Search found 303 matches

by DaveHer
Apr 27 2020, 17:22
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

Yep. Just finished the game. Was definitely good. I liked the decor changes you did, especially with the areas like Evenmorn Island, Deyja, Nighon, and Tularean Forest. Stone City was handled pretty smartly too. How'd you do that kind of stuff anyway? Using MMExtension? Yes and Blender and Corel Dr...
by DaveHer
Apr 27 2020, 15:05
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

Anubis wrote:Thanks. My Dad is playing the mod as well and found him. Apparently he's at Eeofol where the Grandmaster of Armsmaster skill is. I haven't been there yet.

Thank You very much. I hope you and your dad are enjoying the game. :-D
David
by DaveHer
Apr 26 2020, 21:58
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

I've done the Coding Fortress. BigDaddyJim shows up. Not Maestro. My mistake. It has been a long time since I played the game and at that time I never looked for a teacher for grandmaster of dark magic. I have no idea where he might be. I assume you searched all over Deja (The land of dark magic)? ...
by DaveHer
Apr 26 2020, 3:06
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

Your mod is based off Maestro's mod, correct? On Maestro's page regarding his mod: Q: Maestro. A: New NPC and quests in Maestro MOD. He will grant you 2 quests. First - to kill gragon king and queen and bring back 2 books from them. Bought books will not work for Maestro + do not try to learn that ...
by DaveHer
Apr 25 2020, 22:43
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.4 [Sep 17, 2019]
Replies: 443
Views: 265625

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

I will do that. Thanks for the help. :) Update: I did as you said, but they will not summon bats. I've checked in the regular game - summon goes through fine. Send me the save game in your mod then. It's the version on ModDB in which this occurs, right? Both the Nexus and the ModDB have the same ve...
by DaveHer
Apr 25 2020, 1:18
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.4 [Sep 17, 2019]
Replies: 443
Views: 265625

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

I've checked in the regular game - summon goes through fine. Send me the save game in your mod then. It's the version on ModDB in which this occurs, right? Is there another file that needs to be edited other then monsters.txt? Nope. Just delete new.lod and start a new game. I will do that. Thanks f...
by DaveHer
Apr 24 2020, 10:51
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.4 [Sep 17, 2019]
Replies: 443
Views: 265625

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

The summon effect is what's causing the crash. Have you changed spells in Data\Tables\ObjList.txt? Would it happen if you just give gargoyles summon in the regular MM7 + my patch? I have not made any changes to the Objlist.txt. I would not know how. I would have to check to see if it happens to the...
by DaveHer
Apr 22 2020, 18:29
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

Update: I fixed it by editing the map files + editing monsters.txt & removing summons. All good now. :-D I'm curious about something else, though. Your three quests on Emerald Isle -- Two of them are impossible to complete in the beginning. There is no way to get a Platinum Ring for the 2x Ring...
by DaveHer
Apr 20 2020, 21:34
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

I think I have found a solution to the problem(I should have known). What I did for Alvee is the same thing I did to Harmondale. By deleting those markers. No more crashes. :D I will have to do the same for the other maps and provide a patch.
David
by DaveHer
Apr 20 2020, 18:03
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

In Merge there was an error with [probably] overwhelming monsters cap, but it didn't cause mm8.exe crash (though MMExtension debug console popped up infinitely). https://gitlab.com/templayer/mmmerge/-/issues/51 (Merge-specific diff at: https://gitlab.com/templayer/mmmerge/-/commit/2474dbd54080c6302...
by DaveHer
Apr 20 2020, 15:55
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

Update: I installed MMEditor and went through every map with monsters that were able to special summon. These summons do NOT work well with the mod: 24 Devil 48 Whirl 54 Elven Lancer 64 Stone Gargoyle (in Barrow Downs only) 65 Marble Gargoyle (in Barrow Downs only) 211 Gigant Stone Gargoyles/Marble...
by DaveHer
Apr 20 2020, 0:47
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

It seems like you do indeed need to start a new game because I just tried disabling Goblin Chief special summons (as I know that works fine) and they were still able to special summon goblins despite me disabling their ability to do so (in my saved game, anyway). That's why I was hoping doing somet...
by DaveHer
Apr 19 2020, 23:45
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

Actually, that was the first thing I tried when attempting to get the crashes to stop. I'm just not 100% sure if it's working properly even after making that change, because I still crash after every gargoyle encounter. I thought that even if I edited the monster attack, (e.g. disabling gargoyle sp...
by DaveHer
Apr 19 2020, 23:09
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

I was able to get that Crash Log information from ErrorLog.txt (located in my main MM7 folder). I also crashed to desktop myself, but the information about the crash was stored in that file. In the meantime, is there no way to just disable the gargoyles' ability to special summon monsters and updat...
by DaveHer
Apr 19 2020, 22:56
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.4 [Sep 17, 2019]
Replies: 443
Views: 265625

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

Hi, GrayFace. I myself got a crash to the desk top at Alvee and other places. I use mm7che.exe to give myself invisibility spell and the fly spell. I flew around for a long time at Alvee with no problem, but the minute I became visible, the monsters at Alvee started using there spell and crash to de...
by DaveHer
Apr 19 2020, 22:44
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

No, I don't have the invisibility spell yet. I'll work on doing that. I'm fairly certain the issue is the special summoning though. The reason why is because when I was at Avlee, I didn't crash at all. Once I started aggroing the Elven Lancers though, the crashes started to occur (since the Elven L...
by DaveHer
Apr 19 2020, 20:43
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

For some reason, I keep crashing in the Barrow Downs when I'm in battles with gargoyles. Any idea why? [Edit] I suspect it may be due to their ability to special summon bats. I'm able to see Goblin Chiefs summon Goblin minions so I don't think it's an issue with the summoning aspect itself, but jus...
by DaveHer
Apr 17 2020, 22:29
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

Reinstalled. Same issue. Might have to mod the class skills like you suggested, just don't rlly know what they are suppose to be with this mod. Below is a screenshot of the weird looking spell books and starting armor. Those are the most notable weird textures. Everything else looks okay so far. ht...
by DaveHer
Apr 17 2020, 17:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Replies: 6364
Views: 879409

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

:gong: :gong: Pals, we have a problem with Margaret the Docent if we start in Antagarich (MM7). Clip's name tells everything. https://clips.twitch.tv/AmorphousStupidWaspKippa This happen to me when making the mod for MM7. This is what made it happen. I started the game and saved the game while in E...
by DaveHer
Apr 17 2020, 17:15
Forum: Might and Magic
Topic: MM7Rev4modR1 Redone
Replies: 88
Views: 10526

Re: MM7Rev4modR1 Redone

Did the complete install as instructed. Everything seems to work okay, but I have two problems. Some textures seem messed up, like basic spell books look terrible. Main problem though is the skills masteries are not changed from the basic classes. So like Barbarians can only Master Light Armor, Won...

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