Search found 126 matches

by Maslyonok
18 Jul 2019, 08:42
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I've been thinking, why not make different dates in different worlds? The events of the M&M6,7,8 occur at different times, isn't it? It will be a small interesting feature
by Maslyonok
17 Jul 2019, 07:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I was sitting, translating calmly, and then BAM . This string put me in a stupor. 8| Comrades-Slavs (well, and not only), how to understand this sentence? "Once you get to less than twice a day give it another go." Maybe this is a proverb? Something about luck? Or maybe I'm just tired and...
by Maslyonok
16 Jul 2019, 20:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I was sitting, translating calmly, and then BAM . This string put me in a stupor. 8| Comrades-Slavs (well, and not only), how to understand this sentence? "Once you get to less than twice a day give it another go." Maybe this is a proverb? Something about luck? Or maybe I'm just tired and...
by Maslyonok
16 Jul 2019, 19:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I was sitting, translating calmly, and then BAM . This string put me in a stupor. 8| Comrades-Slavs (well, and not only), how to understand this sentence? "Once you get to less than twice a day give it another go." Maybe this is a proverb? Something about luck? Or maybe I'm just tired and ...
by Maslyonok
16 Jul 2019, 16:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

About artifacts, I also noticed this thing: when you change pyramids for weapons / armor / etc. sometimes gives artifacts not related to the tent theme (for example, the Governor's Armor I got in the weapon's tent) Added to the Bug Tracker. In general, in each tent they give out the corresponding i...
by Maslyonok
16 Jul 2019, 12:51
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I've noticed one interesting bug: the regular golden plate is displayed incorrectly, as an artifact, Pellinore is displayed normally. Аlthough they have the same sprites ... Golden Plate Pellinore I think that's just a case of Merge not having all MM6 armor implemented yet. Even though Golden Armor...
by Maslyonok
16 Jul 2019, 10:22
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Is there a limit of artifacts that a group can have? That limit has been removed. There is still a limit (I think) that certain artifacts should exist only once. Which caused a problem with the artifact in question was in a dragon hoard and you sided with the dragons, or when stuff despawned. I bel...
by Maslyonok
16 Jul 2019, 09:49
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I've noticed one interesting bug: the regular golden plate is displayed incorrectly, as an artifact, Pellinore is displayed normally.
Аlthough they have the same sprites ...
Golden Plate
Pellinore
by Maslyonok
15 Jul 2019, 19:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Is there a limit of artifacts that a group can have? That limit has been removed. There is still a limit (I think) that certain artifacts should exist only once. Which caused a problem with the artifact in question was in a dragon hoard and you sided with the dragons, or when stuff despawned. I bel...
by Maslyonok
15 Jul 2019, 17:51
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Is there a limit of artifacts that a group can have?
by Maslyonok
14 Jul 2019, 16:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

MMMerge Tracker, find "Corrected Russian Localization Update", which I update occasionally. I tried it (started the new game, of course), but nothing has changed. I'm assuming that the bugs are present in Jadame and Erathia, but not in Enroth What's about chronicle - there's only MM8 chro...
by Maslyonok
14 Jul 2019, 14:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Checked some of your statements now and here's the result. Maybe you should reinstall the game or try to install my updated localization? I use the localization from the first post link. Is there better one? Where i can find it? MMMerge Tracker, find "Corrected Russian Localization Update"...
by Maslyonok
14 Jul 2019, 11:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

https://www.youtube.com/results?search_query=%22Templayer%22+Wizardry It would be great if some graphical restrictions were removed from the base engine, and additional graphical fidelity changes were introduced (like bloom, godrays,...) So that we could make maps such as the Krewlod Capitol 1:1 if...
by Maslyonok
14 Jul 2019, 11:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Checked some of your statements now and here's the result. * Characters don't receive awards in the character award list (with a few exceptions); * When the judge or oracle returns or refuses to return lost items, he says that he agrees or disagrees to join our group; * The chronicle tells us about ...
by Maslyonok
14 Jul 2019, 10:57
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

There's some bugs in russian localization: * Characters don't receive awards in the character award list (with a few exceptions); * When the judge or oracle returns or refuses to return lost items, he says that he agrees or disagrees to join our group; * The chronicle tells us about the adventures ...
by Maslyonok
13 Jul 2019, 21:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I do not play FPS games competitively now, only cooperatively. There are too many toxic FPS gaming communities that are full of children and imbeciles. Bleigh. I still remember the Grand Cathedral level in Serious Sam Second Encounter Coop with my father. We set the amount of enemies to be 10x per ...
by Maslyonok
13 Jul 2019, 19:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Wait... for all those years.... YOU HAVE BEEN A GIRL THE ENTIRE TIME? That's like the reverse of what happens on the internet. HAVE MY BABIES! :D :D :D :D I'm too stunned a little :D Ok, got it. I'm a she, but I'm totally fine being called a man as well because the Internet isn't too kind to female...
by Maslyonok
13 Jul 2019, 16:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I am fine with friends and Czech people calling me Temp. One Czech guy once tried saying "Templayer" and skipped the "m", and the resulting pronunciation was identical to that of "teplej", which is a sometimes derogatory term for a gay person. From that point onwards, ...
by Maslyonok
13 Jul 2019, 12:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

As Masly says, he better not be dead after all ... and it's kind of hard to consider the project finished with missing MM6 armors and whatnot. ^^; Aka stuff that seem to be the most important for this thing instead of I dunno, missing Zombie Troll and whatnot. No one has ever called me like that :e...
by Maslyonok
12 Jul 2019, 17:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7000481

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Added to the Implementation Queue on the Tracker, since first-post update would be needed and I cannot do that. Rodril seems to either have taken a vacation, or perhaps he considers the project finished and done (or he got ran over by a car, who knows). Thanks. I hope no car ran over him 8| Fixing ...

Go to advanced search