Search found 100 matches

by eilacomeva
Mar 2 2020, 21:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Thank you; it bothered me so much that I rewrote the bisecting thing in the least adequate language possible (among the non ridiculous candidates), ie POSIX shell... here it is, for your horror... :D ... Can't read that code. It is too alien to me. I'm just a poor Java / C# guy currently. And occas...
by eilacomeva
Mar 2 2020, 20:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Btw, the bug with the Artemis bow is here but not in gitlab, but its status is not clear to me - https://www.celestialheavens.com/forum/10/16657?p=371513&hilit=artemis#p371513 says it's intentional, but I don't see anything in its description(?) - plenty of posts later (just search for "Art...
by eilacomeva
Mar 2 2020, 20:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I can't reproduce the bug where guards in the pit don't react to bounty monsters - savegame at https://1fichier.com/?w1ph2yomrcxfvfkx6o78 What I see is that the guards that are not killed fight back; I was 100% sure that the OTHER guards would also intervene, but apparently this savegame proves my ...
by eilacomeva
Mar 2 2020, 20:33
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

... Unfortunately I had enough testing today, I have hundreds of emails to go through, tens of youtube messages (not a part of said emails), and A LOT of stuff to do on both this and other projects, and very little time, so I will probably leave the confirmation and testing to other people. The sav...
by eilacomeva
Mar 2 2020, 20:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Cleric? Yes. High Priest? That is the question. Promoted and then moved to path of dark. Anyway while trying to reproduce I've found a bug so funny that I stopped and uploaded the savegame (two of them actually) - in the free haven savegame, talk to yancy (the man right to the west of you, close to...
by eilacomeva
Feb 29 2020, 17:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Old bugs and suggestions are now in GitLab: Make game soloable Non-important (?) places highlighted on Wizard Eye Balthazar Lair - switch labels lost ID item by breaking and fixing it Dragon Cave in Garrotte Gorge - dragons go through floors Vampire in mistform can get broken item/weapon/armor Face...
by eilacomeva
Feb 27 2020, 22:49
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Can you tell us what the video is about or is it a surprise? Showing off my monstrous gaming rig. :D (that is inside a rather small case. My GTX Titan X GPU goes over the mainboard... and between my harddrives. :D :D ) It goes where? You monster! ;p (I almost wish I didn't check how expensive it is...
by eilacomeva
Feb 27 2020, 22:46
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

... https://gitlab.com/templayer/mmmerge/issues/155 Since you do not have a gitlab account, you haven't been notified - both a savegame and a video of this was provided. As Templayer would say, don't remind me :D Anyway, I've seen the video, but the savegame doesn't have it - when I went to White C...
by eilacomeva
Feb 27 2020, 20:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Also someone called Grammarsalad joined the GitLab project for Merge. Is that eilacomeva?
No, but I like to think that you thought so because of all the typos in the tracker... :D
by eilacomeva
Feb 27 2020, 20:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Finally discovered wtf is up with leather skill regressing - savegame at https://1fichier.com/?9qaust46tg1ing1f5no2 \begin{rant} To triage I had to take the snapshot saves from my stupid script (btw, in the JScript version replace "getDay" with "getDate" - or don't) and since it...
by eilacomeva
Feb 27 2020, 20:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

NPCs from gyms used to have faces last summer, and now https://1fichier.com/?rgcpow0ahmaaj4ncdtfq I'm using rodril's latest version, not even the stable branch of your repo; what I see is a hireling with the face of the level 15 necromancer from Ravenshore. This was reported at Discord already, act...
by eilacomeva
Feb 27 2020, 20:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I know, I know, guilty as charged... it's just that I suffer from another-accountitis, I should settle on a password manager or something. Ditto, honestly, thus no GitLab account for me too. Don't wish to take the jobs away from people and all. ^^; Some new bugs reported on Discord, collected by GD...
by eilacomeva
Feb 26 2020, 16:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Finally discovered wtf is up with leather skill regressing - savegame at https://1fichier.com/?9qaust46tg1ing1f5no2 \begin{rant} To triage I had to take the snapshot saves from my stupid script (btw, in the JScript version replace "getDay" with "getDate" - or don't) and since it ...
by eilacomeva
Feb 25 2020, 23:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Dimension Door stuff Just to clarify - Verdant will tell you to meet her at the "Known" one for whichever continent you start on, but will (or at least, should ) intercept and try to talk to you if you try to cast Town Portal by the "Unknown" one. The Known Spots are in Dragonsa...
by eilacomeva
Feb 25 2020, 22:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I would like to thank everyone that is doing anything for the project. Especially Andrey (who took a load of work from my back) and cthscr (main coder). And of course the returning Rodril (main developer). This reminds me of that Templayer guy who is working hard with point number four from http://...
by eilacomeva
Feb 25 2020, 22:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

NPCs from gyms used to have faces last summer, and now https://1fichier.com/?rgcpow0ahmaaj4ncdtfq

I'm using rodril's latest version, not even the stable branch of your repo; what I see is a hireling with the face of the level 15 necromancer from Ravenshore.
by eilacomeva
Feb 25 2020, 21:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

The account is free and it will allow you to help out with the project a little bit more. I will add it there as a comment in your name. It would make my job easier if you did that directly, though. :P I know, I know, guilty as charged... it's just that I suffer from another-accountitis, I should s...
by eilacomeva
Feb 25 2020, 20:46
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Anyway - bug confirmed! clerics can use Eclipse, 1st promotion can, 2nd promotion CANNOT
by eilacomeva
Feb 25 2020, 20:42
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

New bug reports: ... Stanley's treasure - one untrapped chest ... In vanilla mm8 all are trapped (I'll need to get a gitlab account) The account is free and it will allow you to help out with the project a little bit more. I will add it there as a comment in your name. It would make my job easier i...
by eilacomeva
Feb 25 2020, 20:41
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6871
Views: 1087165

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

You are welcome! BTW Verdant tells you all of that if you click "Time travel guide". Some old bug reports are now added to GitLab: ... Eclipse shield cannot be used by High Priest ... I have a mm6 cleric with Eclipse in my first game, are you sure? Or is it just the version that gets to b...

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