Please take a look at https://gitlab.com/templayer/mmmerge/-/issues/663GrayFace wrote:
There could be a serious flaw in MMExt evt interaction.
Please take a look at https://gitlab.com/templayer/mmmerge/-/issues/663GrayFace wrote:
See also https://gitlab.com/templayer/mmmerge/-/issues/345Waffel wrote:Reporting a bug: Ghost Ring (item number 1347) gives +5 bonus to all four elemental magic skills. This is due to a typo in ExtraArtifacts.lua line 791 that refers to the properties of Faerie Ring (item number 1348).
mm8.ini, QuickLoadKey=123 for F12 (list of key codes can be found in Scripts/Core/ConstAndBits.lua).Daedros wrote:Any possibility for a "Quickload" key to be added, which loads the Quicksave?
MM8 in-game menu, one that shows up on hitting Esc.BBD wrote:or i using old version or i'am idiot ... i have only general/glide/directX
In UI preview frame, right after the UI number. String "UI depends on continent" should be gray rather than yellow (changes on click).BBD wrote:where is it ? cant findcthscr wrote:Don't use "UI depends on continent" setting from Controls - Video Options.
Don't use "UI depends on continent" setting from Controls - Video Options.BBD wrote:but if i teleported to m&m7 and start with dgVoodoo same errrors. cant play in other world.
Features (master branch) are compatible. Do not forget to remove DataFiles/Placemon.txt if present locally.cthscr wrote:Fixes (rodril-fixes branch) are compatible.ViS wrote:Hello!
Are Community Fixes/Features compatible with [upd. 12.07.2020]?
Features (master branch) - not yet.
Fixes (rodril-fixes branch) are compatible.ViS wrote:Hello!
Are Community Fixes/Features compatible with [upd. 12.07.2020]?
Yes.Shadow_Wulfe wrote:My community patch appears to be 26.05.2020, so before that. Would updating the community branch to the latest possibly fix the problem?
Oh, shi... You have to remove or comment out (add two hyphens '--' at the start of) lines 'Log(Merge.Log.Info, "...")' in lua files for Base Merge.joanthedark wrote:I tried this fix but when I meet Longfang:
...
Don't you need to remove the exact amount from the left side?DaveHer wrote:If you want to move the image to the left, you need to add columns of pixels (blue) on the right side