Search found 188 matches

by J. M. Sower
11 Feb 2021, 19:32
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 492784

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

Small question. There is possibility to get in script information about which video mode is active (hardware or software)? I wan't to make some special colored lights invisible in software mode, because in this mode they looks bad. Ofcourse I can reccomend to play my mod only in hardware but heh......
by J. M. Sower
09 Feb 2021, 21:09
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 492784

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

Small question. There is possibility to get in script information about which video mode is active (hardware or software)? I wan't to make some special colored lights invisible in software mode, because in this mode they looks bad. Ofcourse I can reccomend to play my mod only in hardware but heh... ...
by J. M. Sower
08 Feb 2021, 19:41
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 28615

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

Testing new lighting possibilities in hardware graphic mode ;) Testing on the last dungeon I'm working on (the Mine) for the first, starting map.

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by J. M. Sower
24 Dec 2020, 13:31
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 366
Views: 250625

Re: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]

GrayFace, I saw someone was writing about bug with consuming potions etc. when using UI layout. I have the same. And I saw something confusing. Problem disappears after instaling MMMerge mod, also with newest updates where is used that newest MM8 patch. So maybe Rodril have found some way to fix it?...
by J. M. Sower
22 Dec 2020, 14:29
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 28615

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

Strarted works on next dungeon - Crypt. Textured model in finished but there are still many things to do with it. ;)

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by J. M. Sower
17 Dec 2020, 20:07
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 28615

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

Update of vision. ;)

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Edit: And divided by levels:

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by J. M. Sower
16 Dec 2020, 20:05
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 28615

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

My workmate painted for me this concept for creature that will be in the first map. It will be Stone eater/Weremole. You can suggest yours propositions of names for it. ;) But the concept may still change a little and 3D model will not be a representation 1 to 1. Besides, probably the other two leve...
by J. M. Sower
14 Dec 2020, 19:16
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 28615

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

And one more screenshot as a proof that something more is happening. ;) I started little rebuilding of first map and added few more graphics upscaled with ESRGAN.

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by J. M. Sower
12 Dec 2020, 21:55
Forum: Might and Magic
Topic: Might & Magic VII - Remake?
Replies: 19
Views: 14294

Re: Might & Magic VII - Remake?

Very interesting. Keep going! :applause: Even if you won't finish it, you will get some experience. I have last time thoughts about to make some RPG like MM6-8 on UE4, but the biggest problem is to make all technical base. I'm mainly graphic designer, not programmer etc.
by J. M. Sower
12 Dec 2020, 21:40
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 28615

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

Hi, I just looked for a while into my mod and I have refined the bottom screen bar with quick spells icons. I set only 3 per character because of interface space limits :rolleyes: I think I will made empty icon darker and maybe I will add only function to show spell name after clicking (I think usin...
by J. M. Sower
29 Jul 2020, 10:06
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 28615

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

HeroOfPunk wrote:Will this mod be in English as well? :)
I want to make for first in Polish and later in English, so probably yes.
by J. M. Sower
15 Jul 2020, 21:00
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 28615

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

Yep, I have problem with that disapeared pictures. :shh:
by J. M. Sower
14 Jun 2020, 11:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7167632

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

Inspired by new possibility in Merge mod of setting four quick spells for each party member I have made new element of interface (mainly for UI Layout in Hardware mode but it can be also viewed in normal mode). I just thought that with so many quick spells it can be difficult to remember where is w...
by J. M. Sower
13 Jun 2020, 16:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7167632

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

Inspired by new possibility in Merge mod of setting four quick spells for each party member I have made new element of interface (mainly for UI Layout in Hardware mode but it can be also viewed in normal mode). I just thought that with so many quick spells it can be difficult to remember where is wh...
by J. M. Sower
11 Jun 2020, 12:48
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 28615

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

Here you can see bigger terrain textures. One part on the path crossing is still in original resolution, so you can compare it to the upscaled textures. Original is very blured on this screen because in Hardware Mode pixels borders are smothed, and I must say that when now I launched game in origila...
by J. M. Sower
09 Jun 2020, 18:26
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 28615

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

Quick test of ESRGAN upscaling possibilities. :D And I see that Hardware Accelerated Mode is future :D (second screen is from this mode).

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by J. M. Sower
04 Apr 2020, 09:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7167632

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

Hello, can anyone help me? I'm using in my mod some scripts from Merge, and last time I noticed that "Class Starting Stats" table is available from the level of game by scripts, but the values in it are not changing anything in game and all classes have default stats. Maybe this is related...
by J. M. Sower
13 Jul 2019, 13:35
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 366
Views: 250625

Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]

I use a laptop also and I have two integrated vgas. One from Intel and another from Nvidia. I have solved some problems limiting the vars: WindowWidth=1920 WindowHeight=1080 RenderMaxWidth=1920 RenderMaxHeight=1080 (and press F4 for FullScreen). Also, maybe it is needed to change the DeviceID detec...
by J. M. Sower
12 Jul 2019, 11:14
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 366
Views: 250625

Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]

Hi, I have a problem with all your patches (2.0 and 2.3.1 tested) on Windows 10. I can normally run clear game but with your patch I can enter main menu, creation of character and game have crash after clicking to start playing. I found this problem after move with M&M games from my PC with Win8...

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