Search found 513 matches

by DaveHer
23 Feb 2023, 03:12
Forum: Might and Magic
Topic: [MM6-8] Do you clear monsters out of all the overland areas?
Replies: 7
Views: 2239

Re: [MM6-8] Do you clear monsters out of all the overland areas?

A recent discussion in the Monsters-Arts-Wonders development group got me wondering, how common is it to actually go through and kill all of the monsters in all the overland maps? We re-scaled the difficulty of the endgame under the assumption that players are going to do all of the Content, but we...
by DaveHer
22 Feb 2023, 20:13
Forum: Might and Magic
Topic: The original MM7 has been redone
Replies: 20
Views: 5126

Re: The original MM7 has been redone

Hi David, just starting this one and the first thing I did was to drink from the first fountain in Emerald Island, which made my Endurance get super high, to like 50, it seems permanently. Also, I found 30k gold within seconds. Are there many such changes? I was more looking for the original and ju...
by DaveHer
22 Feb 2023, 19:53
Forum: Might and Magic
Topic: The original MM7 has been redone
Replies: 20
Views: 5126

Re: The original MM7 has been redone

I wanted to try this option of the original game and everything was going well until I traveled to Avlee for the stable, when I got there an error popped up and the game crashed, I would like to know if it happened to someone else and how to fix it. Yes it did and it was because of the "Hot Fi...
by DaveHer
22 Feb 2023, 00:04
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone Ultimate
Replies: 23
Views: 6445

Re: MM7Rev4modR1 Redone Ultimate

Hi. I'm doing MM7 for the first time. I now decided its better to do the unmodded version first, except ofc Gray Face patch. 2nd run I will do this modded version. For the unmodded version, is there a way to load the HQ graphics only, without the MM7RevmodR1 mod? Would love to have only the graphic...
by DaveHer
12 Feb 2023, 18:18
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone Ultimate
Replies: 23
Views: 6445

Re: MM7Rev4modR1 Redone Ultimate

Lotus wrote: 12 Feb 2023, 00:40 Nice, it works. Heal Party is next door also, it replaced the Repair Item expert option but not really a loss.
Click on the download above again it has a new Heal Party Lod file. It solves the Repair Item expert problem. The Heal Party went to Tanya Kirklinn. Who is over the mountain.
David
by DaveHer
11 Feb 2023, 22:53
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone Ultimate
Replies: 23
Views: 6445

Re: MM7Rev4modR1 Redone Ultimate

During courier quest, when Hume asked us to fix the pendant in Harmondale (douglas Inverson) , can't finish the quest (probably because you replace the courier delivery with heal party?) Here is the link to fix the pendant Quest. https://drive.google.com/file/d/1M0IlYKKrmdREZfMIxk5qxeEN6uSaUNkq/vie...
by DaveHer
10 Feb 2023, 20:47
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone Ultimate
Replies: 23
Views: 6445

Re: MM7Rev4modR1 Redone Ultimate

Installed and played the first day, worked great and looked good. Having some issues a few days later though, check the screenshot. Tried to reinstall over it but stayed the same. The shop signs are especially strange. Any idea what could be causing it? https://i.gyazo.com/b782ab981617633f82a60ec69...
by DaveHer
29 Jan 2023, 09:30
Forum: Might and Magic
Topic: MM7 new modding
Replies: 62
Views: 18705

Re: MM7 new modding

I must agree with Eksekk. It looks great.
David
by DaveHer
27 Jan 2023, 23:29
Forum: Might and Magic
Topic: "MM7Rev4modR1 Redone Final" Second Patch
Replies: 8
Views: 2816

Re: "MM7Rev4modR1 Redone Final" Second Patch

One other major thing on the game balance side is physical vs magic. AC goes up very high early on, especially with the relic/artifact armor drops on the smaller EI island and high-tier equips accessible elsewhere very early on. The only thing hitting me much are fully boosted Initiate/Master of th...
by DaveHer
13 Jan 2023, 03:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 159
Views: 1350543

