Search found 1334 matches

by Templayer
01 Mar 2020, 20:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

So I was thinking about the Merge lately and while I'd love to just find an answer myself this topic is way too active for it (which makes me very glad!). My question is - has there been any more thought given to creating a static difficulty curve for the Merge as an alternative to bolstering? I've...
by Templayer
01 Mar 2020, 16:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Well, now, THAT was quick... Started in Enroth, finished it. Then to Antagarich...high-level Knight fights can be quite stimulating. Anyway, ripping through the promotion quests, got the dwarves done. Talk to the ambassadors, then bop back and forth to make sure the elves and Erathia are nicely at ...
by Templayer
01 Mar 2020, 12:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Also I just fixed some stuff and added new translations to the Czech version of TxtEdit for GrayFace, but I just send it to him, so I have no idea when those changes will be applied.
by Templayer
01 Mar 2020, 12:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Old bugs and suggestions are now in GitLab: [url=https://gitlab.com/templayer/mmmerge/issues/207]Lloyd's Beacon pictures come from another playthrough[/url] [url=https://gitlab.com/templayer/mmmerge/issues/208]Blasters no longer work on oozes[/url] [url=https://gitlab.com/templayer/mmmerge/issues/2...
by Templayer
29 Feb 2020, 21:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I just tested cthscr's new feature (which goes currently unused), and that is - complex raceName and className overrides. Example of what you can do with this: Any undead race (i.e. race kind Undead, vampires included) + class Black Knight produces (with my table): > GetClassName({RaceKindId=1,Class...
by Templayer
29 Feb 2020, 18:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I can't reproduce the bug where guards in the pit don't react to bounty monsters - savegame at https://1fichier.com/?w1ph2yomrcxfvfkx6o78 What I see is that the guards that are not killed fight back; I was 100% sure that the OTHER guards would also intervene, but apparently this savegame proves my ...
by Templayer
29 Feb 2020, 18:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Finally discovered wtf is up with leather skill regressing - savegame at https://1fichier.com/?9qaust46tg1ing1f5no2 \begin{rant} To triage I had to take the snapshot saves from my stupid script (btw, in the JScript version replace "getDay" with "getDate" - or don't) and since it...
by Templayer
29 Feb 2020, 18:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I'd also add an option of ajustable Hotkeys in GitLab... I think this is a very big lack of MM series - actually you have only ONE hotkey for spells, that's all... :( This is more of a GrayFace thing, and he knows people want it. Some people wanted to make a scifi total conversion based on the merg...
by Templayer
29 Feb 2020, 18:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I have a mm6 cleric with Eclipse in my first game, are you sure? Or is it just the version that gets to be master of light+dark but no great mastery? Cleric? Yes. High Priest? That is the question. Promoted and then moved to path of dark. Anyway while trying to reproduce I've found a bug so funny t...
by Templayer
29 Feb 2020, 13:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Old bugs and suggestions are now in GitLab: Make game soloable Non-important (?) places highlighted on Wizard Eye Balthazar Lair - switch labels lost ID item by breaking and fixing it Dragon Cave in Garrotte Gorge - dragons go through floors Vampire in mistform can get broken item/weapon/armor Face...
by Templayer
29 Feb 2020, 13:11
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

cthscr wrote:Possible Reputation fix: Scripts/Global/Reputation.lua (micro diff for those who are interested).
Let's hope that works. Good job finding that, as always.
by Templayer
29 Feb 2020, 13:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

the file for GM racial skills is gone :( EDIT: instead there are experts Oh, fuc.k, that is my fault. Probably. I've updated the links on the Tracker, and I will also add the unlocker and this to GitLab as an optional table. If cthscr agrees, I will give him that as a merge request. Edit: Tested it...
by Templayer
29 Feb 2020, 12:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Can you tell us what the video is about or is it a surprise? Showing off my monstrous gaming rig. :D (that is inside a rather small case. My GTX Titan X GPU goes over the mainboard... and between my harddrives. :D :D ) It goes where? You monster! ;p (I almost wish I didn't check how expensive it is...
by Templayer
28 Feb 2020, 21:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

My FrankenPC: https://www.youtube.com/watch?v=-O-qEvGoYzA The moment I released the video of a best possible gaming rig for Windows XP, I just found out that recently it became possible to use Ryzens with XP. ARRRGH!! https://www.win-raid.com/t4035f45-Windows-XP-Bit-and-Server-Bit-on-Modern-Hardware...
by Templayer
27 Feb 2020, 21:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

eilacomeva wrote:
Templayer wrote:Also someone called Grammarsalad joined the GitLab project for Merge. Is that eilacomeva?
No, but I like to think that you thought so because of all the typos in the tracker... :D
Don't remind me. :D :D
by Templayer
27 Feb 2020, 21:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

eilacomeva wrote: Can you tell us what the video is about or is it a surprise?
Showing off my monstrous gaming rig. :D (that is inside a rather small case. My GTX Titan X GPU goes over the mainboard... and between my harddrives. :D :D )
by Templayer
27 Feb 2020, 21:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

NPCs from gyms used to have faces last summer, and now https://1fichier.com/?rgcpow0ahmaaj4ncdtfq I'm using rodril's latest version, not even the stable branch of your repo; what I see is a hireling with the face of the level 15 necromancer from Ravenshore. This was reported at Discord already, act...
by Templayer
27 Feb 2020, 17:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6254761

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Also someone called Grammarsalad joined the GitLab project for Merge. Is that eilacomeva?

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