Search found 456 matches
- 07 Feb 2011, 18:00
- Forum: Heroes I-IV
- Topic: Homm2 Can't Beat Final Battle
- Replies: 8
- Views: 4309
You start the map fairly developed as well. The best defense is a good offense. If you have a strong and fast hero attacking to the northeast, you don't need to defend your northeast. The AI has the advantage of lots of resources and troop growth. Your advantages are a powerful hero and human skill....
- 07 Feb 2011, 17:45
- Forum: Screenshots
- Topic: A Great View
- Replies: 13
- Views: 4266
A Great View
Actually, you already can explore it. That hole is Nelsham's Scar, which is a playable map in Dark Messiah.
- 02 Feb 2011, 06:52
- Forum: Heroes I-IV
- Topic: Heroes of Might and Magic II Mod
- Replies: 309
- Views: 254617
In other news, I have finally gotten around to releasing a couple tools I wrote a month ago for dealing with the AGG files which contain H2 data. One of these is an AGG extractor. These have already existed, and are nothing new. Another is a AGG creator, which is something new. Also included is a co...
- 02 Feb 2011, 05:32
- Forum: Heroes I-IV
- Topic: Heroes of Might and Magic II Mod
- Replies: 309
- Views: 254617
After a lot of work, I have successfully managed to massage a disassembly of H2 into something that reassembles into a somewhat-playable version, despite having a lot of addresses changed. It's still not that playable, and is wrought with bugs, some of them hilarious. For example, attempting to pick...
- 20 Jan 2011, 01:30
- Forum: Screenshots
- Topic: Heroes VI Jaguar Warrior
- Replies: 8
- Views: 3756
Heroes VI Jaguar Warrior
What, is it worse than being associated with Mongols? (For me it's better, since I know enough about the Mongols to get annoyed with Nival's liberties.)
- 31 Dec 2010, 20:49
- Forum: Heroes V-VI
- Topic: Paul Anthony Romero doing HoMM 6 music?
- Replies: 29
- Views: 22726
- 27 Dec 2010, 18:24
- Forum: Heroes V-VI
- Topic: Paul Anthony Romero doing HoMM 6 music?
- Replies: 29
- Views: 22726
- 20 Dec 2010, 10:29
- Forum: Heroes I-IV
- Topic: H2: Strongest faction for MP play
- Replies: 14
- Views: 7377
Yeah, that's a terrible problem. I've heard the suggestion of setting up the game with Hotseat on a virtual PC, and having multiple players remote connect in [with a gentleman's agreement not to look at what other players are doing]. Maybe I should figure out how to actually do that efficiently (or ...
- 20 Dec 2010, 08:39
- Forum: Heroes I-IV
- Topic: H2: Strongest faction for MP play
- Replies: 14
- Views: 7377
That sounds quite dubious -- given that the Warlock will quite likely be making a beeline for enemy castles soon after acquiring Dragons. I suppose it greatly depends on the map, but the plan you just described will take a large amount of time. For starters, there's the matter of it calling for mult...
- 20 Dec 2010, 01:25
- Forum: Heroes I-IV
- Topic: H2: Strongest faction for MP play
- Replies: 14
- Views: 7377
H2: Strongest faction for MP play
This is a continuation of the discussion in http://www.celestialheavens.com/forums/viewtopic.php?t=8724 . I definitely agree with Pollo that Barbarians have a strong advantage over Warlock in small maps. But I completely do not see any evidence for the Necro being "just so imbalanced that anyth...
- 20 Dec 2010, 01:14
- Forum: Heroes I-IV
- Topic: UndeadHalfOrc & Darmani's Heroes 2 balance patch
- Replies: 75
- Views: 54539
- 18 Dec 2010, 09:05
- Forum: Heroes I-IV
- Topic: Heroes of Might and Magic II Mod
- Replies: 309
- Views: 254617
Forget my previous post.
To activate debug mode,open the Command Prompt, navigate to the directory containing HoMM II, and run the following:
To activate debug mode,open the Command Prompt, navigate to the directory containing HoMM II, and run the following:
Code: Select all
HEROES2W.EXE /NWC
- 18 Dec 2010, 04:38
- Forum: Heroes I-IV
- Topic: Heroes of Might and Magic II Mod
- Replies: 309
- Views: 254617
- 05 Dec 2010, 07:25
- Forum: Heroes I-IV
- Topic: HOMM2 project on Sourceforge you might want to check out :)
- Replies: 9
- Views: 6198
- 02 Dec 2010, 18:02
- Forum: Heroes I-IV
- Topic: HOMM2 project on Sourceforge you might want to check out :)
- Replies: 9
- Views: 6198
You might want to take another look at BMPs -- they aren't in the normal format. Thanks for the hint on opening 82m, and for the guess on TIL. I already knew most of the rest though. The most important part to a modder, though, is exactly how the files are laid out (so that we can make new files of ...
- 01 Dec 2010, 04:22
- Forum: Heroes I-IV
- Topic: Heroes of Might and Magic II Mod
- Replies: 309
- Views: 254617
I thought I should probably mention this blog post on reverse-engineering some of the file formats in HoMM II that I found a few months ago: http://www.terrybutler.co.uk/misc/heroes-of-might-and-magic-ii/ I've contacted the author asking for more details; he says he hasn't had the time to post. I'm ...
- 01 Dec 2010, 04:16
- Forum: Heroes I-IV
- Topic: HOMM2 project on Sourceforge you might want to check out :)
- Replies: 9
- Views: 6198
I had wondered a few days ago whether it would be a good idea to cease work on reverse-engineering HoMM II and let all major mods be made off fheroes2. I'll refrain from bashing on someone else's work (especially since our efforts in the stickied thread are just getting off the ground), but there ar...
- 26 Nov 2010, 05:39
- Forum: Heroes I-IV
- Topic: Heroes of Might and Magic II Mod
- Replies: 309
- Views: 254617
- 26 Nov 2010, 00:21
- Forum: Heroes I-IV
- Topic: Heroes of Might and Magic II Mod
- Replies: 309
- Views: 254617
Looks like Fireball, Cold Ray, and Fireblast share the same damage-computing code. Here's a patch to change the damage to 13*spellpower: This difference file is created by The Interactive Disassembler HEROES2W.EXE 0009FDA9: 8D BA 0009FDAA: 04 0D 0009FDAB: 80 00 0009FDAC: 03 00 0009FDAD: C0 00 0009FD...
- 14 Nov 2010, 03:03
- Forum: News
- Topic: Ubi M&M Customer Survey!
- Replies: 13
- Views: 7278
Ubi M&M Customer Survey!
On the "What games have you played at least 12 hours of in the past 12 months" question, I had to mark 0 boxes -- but it wouldn't let me, saying "You must answer the question." I decided the least dishonest would be to mark Civ 5, since I did buy Civ 4 a couple months ago.