Search found 219 matches
- 07 Jun 2007, 10:34
- Forum: Equilibris
- Topic: Spell discusions
- Replies: 273
- Views: 100942
- 07 Jun 2007, 09:49
- Forum: Equilibris
- Topic: Let's change the advanced classes!
- Replies: 45
- Views: 28411
* Assassin: seems a bit too much. hmm, only Haste+Slayer than? * Battle Mage:Frost attack is what I suggested a few weeks back * Guildmaster: That's what I'm talking about... he should be good outside combat... Sorry, I haven't noticed that was already suggested * Heretic: Magic Mirror sucks period...
- 07 Jun 2007, 09:22
- Forum: Equilibris
- Topic: Revolutionary Idea: Remove PoI's from H4
- Replies: 47
- Views: 26901
Completely removing PoIs would be bad, as in many scenarios/campaigns they're essential. What's more, equilibration giving AI potions at high difficult lev. is for good, and I don't find it being a cheat. Interesting would be removing PoIs from Alchemist Shop/Armory/Ranger's Guild, etc. You could st...
- 07 Jun 2007, 08:48
- Forum: Equilibris
- Topic: Let's change the advanced classes!
- Replies: 45
- Views: 28411
- 06 Jun 2007, 20:54
- Forum: Equilibris
- Topic: Spell discusions
- Replies: 273
- Views: 100942
Thanks for reply, to some extent I agree with your feelings, but still: Bind Flyer works the same way against flyiers like Slow in decreasing movement. Ability flying only allows to ignore obstacles like trees, no influence on movement points. Chaos is actually good against ranged units. Mabye Death...
- 06 Jun 2007, 20:25
- Forum: Equilibris
- Topic: Ideas for next mods
- Replies: 395
- Views: 145067
- 06 Jun 2007, 19:04
- Forum: Heroes I-IV
- Topic: Looking backward: First impressions on HoMM4
- Replies: 318
- Views: 107095
- 06 Jun 2007, 18:46
- Forum: Heroes I-IV
- Topic: Which way do you take your favorite heroes???
- Replies: 13
- Views: 4222
- 06 Jun 2007, 18:36
- Forum: Heroes I-IV
- Topic: Zombies, beware!
- Replies: 76
- Views: 24113
- 06 Jun 2007, 18:33
- Forum: Heroes I-IV
- Topic: Are Titans good or evil in nature?
- Replies: 30
- Views: 9189
- 06 Jun 2007, 18:23
- Forum: Equilibris
- Topic: Spell discusions
- Replies: 273
- Views: 100942
- 06 Jun 2007, 18:04
- Forum: Equilibris
- Topic: Ideas for next mods
- Replies: 395
- Views: 145067
- 05 Jun 2007, 22:05
- Forum: Equilibris
- Topic: Spell discusions
- Replies: 273
- Views: 100942
Pain Mirror is IMO probably the most useless spell relative to its level, and even if it's lowered to level 4, I still won't be using it. What do others think of it? Nor will I, but its potential is superior to Efreet's Shield (non-Fire, 50%) so 4th lev is good. Moreover, look though all M.Schools ...
- 05 Jun 2007, 21:34
- Forum: Equilibris
- Topic: Ideas for next mods
- Replies: 395
- Views: 145067
1) Thanks for nice welcome, and nice to see you again, Metathron 2) To make it clear: Lets say Lowell from lev1-10 will only learn skills by LevelUp from battles and Dream Teachers. Destiny will work for him as if only Nature and Order skills were able to get on the map (such scripts are in map prop...
- 05 Jun 2007, 18:05
- Forum: Equilibris
- Topic: Ideas for next mods
- Replies: 395
- Views: 145067
I’ve came up with a great idea as for the problem of determining classes. Because it’s not easy to achieve certain class - for instance Enchanter, Dark Priest, Demonologist, etc. I suggest determining skills which hero may get during Level Up to ensure him/her 100% chance to get that class, like: NA...
- 05 Jun 2007, 17:59
- Forum: Equilibris
- Topic: Spell discusions
- Replies: 273
- Views: 100942
- 05 Jun 2007, 17:53
- Forum: Equilibris
- Topic: Economy in Heroes-IV
- Replies: 55
- Views: 59711
Welcome, nice to be back after a long period of time... Recently having my exams completed I’ve turned to play all h4 campaigns, scenarios and fan-made maps. I’ve started considering the way of improving economy since having “h2-week” and remembering what Dalai mentioned: economy isnt’ the strongest...
- 10 Jun 2006, 17:14
- Forum: Equilibris
- Topic: AI heroes---modded?
- Replies: 11
- Views: 7372
Agree, but remeber level-up MR percentage bonus (3% for each second levelup) and even a weak cloak, so that hereo will be tough enough to survive lightning bolt. Moreover usually you invest in your hero lot, and I doubt that he/she won't have in backpack lots of p.o.immotrality, mana, or health whic...
- 09 Jun 2006, 19:21
- Forum: Equilibris
- Topic: Demon Summonings on non-nature/death casters
- Replies: 3
- Views: 4500
I'm afraid there's no chance of giving him demon-spells without nature magic splash. It's probably because they aren't faction-spells, therefore you won't get them in m-guilds, adv. map magic schools, conservatories, or via stript GIVE SPELL. You can't also dispable it in map options under SPELLS. S...
- 09 Jun 2006, 19:14
- Forum: Equilibris
- Topic: AI heroes---modded?
- Replies: 11
- Views: 7372
OMG I'm afraid you want to make heroes super-gods with 1000+HP Firstly, Eq. increses att/def/speed/mana stats in addition to skllls aquired from level-ups. Moreover, heores are to be killed. I suppose it's grotesq to have human hero twice as strong as than dragon(!) at lev. 10 for ex. Finally, havin...