Maybe bonus to bow accuracy? There is no bonuses to skill points. :-)
And only one biggest bonus is added. No cumulations.
Search found 288 matches
- 21 Jan 2016, 22:26
- Forum: Might and Magic
- Topic: MM8 GM bow isdue
- Replies: 11
- Views: 5835
- 20 Jan 2016, 19:59
- Forum: Modcrafting Guild
- Topic: Heroes IV Defmaker is needed!
- Replies: 10
- Views: 10807
Heroes IV Defmaker is needed!
I want tell all programist about modding defs in Heroes IV! Its very important to build program to packing df2(h4d). In Heroes IV we have defs df2 (not music files extension but def2) in Resedit and h4d(ef) in others programs. An no program to replacing offset inside :o(((( All graphic offset is in ...
- 19 Jan 2016, 22:35
- Forum: Heroes I-IV
- Topic: Replace HoMM4 portraits *without* Equilibris?
- Replies: 21
- Views: 15026
Re: Replace HoMM4 portraits *without* Equilibris?
You can copy background for all faction with empty circle and paste what you find. There are a big packs portraits to Heroes III eg. Era. That is fastest way.
- 19 Jan 2016, 18:27
- Forum: Heroes I-IV
- Topic: Replace HoMM4 portraits *without* Equilibris?
- Replies: 21
- Views: 15026
Re: Replace HoMM4 portraits *without* Equilibris?
I found only two places with HIV portraits:
http://modhomm3.free.fr/
https://www.celestialheavens.com/forum/7/12752
There are a few portraits only.
http://modhomm3.free.fr/
https://www.celestialheavens.com/forum/7/12752
There are a few portraits only.
- 18 Jan 2016, 21:54
- Forum: Heroes I-IV
- Topic: Replace HoMM4 portraits *without* Equilibris?
- Replies: 21
- Views: 15026
Re: Replace HoMM4 portraits *without* Equilibris?
First you must build equi before build h4r. Mh4 built it for you always you extracted.
Better learn Mh4. If you want do in this files.
Better learn Mh4. If you want do in this files.
- 18 Jan 2016, 21:11
- Forum: Heroes I-IV
- Topic: Replace HoMM4 portraits *without* Equilibris?
- Replies: 21
- Views: 15026
Re: Replace HoMM4 portraits *without* Equilibris?
You must learn Mh4 first. Build files with names: new.h4r new_mod.h4r for equilibris. It works if you put in data. 1. extracted modified portrait files from Equilibris' portraits.h4r good! 2. extracted everything from original storm.h4r (that's where I need to put modified portrait files, right?) Fo...
- 18 Jan 2016, 20:14
- Forum: Might and Magic
- Topic: Adding new creatures to MM8?
- Replies: 16
- Views: 8179
Re: Adding new creatures to MM8?
I think he want easy way. Hard programing is for proffesionals. Someone must do creature adding port for all ordinary modders. I thik there maybe is easy way... All creatures are in 3 colors. Red, green and blue. You can delete 2 colors... And you have 67% free space. You can add new. Is it possible...
- 18 Jan 2016, 18:13
- Forum: Might and Magic
- Topic: Adding new creatures to MM8?
- Replies: 16
- Views: 8179
Re: Adding new creatures to MM8?
It means that units are coded in exe file. Eg. NPC you can add in 2DEvents and NPC txt and add face and it works. Eg. new skillteachers.
You can replace unused units eg. pirate women. Maybe there are another unused?
You can replace unused units eg. pirate women. Maybe there are another unused?
- 18 Jan 2016, 16:44
- Forum: Heroes I-IV
- Topic: Replace HoMM4 portraits *without* Equilibris?
- Replies: 21
- Views: 15026
Re: Replace HoMM4 portraits *without* Equilibris?
Yes in eq. there is equi(libris) too. But i tell about equi file which is made by Mh4.096. Its text to build h4r file. Just extract eg. portraits by Mh4 and see. There are equi with list of extracted resources. If you open build h4r file and touch equi MH4 build you h4r file with portraits inside. B...
- 18 Jan 2016, 10:05
- Forum: Heroes I-IV
- Topic: Replace HoMM4 portraits *without* Equilibris?
- Replies: 21
- Views: 15026
Re: Replace HoMM4 portraits *without* Equilibris?
