Search found 154 matches

by Daedros
13 May 2018, 08:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

This potion is Alchemy Expert potion resulting as a product of mixing two red potions. Due to its great healing power the effect duration is only 2 hours of game time. This potion grants Regeneration buff which overlays any other Regeneration buff and heals 1+(Potion Power)/2 HP per 5 minutes of ga...
by Daedros
12 May 2018, 22:50
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

i havent seen that happen by now, neither by graphic effect nor by health points of the group It doesn't show a graphic, but you should see your party HP be redistributed every now and then. It'll take hitpoints from huge HP pool classes such as as Trolls, Dragons or Knights first, and redistribute...
by Daedros
11 May 2018, 21:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

But this probably isn't a priority, blasters are OP overall anyway. Or they used to be - I've noticed that their recovery time cap is now 30 like with bows, instead of 5 like it used to be. Is that intentional to nerf their power?. Compared to the Noblebone Bow or Bows "of Carnage", Blast...
by Daedros
10 May 2018, 22:50
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Speaking of Dragons, i wonder if it would be possible to actually fix them one day. Everyone knows how broken Dragons are, and by that i don't just mean OP. I mean that Might/Accuracy does absolutely nothing for them because they never use a melee attack, they always use that breath attack that ign...
by Daedros
06 May 2018, 22:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I would like to disagree with you Xfing:) Next, vampires with dagger in one hand and shield in second is for me complete misunderstanding. They should be or: some version of dark knights with plate/chainmal and axe/sword in right hand and shield in left(all GM level all) or light-armoured warriors ...
by Daedros
06 May 2018, 20:36
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Speaking of help, I've noticed some minor bugs: - Rihansi's potion ingredient quest (Pure Luck) doesn't disappear from the quest log upon completing it - Neither does Bartholomew Hume's "Master" quest. - The Expert and Master teachers for Ancient Weapons (Light path) charge 2000 and 5000 ...
by Daedros
02 May 2018, 21:27
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I did miss out on some, unfortunately, though I don't know why, since I know all the hidden artifact stashes (Ravenshore, Alvar, Ironsand and Ravage Roaming). Make sure that when you're looking through the chests that can contain a M&M8 Artifact, to throw all the other items out of the chest, t...
by Daedros
02 May 2018, 18:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I did miss out on some, unfortunately, though I don't know why, since I know all the hidden artifact stashes (Ravenshore, Alvar, Ironsand and Ravage Roaming). Make sure that when you're looking through the chests that can contain a M&M8 Artifact, to throw all the other items out of the chest, t...
by Daedros
02 May 2018, 00:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

EDIT: Another thing. I think some of the classes' HP values need looking at. I'm particularly concerned about Dark Elf Patriarchs and Nosferatus, who wind up having less HP than fully promoted Priests with some Body Building (or even without it for that matter). If all the classes from MM6/7 are br...
by Daedros
01 May 2018, 17:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I thought challenges beacons supposed to reset each two years, disabled it.. Challenge Beacons do change every 1-2 years, for example a Challenge of Luck can become a Challenge of Might in 2 years, that's normal. What isn't normal, is a character being able to win a Challenge of Luck more than once...
by Daedros
30 Apr 2018, 15:56
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

So... As a Wizard you can leran Expert Repair but upon promotion to Necromancer/Lich you loose this possibility - am I right? This is intended? Also, small proposition/ask. In Might and Magic VII when we choose dark side we can acquire a baby dragon and place him in the Harmondale castle. Is it pos...
by Daedros
29 Apr 2018, 21:12
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

So... As a Wizard you can leran Expert Repair but upon promotion to Necromancer/Lich you loose this possibility - am I right? This is intended? Also, small proposition/ask. In Might and Magic VII when we choose dark side we can acquire a baby dragon and place him in the Harmondale castle. Is it pos...
by Daedros
28 Apr 2018, 21:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

- In Enroth (and possibly Antagarich), Town Portal takes you to a random place in the map you want to go to, rather than the fountain. When traveling throughout Enroth the same thing happens, you appear at points completely opposite the one you should enter the land at. Same thing happens when usin...
by Daedros
27 Apr 2018, 20:51
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Although, it is a pity that Two-Handed Weps (even the Artifacts) are such crap compared to Dual Wield or 1H+Shield. I tried being conservative with my buffs to 2h weapons, but if need be, they could be made even larger. Initially I was thinking of the top halberd having +25 and the artifact version...
by Daedros
26 Apr 2018, 14:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

In some of those instances, early on in the game, fists would be better than the Tier 1 weapons. For example, if you just start a new game on Jadame, Elsbeth Lamentia would be better off using her fists than a Tier 1 Dagger with -1/-1. A Tier 1 Dagger with -1/-1 would do 1-3 damage, with a To Hit pe...
by Daedros
24 Apr 2018, 18:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Dragons in Antagarich don't seem to be dropping the Dimension Door "scroll" as loot.
by Daedros
23 Apr 2018, 21:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

The chest within the Halls of Mist that is supposed to contain the Soul Jars for Halfgild Wynac's quest, doesn't even open anymore. I've tried clicking on it from all sorts of angles, and even tried spamming spacebar on it, and it won't open at all. I can't interact with it. Just noticed, that when ...
by Daedros
23 Apr 2018, 18:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Why only 4 rings, when i have 5 party members? Ouch! Actually she had to give only one ring, who could expect that generosity? I've added quickfix, reapply latest patch, or just this file: https://www.dropbox.com/sh/v6bsucr1m5ckr8b/AACgrVo_tLgy4pZo5C1_8WRIa/Scripts/Global/Quest_CrossContinents.lua?...
by Daedros
23 Apr 2018, 18:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

So, i just beat M&M 8, and when i went to talk to Verdant in the Regna Mage Shop, she gave me 4 rings. The rings are called "Cycle of Life" and have "Shared Life" and "+20 Endurance" as their properties. Why only 4 rings, when i have 5 party members? If this wasn't ...
by Daedros
23 Apr 2018, 18:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7082359

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

MM8 only had two items like this, the Mace of the Sun and the Noblebone Bow. MM7 had plenty more, though their displayed values were much lower (not that it matters, considering they weren't sellable). M&M 8 actually had numerous fixed Artifact spawns that would respawn with the map, so you cou...

Go to advanced search