Re: Might and Magic 6, 7, 8 merge redone

@justl
Thanks for your reposts. I am almost finished with the update. Maybe it will fix that problem and others.
David
by DaveHer
11 Jan 2023, 22:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 159
Views: 1350543

Re: Might and Magic 6, 7, 8 merge redone

hi, i recently found a "cycle of life" ring while looting dragons. since in the original merge it is a present from V to your chars after her quest, i asked cthscr first. he thinks its maybe a change in rnditems.txt from your mod that made this happen. if its intentional for your mod -> a...
by DaveHer
07 Jan 2023, 04:19
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone Ultimate
Replies: 23
Views: 6445

Re: MM7Rev4modR1 Redone Ultimate

Thanks for the mod! I have a few observations about it. Bracada and Avlee maps do not load, the game quits. I've only looked at it with editor, and it could be a problem on my end. This is the error message (Bracada): https://i.postimg.cc/D0VMRYh0/N-vtelen.jpg The minimap doesn't really follow the ...
by DaveHer
31 Dec 2022, 11:18
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone Ultimate
Replies: 23
Views: 6445

MM7Rev4modR1 Redone Ultimate

This mod has everthing. You do not need anything else. It has GrayFace patch 2.5.7 and the new MMExtension and editor 2.3. With this new MMExtension and editor, I was able to add more models to the maps. Before this, there was a limit as to how many models could be placed in MM7 maps. This mod has e...
by DaveHer
29 Dec 2022, 22:22
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 159
Views: 1350543

Re: Might and Magic 6, 7, 8 merge redone

It's not going to be easy to update to the latest Pack. It's going to take time. Right now, I am working on MM7Rev4modR1 Redone Ultimate. Almost finished.
David
by DaveHer
25 Dec 2022, 03:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 159
Views: 1350543

Re: Might and Magic 6, 7, 8 merge redone

hi dave, another thing from which i dont know its original merge or not: the armsmaster expert (the gong guy), master/gm (winston squire) are all located in free haven - so far so good. but now they all live on elevated platforms (gongguy near the council and winston near the training hall) and cau...
by DaveHer
20 Dec 2022, 10:14
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 159
Views: 1350543

Re: Might and Magic 6, 7, 8 merge redone

@Justl
It is probable a merge original problem. I never encounter that problem because I never went through the topics that quick.
David
by DaveHer
19 Dec 2022, 20:57
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 159
Views: 1350543

Re: Might and Magic 6, 7, 8 merge redone

hi, found another thing worth mentioning (dont know if its from rodrils merge originating or not) : sometimes when in dialog happens inside a house (teacher, or anyone else) and you click through the options way to fast, the game is gonna hardcrash to desktop. justl I do not know what you mean by o...
by DaveHer
16 Dec 2022, 22:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 159
Views: 1350543

Re: Might and Magic 6, 7, 8 merge redone

Hi, found a minor issue with the game (nothin serious or gambreaking). In snergles Ironmines in Mire of the Damned you get the Key to Snergles Chambers when freeing the steward from the prison. I got 3 keys (3x the same) also sometimes, when an opponent drops an ingriedient, the grafic of it is way...
by DaveHer
08 Dec 2022, 17:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 159
Views: 1350543

Re: Might and Magic 6, 7, 8 merge redone

Hi, another thing i noticed: sometimes, when changing into turn based modus, some monster in the near vision vincinity dont seem to recognise this - they walk around and stop after only some seconds. some other enemys simply try to walk, but get stuck in other enemys with the walk animation - makin...
by DaveHer
24 Nov 2022, 21:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8271
Views: 6270946

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

hello im trying to make a personal mod within merge,wanta alter cauldron and barrel rewards,are all of the mm map files recompiled within MMM?if yes how can i aquire the source code? You can Decompiled Scripts yourself. This link will show you how. Scroll down a little till you see "Decompiled...

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