Search found 55 matches

by theorclair
Dec 27 2016, 15:38
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Would you use the quest script to modify the reward for something you can continually bring back, like bones and gongs?
by theorclair
Dec 23 2016, 15:55
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

How would a script look if I wanted to modify, say, this fountain: event 106 Hint = str[3] -- "Drink from Fountain" 0: Cmp {"PlayerBits", Value = 1, jump = 7} 1: Set {"PlayerBits", Value = 1} 2: Add {"BaseMight", Value = 5} 3: Set {"Dead", Value = 0}...
by theorclair
Dec 23 2016, 3:10
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Two things - how do you modify the contents of a chest? And how would you change the properties of a fountain?
by theorclair
Dec 16 2016, 23:33
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

If I wrote a script for the quest to find Angela in New Sorpigal to give reputation as a reward, would this work? evt.Global(329) evt.Player = evt.Players.All if not evt.Cmp(evt.VarNum.Inventory, 449) then return evt.SetMessage(350) -- You didn’t find poor Angela? Something horrible must have happen...
by theorclair
May 11 2016, 1:17
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

I am still trying to do some things in the game. Can anyone help me with these? MM6 - change both the candleabra quest reward and the bone collector so they don't take away reputation. Change one of the fountains in Enroth to give a permanent endurance boost like the one in Darkmoor. Get the script ...
by theorclair
Mar 7 2016, 17:04
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Re: MMExtension v2.0 + MMEditor v2.0 Level Editor [Sep 21, 2015]

I've done that, and there's no more error message, but when I try to change the items there's no effect.
by theorclair
Mar 7 2016, 16:16
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Re: MMExtension v2.0 + MMEditor v2.0 Level Editor [Sep 21, 2015]

What folder would the nwc script go in? I got an error message when I put it in global, and in maps it doesn't have an effect. In Maps. Are you sure it has no effect? Did you modify it to make it different than the original script from game? I get an error message: ..gram Files\Might and Magic VI\S...
by theorclair
Oct 4 2015, 18:30
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Re: MMExtension v2.0 + MMEditor v2.0 Level Editor [Sep 21, 2015]

What folder would the nwc script go in? I got an error message when I put it in global, and in maps it doesn't have an effect. This is the error message: ———————————————————————————————————————————————————————————————————————————————— ...gram Files\Might and Magic VI\Scripts\Global\nwc.lua:22: attem...
by theorclair
Oct 4 2015, 3:47
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Re: MMExtension v2.0 + MMEditor v2.0 Level Editor [Sep 21, 2015]

Thanks a lot! What code would you use to change the properties of a fountain? event 100 Hint = str[4] -- "Drink from Well." 0: Cmp {"LuckBonus", Value = 20, jump = 5} 1: Set {"LuckBonus", Value = 20} 2: StatusText {Str = 11} -- "+20 Luck temporary." 3: Set {&q...
by theorclair
Aug 22 2015, 1:23
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Re: MMExtension v1.5.2 + MMEditor v1.2 Level Editor [July 5]

I'm right now trying to do one thing: change the treasure you can get in the NWC dungeon in the book case. This is the code I have so far. Since it doesn't work, I assume I'm doing something wrong, but I'm not sure what. I sort of have the basics of the language down, but I'm still lost as to how to...
by theorclair
Apr 19 2015, 1:30
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Is there a way to make items like Zokarr's Axe sellable?
by theorclair
Jul 26 2014, 22:16
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

I now have a bunch of half-written scripts that I'd appreciate someone who knows more of the language than I do to look at and tell me what I'm doing wrong.
by theorclair
Jul 21 2014, 4:09
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

I'm slowly learning the language, and am trying out a few minor things in it, just to get the feel of it. I'm currently trying to change the giving of the lute on Emerald Isle to add a reputation increase (subtraction in this game). This is what I have, but I'm still trying to figure out some of the...
by theorclair
Jul 13 2014, 22:33
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

I would also like to modify the spellbooks in the chests you get from defeating Q in 6 to random light spellbooks in one and random dark spellbooks in the other, and to make the Inferno spellbook you sometimes get in the NWC dungeon a Lloyd's Beacon or Town Portal (random chance of both.)
by theorclair
Jul 11 2014, 22:15
Forum: Might and Magic
Topic: Possible assistance with MMExtension?
Replies: 0
Views: 820

Possible assistance with MMExtension?

Full list of what I would like to do: MM6 I would like to change the skills some of the guilds teach, specifically adding learning to the element guild skills and meditation to the self guild skills (chainging the 2Devents file has no effect). Also, I'm interested in making Bootleg Bay a town portal...
by theorclair
Jul 11 2014, 15:52
Forum: Might and Magic
Topic: Questions about 2devents.txt file in MM6
Replies: 1
Views: 975

I'm also working with it, trying to change what skills the guilds teach.
by theorclair
Jul 11 2014, 15:50
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Full list of what I would like to do: MM6 I would like to change the skills some of the guilds teach, specifically adding learning to the element guild skills and meditation to the self guild skills (chainging the 2Devents file has no effect). Also, I'm interested in making Bootleg Bay a town portal...
by theorclair
Jul 6 2014, 0:06
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

I looked, but there's no variable I can see.
by theorclair
Mar 29 2014, 23:15
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169542

Which variable would you change in MM7 to alter the time needed to train? I'm playing one of survival's mods and I've trained right through one or two regneration periods, which is annoying.

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