Search found 579 matches
- 07 Jun 2019, 19:59
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
Ibelieve that blender has the ability to print an image of the 3D models made in blender. I need to check on that. What is the 3D format of the dragon on your link? David :) I sadly don't know, as I wasn't the one that made said Erathian Black Dragon in the video. I think you can find this out via ...
- 07 Jun 2019, 19:31
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
Ok, people, seeing how stuff went here, I'm giving you some stoppers now in order to spare the drama for yourselves and frustrations for others: -> Once I'm done with the Mino Zombie, I ain't doing more paperdolls until Rodril and/or GrayFace implement the existing ones (Redone and Fixed Dracolich, ...
- 07 Jun 2019, 19:06
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
Ehhh, to me it makes more sense for the Vampiric Dragon to be a paler Dragon paperdoll with fangs, glowing red eyes, and that ruby collar. Afterall, no other Vampire is skeletal, not to mention there is no veins/heart on a skeletal dragon, nowhere for the blood to go when it drinks blood, not even ...
- 07 Jun 2019, 18:35
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
Yeah, I personally use a very old version of GIMP. The newer ones just suck donkey balls. The main guy behind it is a cretin. I read through a thread where HUNDREDS (and I am not exaggerating!) people are telling him that removing a particular way of saving / exporting that was default before is ju...
- 07 Jun 2019, 17:18
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
This looks awesome. Can't wait for the portraits! Thank you! Sorry if Mino Zombie is taking a ridiculous time to finish, GIMP keeps bloody crashing on me. -.-;;; Good idea and ofc amazing job on this one)))) ;) Thanks! I only hope you both and any other person isn´t mad about an absolutely abyssal ...
- 07 Jun 2019, 15:36
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
Question: What happens when I take everything I´ve learned from other 2 Undead Dragon paperdoll modifications? Answer: https://i.imgur.com/rzVRjpu.png Kill me. I know that the Amulet is trashy as all hell as well as it´s based off Heroes III mod and thus completely breaks the story apart (the Blood ...
- 06 Jun 2019, 21:53
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
Vampire Dragon paperdolls should totally have a black collar around their neck with a big ruby in the middle of it. Yet another reference. Regular Vampire paperdolls all have a Nightshade Amulet on them as well. This is how I'll depict said Vampiric/Blood Dragons. https://www.wog.acidcave.net/sphin...
- 06 Jun 2019, 20:26
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
A suggestion: In Mount Nighon there is a mountain that you can not fly up to because of the limitation of flying. But there are some goodies up there. Perhaps a quest given by some NPC to teleport you up there as a reward for helping he/she. As for me I plain to build me a bridge (with blender) to ...
- 06 Jun 2019, 19:38
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
Actually GrayFace did some slight modifications so that the artifact / relic MM6 armours would be exactly the same visually as their base counterparts. There could be multiple piles. But that was what I thought off as well - money piles + crystals + gems put into several different compilation sprit...
- 06 Jun 2019, 18:54
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
1. The LOD Archive is able to preview the file and if you then just use the export function, it won't ruin it. 2. You could make some "loot hoard" sprites that would work as chests. Or better yet - a whole 3D object. That would be awesome for these caves. 3. MegaDragon shouldn't be made f...
- 06 Jun 2019, 18:11
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
You know you can access the game's resources as you would with any compressed file, thanks to GrayFace's LOD Archive? I'm worried I might break the game though even if I'd use GOG versions for it. Besides, with Mino Zombie and a Zombie SheLich (actual name) on my back I'm still kind of too busy to ...
- 06 Jun 2019, 12:41
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
What about introducing dragon armor? If only! It´s basically natural of Dragons to be only able to equip amulets and rings. Gotta mess with game code and have extra assets to have dragon armor, I˙m afraid ... and with Dracoliches as well as Ghost Dragons being introduced, yeeah, thanks, but no than...
- 06 Jun 2019, 11:05
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
So yeah, if you're willing to do some repaints, it'd be super awesome. The number of armors to be repainted is actually less than you might expect, since Grayface actually did all artifact and relic armors himself already - many of which share the appearances of their more common equivalents - from...
- 06 Jun 2019, 10:44
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
I suppose you'd still need a party death to get your character to become a permanent zombie with the adverse effects gone. That's kinda the whole problem here - you're meant to NOT want to be a zombie, and get rid of that condition ASAP. The stat penalties are bad enough, but not being able to rest...
- 06 Jun 2019, 09:32
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
:D :D Ghost Dragon monster sprites are complete! :D :D https://i.imgur.com/kkhcIak.png Get the download here: https://sta.sh/0x0ufoyfk2m The .zip file includes: -> Monster sprites of Ghost Dragon -> Lore behind Ghost Dragons in Might and Magic game setting(s) -> Where would they be found in-game and...
- 06 Jun 2019, 06:32
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
:D Actually I tried it too, but with source image I'll try to apply this effect in some different ways, if it is not make the portrait looks like a trash we can use it. I'll Post here my result anyway ;) Okays, just gotta know where the glow would be applied, as some conditions like trap dodging, U...
- 06 Jun 2019, 06:20
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
Thank you, with that amount of new posts it becomes too hard to track new assets. No problem at all. If you wish, I can re-link you all added links I counted in the bold text again. :tsup: :handshake: I did not plan to do it. Not for original maps at least. I see. I˙ll still link you redone Ghost D...
- 06 Jun 2019, 06:05
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
Probably the best example of a Vampiric Dragonkin, would be Capnolithyl, aka "Brimstone". He was a Vampiric Smoke Drake, the result of Sammaster's experiments with creating undead Dragons to rule the world, until Sammaster realized how to create Dracoliches, which were superior to Vampiri...
- 05 Jun 2019, 21:17
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
They didn't do the Character and Race Unlocker. I mean... it is a table of sorts. So if it glitches up it is probably my fault. I need the latest version, some indexes might be different, or the rows / overall construction has been modified, I suspect. Downloading it now, I will check it tomorrow. ...
- 05 Jun 2019, 20:51
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2063871
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]
Ok, writing all of this down just to keep track of all this for Rodril and Grayface for the incoming new version of MMMerge/patch: -> Replace current Dracolich and Zombie Dragon paperdolls and portraits with Redone/Fixed Dracolich ones (for Dracolich) and Ghost Dragon ones (for Zombie Dragon). Links...