Search found 1329 matches

by Templayer
Feb 29 2020, 21:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I just tested cthscr's new feature (which goes currently unused), and that is - complex raceName and className overrides. Example of what you can do with this: Any undead race (i.e. race kind Undead, vampires included) + class Black Knight produces (with my table): > GetClassName({RaceKindId=1,Class...
by Templayer
Feb 29 2020, 18:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I can't reproduce the bug where guards in the pit don't react to bounty monsters - savegame at https://1fichier.com/?w1ph2yomrcxfvfkx6o78 What I see is that the guards that are not killed fight back; I was 100% sure that the OTHER guards would also intervene, but apparently this savegame proves my ...
by Templayer
Feb 29 2020, 18:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Finally discovered wtf is up with leather skill regressing - savegame at https://1fichier.com/?9qaust46tg1ing1f5no2 \begin{rant} To triage I had to take the snapshot saves from my stupid script (btw, in the JScript version replace "getDay" with "getDate" - or don't) and since it...
by Templayer
Feb 29 2020, 18:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I'd also add an option of ajustable Hotkeys in GitLab... I think this is a very big lack of MM series - actually you have only ONE hotkey for spells, that's all... :( This is more of a GrayFace thing, and he knows people want it. Some people wanted to make a scifi total conversion based on the merg...
by Templayer
Feb 29 2020, 18:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I have a mm6 cleric with Eclipse in my first game, are you sure? Or is it just the version that gets to be master of light+dark but no great mastery? Cleric? Yes. High Priest? That is the question. Promoted and then moved to path of dark. Anyway while trying to reproduce I've found a bug so funny t...
by Templayer
Feb 29 2020, 13:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Old bugs and suggestions are now in GitLab: Make game soloable Non-important (?) places highlighted on Wizard Eye Balthazar Lair - switch labels lost ID item by breaking and fixing it Dragon Cave in Garrotte Gorge - dragons go through floors Vampire in mistform can get broken item/weapon/armor Face...
by Templayer
Feb 29 2020, 13:11
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

cthscr wrote:Possible Reputation fix: Scripts/Global/Reputation.lua (micro diff for those who are interested).
Let's hope that works. Good job finding that, as always.
by Templayer
Feb 29 2020, 13:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

the file for GM racial skills is gone :( EDIT: instead there are experts Oh, fuc.k, that is my fault. Probably. I've updated the links on the Tracker, and I will also add the unlocker and this to GitLab as an optional table. If cthscr agrees, I will give him that as a merge request. Edit: Tested it...
by Templayer
Feb 29 2020, 12:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Can you tell us what the video is about or is it a surprise? Showing off my monstrous gaming rig. :D (that is inside a rather small case. My GTX Titan X GPU goes over the mainboard... and between my harddrives. :D :D ) It goes where? You monster! ;p (I almost wish I didn't check how expensive it is...
by Templayer
Feb 28 2020, 21:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

My FrankenPC: https://www.youtube.com/watch?v=-O-qEvGoYzA The moment I released the video of a best possible gaming rig for Windows XP, I just found out that recently it became possible to use Ryzens with XP. ARRRGH!! https://www.win-raid.com/t4035f45-Windows-XP-Bit-and-Server-Bit-on-Modern-Hardware...
by Templayer
Feb 27 2020, 21:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

eilacomeva wrote:
Templayer wrote:Also someone called Grammarsalad joined the GitLab project for Merge. Is that eilacomeva?
No, but I like to think that you thought so because of all the typos in the tracker... :D
Don't remind me. :D :D
by Templayer
Feb 27 2020, 21:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

eilacomeva wrote: Can you tell us what the video is about or is it a surprise?
Showing off my monstrous gaming rig. :D (that is inside a rather small case. My GTX Titan X GPU goes over the mainboard... and between my harddrives. :D :D )
by Templayer
Feb 27 2020, 21:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

NPCs from gyms used to have faces last summer, and now https://1fichier.com/?rgcpow0ahmaaj4ncdtfq I'm using rodril's latest version, not even the stable branch of your repo; what I see is a hireling with the face of the level 15 necromancer from Ravenshore. This was reported at Discord already, act...
by Templayer
Feb 27 2020, 17:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Also someone called Grammarsalad joined the GitLab project for Merge. Is that eilacomeva?
by Templayer
Feb 26 2020, 19:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

:gong: I really REALLY hope all this rising tidal wave of bugs aren't too overwhelming for you, since there are also items and all. ^^; Like what's that, God's Plague of Locusts? Nah, those bugs were always there, just now they are surfacing. And cthscr is doing a good job at squashing them, while ...
by Templayer
Feb 26 2020, 19:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Finally discovered wtf is up with leather skill regressing - savegame at https://1fichier.com/?9qaust46tg1ing1f5no2 \begin{rant} To triage I had to take the snapshot saves from my stupid script (btw, in the JScript version replace "getDay" with "getDate" - or don't) and since it...
by Templayer
Feb 26 2020, 18:56
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

NPCs from gyms used to have faces last summer, and now https://1fichier.com/?rgcpow0ahmaaj4ncdtfq I'm using rodril's latest version, not even the stable branch of your repo; what I see is a hireling with the face of the level 15 necromancer from Ravenshore. This was reported at Discord already, act...
by Templayer
Feb 26 2020, 18:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I have a mm6 cleric with Eclipse in my first game, are you sure? Or is it just the version that gets to be master of light+dark but no great mastery? Cleric? Yes. High Priest? That is the question. Promoted and then moved to path of dark. Anyway while trying to reproduce I've found a bug so funny t...
by Templayer
Feb 26 2020, 18:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Replies: 6954
Views: 1170548

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

eilacomeva wrote: This reminds me of that Templayer guy who is working hard with point number four from http://www.catb.org/~esr/faqs/hacker-ho ... l#respect4
*sob* ... that is the most beautiful thing ... *sob sob* I've ever read about myself. *sob*

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