Are you used this program? http://download.fileplanet.com/ftp1/strategy/hommiv/utilities/H4FK080B.ZIP Its for orginal game not for Equlibris. The best wersion MH4.096 http://supershare.pl/?d=FD5A42D32 Open BUILD h4l file. And just touch equi. It's done. If you want build equi file extract file and u...
- 18 Jan 2016, 09:49
- Forum: Might and Magic
- Topic: Adding new creatures to MM8?
- Replies: 16
- Views: 8179
Re: Adding new creatures to MM8?
It is the same message if you insert you new liches in pirates row? And pirates in 199 - 201 places? And rename pirates to liches in mapstats?
- 14 Jan 2016, 23:24
- Forum: Might and Magic
- Topic: Might And Magic 7 Resistances vs. Effects
- Replies: 5
- Views: 3352
Re: Might And Magic 7 Resistances vs. Effects
Sorry you are right you ask. Resistances are like armor. 1 point means 1 point. No 500 means 30.
Resistances are magic armor.
Resistances are magic armor.
- 14 Jan 2016, 20:32
- Forum: Might and Magic
- Topic: Might And Magic 7 Resistances vs. Effects
- Replies: 5
- Views: 3352
Re: Might And Magic 7 Resistances vs. Effects
All statistics give bonus according to the table below.
...
Write Grayface.
All means all :o)
1 and 1/3 = 75%
then
1 and 1/4 = 60 %
then
1 and 1/5,6,7 etc.
For each 20 points.
...
Write Grayface.
All means all :o)
1 and 1/3 = 75%
then
1 and 1/4 = 60 %
then
1 and 1/5,6,7 etc.
For each 20 points.
- 14 Jan 2016, 18:24
- Forum: Might and Magic
- Topic: MM6 dragons & multilooting.
- Replies: 20
- Views: 11783
Re: MM6 dragons & multilooting.
Exploring first easy loction, then middle and on end hardest is the better way to have good game. Go east. And have a fun.
- 13 Jan 2016, 09:01
- Forum: Might and Magic
- Topic: Adding new creatures to MM8?
- Replies: 16
- Views: 8179
Re: Adding new creatures to MM8?
Aha. There is one frame for all. Good news! Better check all tables maybe is needed add new creature there too. And insert lich in pirate row. How it work?
- 12 Jan 2016, 21:40
- Forum: Might and Magic
- Topic: Adding new creatures to MM8?
- Replies: 16
- Views: 8179
Re: Adding new creatures to MM8?
Mapstats is ONLY to respawning. Not to replace monster. You must paste lich in pirates lines in tables. And then see how it works. And tell us about result. Then we can think what to do next to ad new monster. I think that you must add frames too. Only pictures? Computer dont knows how to move it. B...
- 12 Jan 2016, 21:34
- Forum: Might and Magic
- Topic: solo mm7 toon
- Replies: 106
- Views: 24454
Re: solo mm7 toon
Archer is weak in magic.
Druid can learn maximum spells.
Sorcerer cant heal. You cant take a lot of heal potions in 1 bag.
Maybe druid with 2 daggers?
Druid can learn maximum spells.
Sorcerer cant heal. You cant take a lot of heal potions in 1 bag.
Maybe druid with 2 daggers?
- 11 Jan 2016, 09:32
- Forum: Might and Magic
- Topic: Adding new creatures to MM8?
- Replies: 16
- Views: 8179
Re: Adding new creatures to MM8?
What about BigDaddy mod and Chaos Conspiracy? Maybe those will be useful?
- 10 Jan 2016, 18:09
- Forum: Might and Magic
- Topic: MM6 NPCs for SSSS
- Replies: 57
- Views: 16919
Re: MM6 NPCs for SSSS
If you want know which statistics are most important: Accuracy for all classes for shoting AND MELE!!! Might for all classes, especialy physical fighters but daggers to! Speed (only physical weapon) for all especialy physical fighters Armor for all Rather weak are: Endurance because you have health ...
- 10 Jan 2016, 11:12
- Forum: Might and Magic
- Topic: MM6 NPCs for SSSS
- Replies: 57
- Views: 16919
Re: MM6 NPCs for SSSS
See there:
https://www.celestialheavens.com/forum/10/15963
If you are hard interested statistics and calculations.
https://www.celestialheavens.com/forum/10/15963
If you are hard interested statistics and calculations.