Search found 64 matches
- 08 Jul 2019, 13:50
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I`m getting a constant CTD when try to aproach to the "Intellect Tent" in bootleg Bay. If u require a error log, tell me where it is =P What's CTD? Yes, how SpectralDragon said, is Crash to Desktop. I`m suffering one almost every 2 days (after playing almost 20 hours) The numbers can be t...
- 08 Jul 2019, 13:26
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
-> Dragon's Eye: got it from the dragon in mire of damned -> Vial of Devil Ichor: got it so many from Sweet Water devil's patrols -> Philosopher's Stone: got it in change from circu's pyramids Just need this -> Elvish Toadstool: I ill try with the circu's pyramids if not, I would go to elvish lands...
- 07 Jul 2019, 19:22
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
yes, u must modify the mm8.iniloboramdk wrote:How to Quicksave/Quickload, there are no options to bind the keyboard for quick-anything in controls?alekssandros wrote:After 5 CTD I made a quicksave/quickload and solved xD it'S MAGIC!!!!!!
QuickSavesKey=116
QuickLoadKey=112
116 is F5
112 is F1
- 07 Jul 2019, 17:17
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
After 5 CTD I made a quicksave/quickload and solved xD it'S MAGIC!!!!!!alekssandros wrote:I`m getting a constant CTD when try to aproach to the "Intellect Tent" in bootleg Bay.
If u require a error log, tell me where it is =P
- 07 Jul 2019, 14:37
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I`m getting a constant CTD when try to aproach to the "Intellect Tent" in bootleg Bay.
If u require a error log, tell me where it is =P
If u require a error log, tell me where it is =P
- 07 Jul 2019, 11:39
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I just saw I need the most powerfull reagents to GM alchemy. Can anyone tell me where to find them? I just have eye of dragon (red 50) and catalyst 75 I think the most powerful magician's shops and alchemy shops sell these ingredients at times, but if you wish to get them naturally, then you can ge...
- 07 Jul 2019, 07:41
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I just saw I need the most powerfull regents to GM alchemy. Can anyone tell me where to find them? I just have eye of dragon (red 50) and catalyst 75
ok, just got the list. If somebory want it, here is
http://shrines.rpgclassics.com/pc/mm7/potions.shtml
ok, just got the list. If somebory want it, here is
http://shrines.rpgclassics.com/pc/mm7/potions.shtml
- 03 Jul 2019, 17:55
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Little question: the town hall with my adventurers reserve inside, will reset with free haven in 24 months?
Another: is there ID monster E,M,GM trainer in Enroth?
Another: is there ID monster E,M,GM trainer in Enroth?
- 03 Jul 2019, 03:58
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Guys! Just got a bug with the reputation counter T_T dunno if is the keep (south of Frozen Highlands) or just it happens T_T
I save the game with 73 of reputation, and when I load I get 0 T_T
Someone has happened it this before? Is solved?
I save the game with 73 of reputation, and when I load I get 0 T_T
Someone has happened it this before? Is solved?
- 03 Jul 2019, 03:53
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Definitly you must go to Jedame. Where u got a darkelf and vampire in Enroth? Character unlock mod. I thought I remembered some post where trainers, etc were placed in other continents to help options like this. It would be rather fun if that were true. I was not very fond of MM8, but I like a coup...
- 03 Jul 2019, 02:46
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Definitly you must go to Jedame. Where u got a darkelf and vampire in Enroth?EstelRandir wrote:Ok so, there is no wiki, etc to help with this. Can someone tell me if/how you can raise dark elf / vampire ability (expert, master, etc) in Enroth / Antagarich?
- 02 Jul 2019, 19:15
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Quest is not the only way for intercontinental travel. There are books and land marks that can take you to other continents and back again. These land marks are the ones that I was talking about when I said that you can not find them unless someone tells you where there are. Check the tracker. Davi...
- 02 Jul 2019, 09:13
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I like the idea of a manual. Writing it should be done carefully in a way that gives the necessary information without spoiling anything for new players. As a new player, I for example wouldn't want to know the mechanics of intercontinental travel beforehand - I would want to discover them myself. ...
- 01 Jul 2019, 12:07
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
MM6 Question: I saw that I can get peasants to thief or Monk (Misty Islands)... Is there some way to get their respective promotions in Enroth?
- 26 Jun 2019, 11:52
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
[ PS: Yesterday, tooks me 2 hours to understand how to modify the tables to put the stupid compass in the middle superior of the screen xD Ha, so you actually use compass and needed it at the top in the middle of the screen? Do you look at it often? Playing mm6 since 90's and I still get lost in Fr...
- 26 Jun 2019, 11:30
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Too green in this, sorry How I create a cursor? I saw (and modify) the mouse arrow .bmp... Creating cursor .cur is the same? Create a cross .bmp and then rename it? Sorry again for my greeness =P PS: Yesterday, tooks me 2 hours to understand how to modify the tables to put the stupid compass in the...
- 26 Jun 2019, 09:15
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
GUYS! How can I modify the cross that appears when I cast a spell? Create a cursor and save it as Data\MouseCursorTarget.cur Too green in this, sorry How I create a cursor? I saw (and modify) the mouse arrow .bmp... Creating cursor .cur is the same? Create a cross .bmp and then rename it? Sorry aga...
- 26 Jun 2019, 07:58
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
GUYS! How can I modify the cross that appears when I cast a spell?
in HD when is snowing/strong raining the cros is almost invisible and I dont ant to take off the weather (By the way, I LOVE IT!! CONGRATS to who did that!!!!)
in HD when is snowing/strong raining the cros is almost invisible and I dont ant to take off the weather (By the way, I LOVE IT!! CONGRATS to who did that!!!!)
- 22 Jun 2019, 05:48
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Tried, didn't work :wall: Here you go: https://www.ulozto.net/!hRojEVNNCG2h/class-skills-modified-so-that-priests-and-their-promotions-can-have-gm-merchant-mmmerge-templayer-7z Extract it, find the extracted file inside your Merge folder and replace it with mine. Clerics and all their promotions sh...
- 21 Jun 2019, 21:16
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8300
- Views: 7579687
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I think it does make sense to have only 1 GM class in such a skill. The only skills that come to mind that can be GM'ed by multiple classes are Light and Dark in MM7. So there no will be GM merchant in MM6 merged? Or is more like "can't be done/scripted"? Playin starting in Enroth can I r...