Search found 78 matches

by antipaladin
22 Feb 2024, 20:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

is there a way to add raciel "magics" where they warent in the first place (goblins, dwarven etc)?
by antipaladin
20 Feb 2024, 18:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Somehow I was able to do the Warlock promotion quest in 7 despite being light side, and I've now come to MM6 and I'm wanting to do the Priest promotion quest. As you can probably guess, the baby dragon is now causing problems doing this in that it takes up an NPC slot, so I have to actually dismiss...
by antipaladin
19 Feb 2024, 18:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

You can edit LOD archives with Grayface's MMArchive. If you want to replace the type of used archive (i.e. from .lod to .zip etc), no, not in my power. i meant a lwd file (that support 24bit images, to have the game run it in addition to LOD file, so i would be able to put "richer" sprite...
by antipaladin
17 Feb 2024, 18:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Is there a way to make the engine play instead of LOD file an entirely diffrent archieve file?
by antipaladin
14 Feb 2024, 17:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

i would like everyone to know just how aesome this mmmerged thing is, and how much respect i have for the people here,
it drove me to think on my own, and bug people to assisst me with doing this https://discord.gg/mnync75t (discord invite - don't forget to check out pinned msgs).
by antipaladin
12 Aug 2021, 16:39
Forum: Modcrafting Guild
Topic: Using Might and Magic creatures in HoMM3?
Replies: 4
Views: 5623

Re: Using Might and Magic creatures in HoMM3?

i did something like this once for H3.5 mod tht was not realised eventually..
by antipaladin
12 Aug 2021, 09:48
Forum: News
Topic: In memory of Docent Picolan - A Hero of Might and Magic
Replies: 4
Views: 6735

Re: In memory of Docent Picolan - A Hero of Might and Magic

oh my god.
i have chatted with him in the past, in heroes community forums, and i can only say he was skilled and terrific person.
my deepest condolences.
may his soul rest and his memmory echo's in his mods.
by antipaladin
12 Aug 2021, 06:07
Forum: Might and Magic
Topic: trivia
Replies: 39
Views: 20205

Re: trivia

I never played with meny hirelings, so it will be hard for me to guess the first two,
i would however state that;
3. Xenofax
4. Catherine Ironfist nee grphyonheart and Roland ironfist
5 Judge gray, Judge sleen, Judge bright (?) not sure about that one, something among those lines..
by antipaladin
11 Aug 2021, 04:07
Forum: Might and Magic
Topic: trivia
Replies: 39
Views: 20205

Re: trivia

did you play mm8 ? the first answer is direct reffernce to minotor promotion quest.
2. correct
3. correct.
4. it could be any one of MM8 GM elemental magic schools
5; coorect!
nice!
by antipaladin
09 Aug 2021, 21:37
Forum: Might and Magic
Topic: Elemental Mod for MM7 -- v3.1 holiday release!
Replies: 135
Views: 70861

Re: Elemental Mod for MM7 -- v2.0 is out!

if you would recieve assets to which model a new map (per say vori) you could code and add it ingame?
what format of the assets would they need to be?
by antipaladin
09 Aug 2021, 21:11
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]

okay, so i had that delt with, but what do i do with the telelocator?
by antipaladin
09 Aug 2021, 12:06
Forum: Might and Magic
Topic: trivia
Replies: 39
Views: 20205

Re: trivia

what if i go again, years have past, and you shall be tested a new!
1.The son of the legendery minotour lord...
2.a traitoros councilmen
3. a famous goblin from antagrich, we get to have his sword.
4. Name one elemental not affected by escaton's curse.
5.Name a particuleary cruel elemental..!
by antipaladin
09 Aug 2021, 11:42
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]

so i should start a new game it seems ...:(
could anyone ruin the story for me, and lemme know if we actually get into ashran or something? what happends when i finish verdaent's attunement and quests?
by antipaladin
08 Aug 2021, 19:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]

guys please help.. i have been searching aimslely for pheonix feathers and i cannot seem to find any.. would anyone know where they are dropped or most likely to be? mostly dragonsand(mm6), land of giants (mm7), dragoncave (mm8) from the dragons? i will hunt and report! edit: cleared all the great ...
by antipaladin
08 Aug 2021, 14:50
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]

guys please help.. i have been searching aimslely for pheonix feathers and i cannot seem to find any.. would anyone know where they are dropped or most likely to be?
by antipaladin
31 Mar 2020, 18:27
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

suggestion: as a rework of side, i would advise to make it into a forth continent after the finish of 3 , or an alterd one, where they supposignly stop the reckoning , or stop gelu\kaligor. or visit axeoth... O_o I also thought of "Stop the reckoning" as one of Verdant's time-changing que...
by antipaladin
31 Mar 2020, 13:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

suggestion:
as a rework of side, i would advise to make it into a forth continent after the finish of 3 , or an alterd one, where they supposignly stop the reckoning , or stop gelu\kaligor.
or visit axeoth... O_o
by antipaladin
27 Mar 2020, 20:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8270
Views: 6268984

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

mm x is worth it ... combines the feeling of the old "square after square" feeling with new grafics and techniques. and yes there is a storyline - but its also connected to homm6 and 7 somehow - so you have to know that games too to understand it. its a question of taste i guess i know th...
by antipaladin
27 Mar 2020, 20:53
Forum: Might and Magic
Topic: MMX: Legacy Info
Replies: 16
Views: 26308

Re: MMX: Legacy Info

i dont suppose anyone have a good list of eastereggs in this game ?

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