Search found 605 matches

by iLiVeInAbOx05
Sep 21 2020, 19:07
Forum: Campfire
Topic: Discord FAQ
Replies: 4
Views: 728

Re: Discord FAQ

Panda Tar wrote:Yo, Pol, does CH have a Discord Channel? :)


It doesn't have its own post, but yes! It was in one of the short news posts.

https://discord.gg/mvPpmbK
by iLiVeInAbOx05
Sep 13 2020, 23:06
Forum: Heroes I-IV
Topic: H4 The Reckoning campaigns
Replies: 130
Views: 31405

Re: H4 The Reckoning campaigns

Definitely gotta go with the inspiration when it hits, lol.

I've also got some ideas for a couple books I would like to write, but I need to prove to myself that I can finish a project, lol.
by iLiVeInAbOx05
Sep 13 2020, 22:34
Forum: Heroes I-IV
Topic: H4 The Reckoning campaigns
Replies: 130
Views: 31405

Re: H4 The Reckoning campaigns

Sure does! I'm motivated though, lol. Really want to see these projects through! I've mapped out Tarnum's thread all the way to the end, but for a novel, I want a lot more characters than just Tarnum, so I've also been mapping out start and end points for various other characters to have additional ...
by iLiVeInAbOx05
Sep 13 2020, 19:08
Forum: Heroes I-IV
Topic: H4 The Reckoning campaigns
Replies: 130
Views: 31405

Re: H4 The Reckoning campaigns

Hard to believe this has been shelved for 4 years! As I said in the Unity Project thread, I'm back to working on my projects, and this one is no exception. I'm actually working on putting this story into book form. I feel that will give it the highest chance to get finished since I won't have to als...
by iLiVeInAbOx05
Sep 13 2020, 18:55
Forum: Heroes I-IV
Topic: Announcing the H4 Unity project
Replies: 47
Views: 14142

Re: Announcing the H4 Unity project

Well, well, well, it's been a while! After life has finally moved out of my way a little bit, I've gotten back to this project. Karmakeld is also around as well! I've finished the writing for the first map "The Isle of Order," and now we're looking for map makers again since I stalled out ...
by iLiVeInAbOx05
Jun 11 2020, 16:14
Forum: Heroes I-IV
Topic: Bug? earthquake has defeated my troops instantly
Replies: 10
Views: 1044

Re: Bug? earthquake has defeated my troops instantly

He means that you need to fix the sharing permissions on your google drive file because clicking on it takes you to a page that says "You need access" in order to view the file.
by iLiVeInAbOx05
Mar 24 2020, 17:41
Forum: Heroes I-IV
Topic: H4ResourceEditor
Replies: 85
Views: 22055

Re: H4ResourceEditor

To add, this repository also contains the H4 Advanced Options Map Editor. I copied my private repository and made it open for all to look at.
by iLiVeInAbOx05
Oct 22 2019, 22:25
Forum: News
Topic: 2500 MS-DOS Games Released
Replies: 2
Views: 2709

Re: 2500 MS-DOS Games Released

Dune 2 The Building of a Dynasty :D That is the first RTS that I remember and what got me into the genre!
by iLiVeInAbOx05
Sep 3 2019, 15:05
Forum: Mapmaking Guild
Topic: Maps discussion
Replies: 1
Views: 856

Re: Maps discussion

Well, as far as H4 maps, you can take a look here.

Someone else will have to chime in for H3 / H5. I took a look at the H3 section on the main CH Heavens page but didn't see a link similar to the one for H4 for top maps.

Hope this helps!
by iLiVeInAbOx05
Aug 30 2019, 15:12
Forum: Heroes I-IV
Topic: H4 Displaying a message during AI turn when an object is taking
Replies: 9
Views: 2215

Re: H4 Displaying a message during AI turn when an object is taking

The tedious aspect can be taken away if you use the H4 Advanced Options Editor. Then you only have to write the script once and you copy and paste and just change the artifact (or whatever you need to change) in the pasted script. Still haven't had a chance to take a look, but I think Jeff has given...
by iLiVeInAbOx05
Aug 28 2019, 14:47
Forum: Articles
Topic: Files
Replies: 6
Views: 4316

Re: Files

Pol wrote:Actually it's here. It's just wasn't copied to the forum, because of a very old bug/feature.


