Search found 745 matches

by iLiVeInAbOx05
21 Feb 2016, 23:13
Forum: News
Topic: Ubisoft Release 1.7 and Unity
Replies: 29
Views: 20164

Re: Ubisoft Release 1.7 and Unity

Eh, it'd have to be an exceptional game to nullify transferring to a new universe for me. I rather enjoy the Enroth / Axeoth story and world(s), which is nonexistent in the new universe. Once the story finally started getting good in Heroes Chronicles and H4 (I haven't played the Might and Magic gam...
by iLiVeInAbOx05
21 Feb 2016, 17:33
Forum: News
Topic: Ubisoft Release 1.7 and Unity
Replies: 29
Views: 20164

Re: Ubisoft Release 1.7 and Unity

The world matters to me. Of course, you still need a playable game with good / fun mechanics. I guess I'm just greedy.
by iLiVeInAbOx05
21 Feb 2016, 01:25
Forum: News
Topic: Ubisoft Release 1.7 and Unity
Replies: 29
Views: 20164

Re: Ubisoft Release 1.7 and Unity

I agree with Ashan being a problem, at least for those of us who like games with a reasonably well written story. I purchase games in a series to follow the story from one game to the next. Knowing that H6 and H7 (as well as H5 but I already bought it during a GoG sale) don't continue the story from...
by iLiVeInAbOx05
21 Feb 2016, 01:15
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 304
Views: 276809

Re: Heroes 4 Map Generator / Utility

Update: I got to the point where I can pull out the name and description of a campaign and all it's maps, and add them to the viewing panel similar to the actual editor. Screen caps below: http://i242.photobucket.com/albums/ff47/iLiVeInAbOx05/map_generator_demo0.png http://i242.photobucket.com/album...
by iLiVeInAbOx05
19 Feb 2016, 17:51
Forum: Modcrafting Guild
Topic: Heroes IV Defmaker is needed!
Replies: 10
Views: 10883

Re: Heroes IV Defmaker is needed!

Thanks Baronus, I'll try to take a look today when I get home.
by iLiVeInAbOx05
19 Feb 2016, 15:51
Forum: Modcrafting Guild
Topic: Heroes IV Defmaker is needed!
Replies: 10
Views: 10883

Re: Heroes IV Defmaker is needed!

I guess that would be an easier place to start :D

Could you provide me with the instructions to extract one picture def? I've got a couple versions of ResEdit and Mh4096.
by iLiVeInAbOx05
18 Feb 2016, 23:32
Forum: Modcrafting Guild
Topic: Heroes IV Defmaker is needed!
Replies: 10
Views: 10883

Re: Heroes IV Defmaker is needed!

Thanks. I'll try to take a look later. I'll probably start out using a hex editor, rather than Resedit / Mh4 since I won't be using those if I do start trying to write a program to modify / allow users to replace pictures or whatever else is feasible.
by iLiVeInAbOx05
18 Feb 2016, 16:31
Forum: Modcrafting Guild
Topic: Heroes IV Defmaker is needed!
Replies: 10
Views: 10883

Re: Heroes IV Defmaker is needed!

Yes, but which file actually contains these pictures? I'm still new to the modding stuff so I need to know where to look :D
by iLiVeInAbOx05
18 Feb 2016, 01:13
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 304
Views: 276809

Re: Heroes 4 Map Generator / Utility

I've used several of the hidden objects in my campaign :D

I definitely want to include the hidden objects that make sense in the random generation.
by iLiVeInAbOx05
17 Feb 2016, 18:18
Forum: Modcrafting Guild
Topic: Heroes IV Defmaker is needed!
Replies: 10
Views: 10883

Re: Heroes IV Defmaker is needed!

Which file in particular are you talking about?
by iLiVeInAbOx05
17 Feb 2016, 16:30
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 304
Views: 276809

Re: Heroes 4 Map Generator / Utility

Just an update on reading the files: I should have realized it after reading Baronus's next to last post, but it appears that most, if not all, of the readable characters are preceded by a number indicating the amount of characters to follow. For example, if the name of the map was "New Beginni...
by iLiVeInAbOx05
15 Feb 2016, 21:25
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 304
Views: 276809

Re: Heroes 4 Map Generator / Utility

I didn't have as much time this weekend as I would have liked, but I did get a little bit done. I got to the point where I can parse a .h4c file into the campaign header and each map, un gzip each map, re gzip each map, and then package them all back together into a new .h4c file. The new file worke...
by iLiVeInAbOx05
15 Feb 2016, 18:30
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 304
Views: 276809

Re: Heroes 4 Map Generator / Utility

Just typed out a small update on my phone, but it disappeared when I hit submit.. I'll rewrite it when I get back from lunch.
by iLiVeInAbOx05
13 Feb 2016, 18:18
Forum: Hall of the Heretics
Topic: The Witcher series
Replies: 60
Views: 48020

Re: Witcher 3: Wild Hunt

Definitely interested in The Witcher games. I've got 1 and 2, but haven't played them yet (got stuck on HOMM4 and haven't made it to the next games on my list yet ;)) I also noticed there were some Witcher books at Half priced books, so I'll have to look into where they fit into the lore so I can re...
by iLiVeInAbOx05
13 Feb 2016, 18:14
Forum: Mapmaking Guild
Topic: Where to upload Heroes 3 Maps
Replies: 9
Views: 7907

Re: Where to upload Heroes 3 Maps

Hi MeCho, you have to submit your map to maps@celetialheavens.com. See the FAQ thread Here, and that should answer any further questions.
by iLiVeInAbOx05
13 Feb 2016, 04:31
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 304
Views: 276809

Re: Heroes 4 Map Generator / Utility

Here's a preview of what I have for the properties tab: http://i242.photobucket.com/albums/ff47/iLiVeInAbOx05/map_generator_properties.png And here's a very preliminary preview of what I have for the draw tab (will likely look very different once I come back to it): http://i242.photobucket.com/album...
by iLiVeInAbOx05
12 Feb 2016, 20:02
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 304
Views: 276809

Re: Heroes 4 Map Generator / Utility

This is what I have so far as a description of the GUI. I've updated the OP with this information as well. Comments, suggestions, and / or feedback welcome. Tabs for the GUI: Properties, Draw, Scripts, AI (maybe, or just under properties) Properties tab: - Size of map. Should be able to change at an...
by iLiVeInAbOx05
11 Feb 2016, 20:22
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 304
Views: 276809

Re: Heroes 4 Map Generator / Utility

Just needed to edit my original post :D

I've updated the original post to reflect my intent, and will update it with info that I feel should be included there.
by iLiVeInAbOx05
11 Feb 2016, 16:05
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 304
Views: 276809

Re: Reading Heroes4 (.h4c) map files

Currently I'm finishing up with splitting a .h4c file into the file header and each map in the file. I'm at the point where I can get the starting index of each map in the .h4c file, so now I just need to work on what I'm going to do with each of them. Need to ungzip them and then store them in memo...
by iLiVeInAbOx05
06 Feb 2016, 07:48
Forum: Heroes I-IV
Topic: Heroes 4 Advanced Options Map Editor
Replies: 304
Views: 276809

Re: Reading Heroes4 (.h4c) map files

Unfortunately I don't know how they build / package their stuff :(

Did a little work on my delimiters file and made an interface for reading the file and others of the same format.

Go to advanced search