Search found 288 matches

by Baronus
May 29 2016, 10:19
Forum: Heroes I-IV
Topic: [H2 & H1] Origins of the cheat codes
Replies: 9
Views: 3776

Re: [H2 & H1] Origins of the cheat codes

Its only some codes to HI: http://www.maps4heroes.com/heroes1/cheat_codes_eng.php In HII: http://www.maps4heroes.com/heroes2/succession_wars_cheat_codes_eng.php Command Line Cheat: At the DOS prompt, type HEROES.EXE /NWC Then press F4 to access the debugger. You can change character second-skills, m...
by Baronus
May 27 2016, 19:38
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 771
Views: 250358

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

I found inspired Dungeon Master freeware game:
http://www.ragingmole.com/RTC/
Download:
http://web.archive.org/web/201309291137 ... C_V049.zip
And as I see there is random dungeon generator! Easy but working. Maybe it will be possible implement something like that to MMEditor?
by Baronus
May 15 2016, 18:21
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 771
Views: 250358

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Blaster is in game code but unused. You must add: 1. Blaster teachers. 2. Blaster bullet. 3. Bullet animation. Add MM VII animation to sprites.lod its 1% chance that it work... In this time only GrayFace. Function - add bullet to weapon. These blasters are in MMVII and I suggest you create new one w...
by Baronus
May 10 2016, 14:47
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 771
Views: 250358

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Maybe you have Chaos Conspiracy script 2hands weapon? Work me the same and I remove it. All is ok.
by Baronus
May 10 2016, 14:45
Forum: Might and Magic
Topic: Mystery of Sand M&M7
Replies: 83
Views: 20795

Re: Mystery of Sand M&M7

I dont analize your fantasions. Im talking about real game. If you dont want see its your problem. In MMI and MMII we dont have countries like in HIII fabula. We dont have fabula in MMI and in MMII we have only conflict between Roland and Archie and the same themes in MMVI. I dont see big difference...
by Baronus
May 7 2016, 14:28
Forum: Might and Magic
Topic: Mystery of Sand M&M7
Replies: 83
Views: 20795

Re: Mystery of Sand M&M7

The same person :-):-):-):-) You dont see? Or you dont WANT see? All who want see differences but if someone dont want see we have no theme to discussion. Its only small question. No so important. If JVC wanted new game content he made new world. VARN CRON Terra light side Xeen dark side Xeen Enorot...
by Baronus
May 4 2016, 5:45
Forum: Might and Magic
Topic: MMVI not displaying properly in windowed mode.
Replies: 1
Views: 1411

Re: MMVI not displaying properly in windowed mode.

As I read it must be 1.2 GrayFace version. 2.0 dont work me. Or I do something wrong...
by Baronus
May 3 2016, 8:29
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 771
Views: 250358

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Very good news! In video important is SEPARATE functions and look. Eg. the same video in one case is house in another case shop or training. And option changing npc face because is automaticaly the same in shops, stables etc. error? If it is possible will be usefull. We have in TES quest: 6. Escort ...
by Baronus
May 3 2016, 8:23
Forum: Might and Magic
Topic: MM6 HD (Smoother Graphics) Mod
Replies: 36
Views: 32510

Re: MM6 HD Mod

Thanks. I used HD mod without new bitmaps and sprites and I have all x4 and halfing world :-) 4 doors 4 windows in the same place :-) Funy. I thought about bigger look like Angeldeath's MMVII but interface like HD mod... If it will be possible. Maybe in game controls. 1. Standard look 2. HD look 3. ...
by Baronus
Apr 30 2016, 9:50
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 284
Views: 78981

Re: Heroes 4 Map Generator / Utility

Script tree? Good idea! Now all looks cleary. Thats it what we need.
by Baronus
Apr 30 2016, 6:54
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.4 [Sep 17, 2019]
Replies: 443
Views: 269614

Re: GrayFace MM7 Patch v2.0 [Sep 21, 2015]

If you want old version try webarchive:
http://web.archive.org/web/*/https://si ... sergroj/mm
But 2.0 works. Try again.
by Baronus
Apr 28 2016, 9:09
Forum: Might and Magic
Topic: MM6 HD (Smoother Graphics) Mod
Replies: 36
Views: 32510

Re: MM6 HD Mod

Ok its very very useful! But I dont understend how is Angeldeath HS mod in this case? Its not the same like MMVII? Bigger look? "Smaller" interface? I want to try using your icons.lod but old sprites. It will be I think normal interface but 2x "smaller" world. Interesting way. An...
by Baronus
Apr 28 2016, 8:57
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 771
Views: 250358

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

I worked on videos. Each video has his number. You see it in 2devents. There are description eg. poor house etc. You must see it and write eg in notebook which is number. You can change between the same types eg. weapon shop to another ws. House to h. If you want more advanced modification it must b...
by Baronus
Apr 25 2016, 8:02
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 284
Views: 78981

Re: Heroes 4 Map Generator / Utility

I think the best is a pack of typical scripts to choice and people who cant write scripts will change only numbers. Eg. give AI 1000 gold a day. They can change to 2000.
by Baronus
Apr 24 2016, 20:06
Forum: Might and Magic
Topic: MM6 HD (Smoother Graphics) Mod
Replies: 36
Views: 32510

Re: MM6 HD Mod

I know it is not the same. :-) But Im affraid that interface look will be like this : https://i.ytimg.com/vi/W-SsL6FH4lg/maxresdefault.jpg Your interface look x2 and hires world look x1 but more world like in picture. So we have. 1. Old version. 2. HD version like this. 3. HR world + HD other v. I m...
by Baronus
Apr 24 2016, 10:31
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 771
Views: 250358

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

I have some rather technical and graphic modification. My own MMVIII menu. Ive moded items. Stats ballance. Weapon speed. Training center levels. etc. I planned about 300 weapons and shields in MMVIII in empty items area. Adding MMXChoV beauty items. Maybe GrayFace tell as how to add armor, hat, bek...
by Baronus
Apr 24 2016, 10:07
Forum: Might and Magic
Topic: MM6 HD (Smoother Graphics) Mod
Replies: 36
Views: 32510

Re: MM6 HD Mod

960x1280
We can using this with high res mod? Is it posible only interface intems videos x2 and look in hires?
by Baronus
Apr 23 2016, 18:10
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 771
Views: 250358

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Beutiful!:-):-):-):-) Succes! I see new game :-) I must see it! Now we can use all NWC monsters :-):-):-) About 180 x 3 =540 !!!! plus Chaos Conspiracy, Maestro mod 300 x 3 =900 :-):-):-) But I suggest building games using only part of monsters and next with another. It will be most interesting. I s...
by Baronus
Apr 23 2016, 17:47
Forum: Might and Magic
Topic: Mystery of Sand M&M7
Replies: 83
Views: 20795

Re: Mystery of Sand M&M7

1. Krewlod, Tatalia, Necro, Erathia are no DETAILS but completly THE SAME countries like in HIII stop talking nonsenses that Erathia in HIII is another country like in MMVII and Catherine is another woman? Completly nonsenses. This man: http://static3.wikia.nocookie.net/__cb20090701114652/mightandma...

Go to advanced search