Search found 48 matches

by Vinevi
27 Dec 2017, 11:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001754

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hi, i started out in mm6 with a created party. whenever i got hit by a spell from goblins or travelmages a debug window opens. is that normal? A friend of mine had a similar issue, but it wasn't related to this mod. In fact it was just patched MM6. The lua error was happening in the Abandoned Templ...
by Vinevi
23 Dec 2017, 23:44
Forum: Might and Magic
Topic: High Resolution Might and Magic 6 7 8 with dgVoodoo 2
Replies: 67
Views: 101702

Re: High Resolution Might and Magic 6 7 8 with dgVoodoo 2

Well since the tool wraps it into DX9 or 11 could it mean that we can have post effects now? Reshade/ENB or anything.
by Vinevi
23 Dec 2017, 21:41
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001754

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Rodril, do you plan on allowing games to be played as stand-alone but on MM8 engine? (Without merging) Would be neat, much easier to patch and mod in future, I guess. Also sky looks kind of strange, did they use different approach in 6 and 7? Loved how it looked there, especially in software mode, b...
by Vinevi
20 Dec 2017, 04:36
Forum: Might and Magic
Topic: OpenMM8 - M&M8 Unity reimplementation
Replies: 14
Views: 10122

Re: OpenMM8 - M&M8 Unity reimplementation

Is there any way to contribute to the project?
by Vinevi
19 Dec 2017, 16:50
Forum: Might and Magic
Topic: The Call of Liriel (MM678-like game) live on Indiegogo
Replies: 20
Views: 17332

Re: The Call of Liriel (MM678-like game) live on Indiegogo

Dragonfly, here also, I did make a video to help me analyse how the game works in terms of aesthetics. It is basically a test run of Emerald Island, without any UI and constantly changing texture filtering. Here's the link: GoogleDrive . It might be helpful. I, myself, have some experience with 3D g...
by Vinevi
17 Dec 2017, 20:18
Forum: Might and Magic
Topic: The Call of Liriel (MM678-like game) live on Indiegogo
Replies: 20
Views: 17332

Re: The Call of Liriel (MM678-like game) live on Indiegogo

Guys you seems to really overestimate your abilities, I mean in terms of graphics, you can just go for box-like houses like it was in original. Overdetailing stuff in such a game will make it harder to spot points of interest. People will tolerate simplicity as long as you have some sense of art dir...
by Vinevi
26 Jul 2017, 05:57
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 411215

Re: GrayFace MM6 Patch v2.0 [Sep 21, 2015]

Jumping (only on the terrain) and tabbing out while in the windowed mode kills the whole party (as if it keeps counting fall-damage while the game window is not active). It would be also great if we could turn on the character swap function (in the config file or whatever) which was present in the o...
by Vinevi
17 Jul 2017, 23:50
Forum: Might and Magic
Topic: Might & Magic Compatibility Layer (Tool)
Replies: 22
Views: 21589

Re: Might & Magic Compatibility Layer (Tool)

Heya, I have been trying out your tool with MM6 and currently have some issues with it. "Unable to create dd surface for mouse" When clicking on the character's equipment. The buttons that are part of the interface does not always seem to work and it seems that their "hitbox" is ...

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