Search found 456 matches
- 14 Dec 2012, 04:47
- Forum: Might and Magic
- Topic: Arctor (Dark Messiah spoilers)
- Replies: 4
- Views: 3213
- 29 Nov 2012, 14:32
- Forum: King's Bounty
- Topic: Kings Bounty: Warriors of the North
- Replies: 20
- Views: 21268
The big failure mode of the King's Bounty games is that, as it goes on, you become too powerful for the enemies around you and stop needing to try, or you fail to become powerful enough, take heavy losses and run out of money, and need to start over. (I like the mini-campaigns in Crossworlds a lot f...
- 20 Sep 2012, 04:30
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 162347
We spent a lot of hours last month making it possible to add new creatures without touching any code. That doesn't produce any flashy screenshots. But that let a team member have fun adding five new creatures over a couple days, which does. Introducing the harpy, bloodsucker, black knight, treant, a...
- 18 Apr 2012, 06:19
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 162347
There were definitely some growing pains involved in going from 4 to 10 people in a bit over a week; it took a bit too long for the Game Creation Society to get our repository up. Most of the members have been chipping in a bit each week, which is the expected commitment. Just so no-one lynches me i...
- 24 Mar 2012, 22:56
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 162347
- 21 Mar 2012, 00:51
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 162347
- 20 Mar 2012, 17:49
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 162347
- 20 Mar 2012, 16:35
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 162347
- 20 Mar 2012, 14:52
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 162347
SirTometheus: Oh man, a community visitor! I'm not sure -- most of the games presented are the more finished ones from previous semesters. Whether we do or don't, you should definitely be able to track down a team member and get a private screening. :) XEL: We're not changing the backstory, but exte...
- 19 Mar 2012, 07:34
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 162347
- 18 Mar 2012, 18:14
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 162347
- 18 Mar 2012, 04:41
- Forum: Heroes I-IV
- Topic: Announcing Project Ironfist, new HoMM II mod
- Replies: 101
- Views: 162347
Announcing Project Ironfist, new HoMM II mod
When Richard of Aria lost his hand in battle, the wizard Rothbard presented him a new one, one fueled by an internal lightning, with a mind of its own and the strength of a thousand men. On that day, he became Richard, King Ironfist. On that day, he condemned his family to centuries of betrayal and...
- 30 Dec 2011, 11:29
- Forum: Heroes I-IV
- Topic: Inner workings of the HoMM II AI
- Replies: 16
- Views: 10438
This isn't *really* AI, but Chain Lightning So, Chain Lightning hits a creature, and then moves on to the nearest creature which isn't immune. But how does it determine nearest? What measure of distance does it use? Pixels. It simply computes the Euclidean distance from the center pixel of one stack...
- 18 Sep 2011, 07:17
- Forum: Heroes I-IV
- Topic: Recommed custom soundtracks for Heroes 3 towns!
- Replies: 9
- Views: 4781
- 27 Aug 2011, 04:00
- Forum: King's Bounty
- Topic: King's Bounty: Legions
- Replies: 3
- Views: 5244
King's Bounty: Legions
There's a new Facebook game based on King's Bounty: The Legend called King's Bounty: Legions (http://apps.facebook.com/kingsbountylegions/), created by....Nival. I've just started playing it. So, far it seems to basically be the basic combat mechanics of King's Bounty (somewhat simplified), with the...
- 07 Aug 2011, 14:37
- Forum: Heroes I-IV
- Topic: heroes 2 new age ? what is this ???
- Replies: 9
- Views: 9315
- 07 Aug 2011, 05:07
- Forum: Heroes I-IV
- Topic: heroes 2 new age ? what is this ???
- Replies: 9
- Views: 9315
- 07 Aug 2011, 04:34
- Forum: Heroes I-IV
- Topic: heroes 2 new age ? what is this ???
- Replies: 9
- Views: 9315
- 10 Jul 2011, 14:52
- Forum: Hall of the Heretics
- Topic: Any boardgamers?
- Replies: 57
- Views: 53961
Look for board game clubs in your area. I belong to my university's board game club. Current students actually form a minority. A lot of the other regulars are alumni, but some have no affiliation with the school. I know there's also a group which meets every weekend at a cafe in New York to play bo...
- 05 Jul 2011, 04:48
- Forum: Heroes I-IV
- Topic: Inner workings of the HoMM II AI
- Replies: 16
- Views: 10438
General notes Rounding occurs in a lot of places, and I haven't really been tracking where. Also, note that the effects for Slow and Curse have negative heuristics, while the rest have nonnegative heuristics. However, the signs of all effect heuristics are often adjusted, so that e.g.: detrimental ...