
Just FYI..
- 05 Aug 2006, 07:14
- Forum: News
- Topic: Pre-H5 Maptesting Update
- Replies: 10
- Views: 3462
Pre-H5 Maptesting Update
Well, I'll just try to keep the spirit alive.
If any of you wish to play online, I have a friend that is also an awesome player, and we're looking for people to play against....
Just email me, on my readme file, email....
If any of you wish to play online, I have a friend that is also an awesome player, and we're looking for people to play against....
Just email me, on my readme file, email....
- 05 Aug 2006, 01:17
- Forum: News
- Topic: Pre-H5 Maptesting Update
- Replies: 10
- Views: 3462
Pre-H5 Maptesting Update
Kewlness..
I find it better to play a game without bugs, rather than one that does.
Also, my other map, "Run to the Hills", for HoMM 4, has also had a major update.
I'll be working on other HoMM 4 maps, until ubisoft works out their bugs.
I find it better to play a game without bugs, rather than one that does.
Also, my other map, "Run to the Hills", for HoMM 4, has also had a major update.
I'll be working on other HoMM 4 maps, until ubisoft works out their bugs.
- 04 Aug 2006, 22:13
- Forum: News
- Topic: Pre-H5 Maptesting Update
- Replies: 10
- Views: 3462
Pre-H5 Maptesting Update
Well, I'm glad to see that some people are still interested in the older HoMM series...
I was looking forward to creating a HoMM 5 map, but if the next patch doesn't work out the bugs, then I'm just going to focus on HoMM 4 for awhile.
Just F.Y.I.
I was looking forward to creating a HoMM 5 map, but if the next patch doesn't work out the bugs, then I'm just going to focus on HoMM 4 for awhile.
Just F.Y.I.
- 26 Jul 2006, 18:35
- Forum: News
- Topic: Of 1.3 and Maps
- Replies: 38
- Views: 10041
Of 1.3 and Maps
You're right Astral, I'm going back to homm4 also.
The patch was very disapointing, because they focused on changing things that were'nt really necessary.
And their are still bugs that haven't been fixed.
I think Homm4 should've been used as a template for 5.
The patch was very disapointing, because they focused on changing things that were'nt really necessary.
And their are still bugs that haven't been fixed.
I think Homm4 should've been used as a template for 5.