Search found 66 matches
- 19 Mar 2017, 22:26
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
I can't download any of the files on the MMExtension site anymore. I get a 404.
- 18 Mar 2017, 00:07
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
That is from the most recent scripts.
Do you know how to get the editor to work?
I can see the text for the fountain in MMarchive, but can't do anything to it.
Do you know how to get the editor to work?
I can see the text for the fountain in MMarchive, but can't do anything to it.
- 16 Mar 2017, 22:53
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
Yet another question - how would you change the spell the desk in the NWC dungeon casts? I tried this but it doesn't cast anything. Game.MapEvtLines:RemoveEvent(73) evt.hint[73] = evt.str[12] -- "Desk" evt.map[73] = function() evt.CastSpell{Spell = 85, Mastery = const.Master, Skill = 64, F...
- 15 Mar 2017, 22:39
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
How do you edit a level? I tried the commands in game but it didn't work.
edit: Does editing the level just change it for that one game or universally? And how do you change the text for a well?
edit: Does editing the level just change it for that one game or universally? And how do you change the text for a well?
- 11 Mar 2017, 17:01
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
- 10 Mar 2017, 20:47
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
I just got this image as an error. The game then crashed.
- 03 Mar 2017, 23:50
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
Okay, I got that I have to use the command to remove it from the game. What would you use for the quest scripts? Or for the cookpots/large bags/flour sacks?
- 03 Mar 2017, 05:38
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
I've tried to change one of the wells in Mist so it can do an endurance increase, but it doesn't do anything. What is wrong about this? Edit: even the lua scripts provided in the recent zip download don't work as is. I get error messages. Either that or the script simply doesn't follow what it shoul...
- 01 Jan 2017, 22:26
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
When I look at the chest scripts on the map, I don't see anything about the contents. How do you change that?
- 30 Dec 2016, 21:48
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
I'm trying to fix the accuracy boost well in Harmondale so it works. This is the script in game. evt.hint[228] = evt.str[4] -- "Drink from the Well" evt.map[228] = function() if evt.Cmp("PlayerBits", 2) then evt.StatusText(11) -- "Refreshing!" else evt.Add("BaseAcc...
- 28 Dec 2016, 17:24
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
If you wanted to re-write this to take away the reputation loss, how would it look? event 114 -- "Bones" 0: Set {"AutonotesBits", Value = 99} 1: Player = 0 2: Cmp {"Inventory", Value = 465, jump = 4} 3: GoTo {jump = 9} 4: Subtract {"Inventory", Value = 465} 5:...
- 27 Dec 2016, 15:38
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
Would you use the quest script to modify the reward for something you can continually bring back, like bones and gongs?
- 23 Dec 2016, 15:55
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
How would a script look if I wanted to modify, say, this fountain: event 106 Hint = str[3] -- "Drink from Fountain" 0: Cmp {"PlayerBits", Value = 1, jump = 7} 1: Set {"PlayerBits", Value = 1} 2: Add {"BaseMight", Value = 5} 3: Set {"Dead", Value = 0}...
- 23 Dec 2016, 03:10
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
Two things - how do you modify the contents of a chest? And how would you change the properties of a fountain?
- 18 Dec 2016, 16:17
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
Okay. How would it look fixed?
- 16 Dec 2016, 23:33
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
If I wrote a script for the quest to find Angela in New Sorpigal to give reputation as a reward, would this work? evt.Global(329) evt.Player = evt.Players.All if not evt.Cmp(evt.VarNum.Inventory, 449) then return evt.SetMessage(350) -- You didn’t find poor Angela? Something horrible must have happen...
- 11 May 2016, 01:17
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
I am still trying to do some things in the game. Can anyone help me with these? MM6 - change both the candleabra quest reward and the bone collector so they don't take away reputation. Change one of the fountains in Enroth to give a permanent endurance boost like the one in Darkmoor. Get the script ...
- 07 Mar 2016, 17:04
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.0 + MMEditor v2.0 Level Editor [Sep 21, 2015]
I've done that, and there's no more error message, but when I try to change the items there's no effect.
- 07 Mar 2016, 16:16
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.0 + MMEditor v2.0 Level Editor [Sep 21, 2015]
What folder would the nwc script go in? I got an error message when I put it in global, and in maps it doesn't have an effect. In Maps. Are you sure it has no effect? Did you modify it to make it different than the original script from game? I get an error message: ..gram Files\Might and Magic VI\S...
- 04 Oct 2015, 18:30
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494098
Re: MMExtension v2.0 + MMEditor v2.0 Level Editor [Sep 21, 2015]
What folder would the nwc script go in? I got an error message when I put it in global, and in maps it doesn't have an effect. This is the error message: ———————————————————————————————————————————————————————————————————————————————— ...gram Files\Might and Magic VI\Scripts\Global\nwc.lua:22: attem...