Gotcha, I thought the link you posted above was to let me know the utility was included, but then it took me to an unrelated thread so I was a little confused :D
by iLiVeInAbOx05
Aug 27 2019, 16:13
Forum: Articles
Topic: Files
Replies: 6
Views: 4316

Re: Files

I'm guessing you meant to post this in the other thread where the guy doesn't understand that I'm just posting about a better option for anyone that happens by his thread?

Just shows how much better the H4MG is ;)
by iLiVeInAbOx05
Aug 27 2019, 16:08
Forum: Mapmaking Guild
Topic: H4 Utility – problem with adding scripts
Replies: 16
Views: 2497

Re: H4 Utility – problem with adding scripts

I understand perfectly well what it's supposed to do and what you are supposed to do outside of the program. It just isn't at all intuitive and, like I said, even people that know how to use it still have issues with it and have to find workarounds. All I was saying in my last post is that you weren...
by iLiVeInAbOx05
Aug 26 2019, 21:53
Forum: Mapmaking Guild
Topic: H4 Utility – problem with adding scripts
Replies: 16
Views: 2497

Re: H4 Utility – problem with adding scripts

Why would I need to save all of that stuff when I already have it at the touch of a button? Also, that's only one task that can be performed, what about all the rest? Anyone else using H4Util would need to find a good write up for each task it can perform, and there aren't many write-ups out there. ...
by iLiVeInAbOx05
Aug 26 2019, 21:26
Forum: Articles
Topic: Files
Replies: 6
Views: 4316

Re: Files

Looks like the Heroes 4 Advanced Options Map Editor isn't on the list above? You could also add the H4 Resource Editor to the list?

The thread for the H4 Resource Editor is here
by iLiVeInAbOx05
Aug 26 2019, 21:21
Forum: Mapmaking Guild
Topic: H4 Utility – problem with adding scripts
Replies: 16
Views: 2497

Re: H4 Utility – problem with adding scripts

Eh, you can argue with me as much as you want, but it's not efficient. Maybe if you're talking about as far as computational resources are concerned, since it only runs for a single task, rather than opens maps for editing, etc. Copying and pasting your script text is only part of the task. You stil...
by iLiVeInAbOx05
Aug 26 2019, 16:06
Forum: Heroes I-IV
Topic: H4 Displaying a message during AI turn when an object is taking
Replies: 9
Views: 2215

Re: H4 Displaying a message during AI turn when an object is taking

I'll have to take a look later to verify, but don't mines have standard events? If they do, then you can simply use the captured event to place your scripting in.

Not sure on the pandora's box, I'll have to try to take a look at the editor later.
by iLiVeInAbOx05
Aug 26 2019, 16:04
Forum: Mapmaking Guild
Topic: H4 Utility – problem with adding scripts
Replies: 16
Views: 2497

Re: H4 Utility – problem with adding scripts

Not to sound rude, but there is nothing simple / intuitive or efficient about the older H4Util, which is why we got together and came up with a new Utility which could simply and easily do the things map makers wish they could with the game's editor. If you can copy and paste events or scripts betwe...
by iLiVeInAbOx05
Aug 23 2019, 17:47
Forum: Mapmaking Guild
Topic: H4 Utility – problem with adding scripts
Replies: 16
Views: 2497

Re: H4 Utility – problem with adding scripts

You must not do much with scripting then :)
by iLiVeInAbOx05
Aug 20 2019, 17:47
Forum: Mapmaking Guild
Topic: H4 Utility – problem with adding scripts
Replies: 16
Views: 2497

Re: H4 Utility – problem with adding scripts

What exactly are you trying to do with your scripts? If you're just editing, why not use the editor? If it's due to the annoyance of dealing with nested scripts, you could give the H4MG Advanced Options Map Editor a try. You don't have to click 1000 times to get to the script you want, and you can c...

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